Player Matchup

Ymir
Ymir
Jaydah kent
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,231 Elo+
Solo
Cupid
Cupid
MPKSlipknot
Cupid
Level 27
God Stats
0W - 1L
1,737 SR
Queue Stats
93W - 71L
1,346 Elo+
Solo
Fenrir
Fenrir
Maksim_9811
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
assassin1983jonn
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,132 Elo+
Solo
Anhur
Anhur
skullsqasher13
Anhur
Level 20
God Stats
4W - 3L
1,707 SR
Queue Stats
10W - 10L
1,383 Elo+
Solo
Team Averages
Level 15
1,589 SR
1,318 Elo+

VS

Team Averages
Level 12
1,445 SR
1,261 Elo+
Sol
Sol
IsosLante
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,027 Elo+
Solo
Jormungandr
Jormungandr
SL kalos pro
Jormungandr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,492 Elo+
Solo
Cthulhu
Cthulhu
hasie01
Cthulhu
Level 7
God Stats
1W - 3L
1,213 SR
Queue Stats
4W - 9L
1,293 Elo+
Solo
Cerberus
Cerberus
hgmteresaa
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 47L
1,164 Elo+
Solo
Hercules
Hercules
kentkilzya-
Hercules
Level 17
God Stats
80W - 70L
1,512 SR
Queue Stats
85W - 78L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 3
13,181
732
308
3,174
1,531
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
10 / 4 / 3
17,492
972
55,959
30,635
12,436
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
20
1 / 10 / 9
14,954
831
11,322
31,617
13,005
18
0 / 2 / 3
13,283
738
3,384
9,896
5,657
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 4 / 7
17,181
955
40,186
26,209
10,068
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 6
16,599
922
31,144
19,969
8,173
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
SL kalos pro
Jormungandr
20
1 / 4 / 11
14,961
831
9,323
16,851
9,941
Cthulhu
hasie01
Cthulhu
20
3 / 7 / 13
16,283
905
16,390
32,492
55,575
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
hgmteresaa
Cerberus
20
5 / 2 / 9
16,774
932
16,832
26,984
39,673
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
kentkilzya-
Hercules
20
5 / 1 / 11
16,028
890
20,189
31,550
55,331
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
72
16
Kills
22
22
Deaths
17
25
Assists
50
Player
Kills
Deaths
Assists
KDA
W
8
3
6
3.67
L
0
2
3
0.75
L
10
4
3
2.88
L
Fenrir
1
10
9
0.55
W
Jormungandr
SL kalos pro
Jormungandr
1
4
11
1.63
L
0
2
3
0.75
W
Cthulhu
hasie01
Cthulhu
3
7
13
1.36
W
Cerberus
hgmteresaa
Cerberus
5
2
9
4.75
W
Hercules
kentkilzya-
Hercules
5
1
11
10.5
L
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,159
Damage
93,878
101,531
Taken
127,846
42,697
Mitigated
168,693
18,087
Healing
22,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,144
15,058
0
8,153
19,969
8,173
0
365
19,238
56,533
0
L
308
271
0
0
3,174
1,531
0
1,865
1,309
3,139
0
L
55,959
32,023
381
9,104
30,635
12,436
0
20,716
9,919
0
94,346
L
Fenrir
11,322
3,369
0
2,687
31,617
13,005
0
22,898
8,719
0
16,463
W
Jormungandr
SL kalos pro
Jormungandr
9,323
2,789
0
0
16,851
9,941
0
1,115
15,736
35,256
0
L
3,384
255
0
0
9,896
5,657
0
7,414
2,482
9,408
0
W
Cthulhu
hasie01
Cthulhu
16,390
1,359
1,276
558
32,492
55,575
0
999
31,493
31,004
0
W
Cerberus
hgmteresaa
Cerberus
16,832
1,903
0
3,181
26,984
39,673
0
642
26,342
47,912
0
W
Hercules
kentkilzya-
Hercules
20,189
7,080
0
9,626
31,550
55,331
0
571
30,979
0
34,538
L
40,186
36,539
0
5,915
26,209
10,068
0
20,796
5,413
0
78,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,091
Gold Earned
80,645
241
Minions Killed
276
1
Camps Cleared
5
1,127,142
Distance Traveled
1,546,951
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,599
922
63
4
1
315,675
0
L
Ymir
13,181
732
10
1
0
48,705
0
L
Cupid
17,492
972
108
6
0
276,953
0
L
Fenrir
14,954
831
7
0
0
308,909
3
W
Jormungandr
14,961
831
37
2
4
217,632
1
L
Cthulhu
13,283
738
9
1
0
194,407
1
W
Cthulhu
16,283
905
57
3
0
331,506
0
W
Cerberus
16,774
932
81
5
0
370,204
0
W
Hercules
16,028
890
38
2
0
311,934
3
L
Anhur
17,181
955
107
6
1
298,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role