Player Matchup

Ra
Ra
B0JANGL3S
Ra
Level 8
God Stats
2W - 4L
1,225 SR
Queue Stats
31W - 31L
1,430 Elo+
Party 1
Ne Zha
Ne Zha
Bonsaimothafkr
Ne Zha
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 41L
1,440 Elo+
Party 1
Sun Wukong
Sun Wukong
Robertalexy
Sun Wukong
Level 16
God Stats
5W - 4L
1,281 SR
Queue Stats
132W - 97L
1,459 Elo+
Solo
Khepri
Khepri
YoRedKindaSus
Khepri
Level 17
God Stats
13W - 17L
1,563 SR
Queue Stats
17W - 23L
1,474 Elo+
Solo
Heimdallr
Heimdallr
azuchilo
Heimdallr
Level 29
God Stats
5W - 3L
1,494 SR
Queue Stats
40W - 47L
1,305 Elo+
Solo
Team Averages
Level 16
1,413 SR
1,421 Elo+

VS

Team Averages
Level 14
1,467 SR
1,467 Elo+
Mercury
Mercury
ApolloMythix
Mercury
Level 23
God Stats
0W - 2L
1,256 SR
Queue Stats
84W - 74L
1,538 Elo+
Solo
Ra
Ra
HuffingE10
Ra
Level 7
God Stats
2W - 2L
1,744 SR
Queue Stats
9W - 11L
1,589 Elo+
Solo
Izanami
Izanami
Itakzgniesz
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
He Bo
He Bo
KwestBandedUp
He Bo
Level 11
God Stats
1W - 5L
1,314 SR
Queue Stats
43W - 52L
1,382 Elo+
Solo
Chaac
Chaac
suthrnboy
Chaac
Level 26
God Stats
10W - 14L
1,519 SR
Queue Stats
45W - 46L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 6
12,094
576
12,398
12,608
6,465
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
10 / 3 / 9
12,115
577
12,725
15,392
6,376
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
Robertalexy
Sun Wukong
18
8 / 0 / 12
12,117
577
17,944
20,382
19,779
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 0 / 11
11,440
545
5,597
8,308
8,049
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
azuchilo
Heimdallr
16
6 / 4 / 5
11,266
536
7,147
11,754
5,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ApolloMythix
Mercury
16
3 / 5 / 3
10,472
499
9,225
17,007
5,737
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 7 / 2
8,869
422
7,045
11,674
3,750
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Itakzgniesz
Izanami
13
2 / 14 / 2
8,602
410
3,658
15,006
3,555
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 5 / 1
8,646
412
4,636
12,895
3,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
suthrnboy
Chaac
15
1 / 5 / 3
9,294
443
6,766
17,210
7,374
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
35
Kills
9
10
Deaths
36
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
ApolloMythix
Mercury
3
5
3
0.9
W
10
3
6
4.33
W
10
3
9
4.83
L
1
7
2
0.29
L
Izanami
Itakzgniesz
Izanami
2
14
2
0.21
L
2
5
1
0.5
W
Sun Wukong
Robertalexy
Sun Wukong
8
0
12
14
W
1
0
11
6.5
W
Heimdallr
azuchilo
Heimdallr
6
4
5
2.13
L
Chaac
suthrnboy
Chaac
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,811
Damage
31,330
68,444
Taken
73,792
46,371
Mitigated
24,405
33,032
Healing
18,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ApolloMythix
Mercury
9,225
3,305
0
4,531
17,007
5,737
0
3,591
13,266
0
68,779
W
12,398
807
3,237
5,865
12,608
6,465
1,584
3,716
8,892
71,044
0
W
12,725
4,894
0
6,532
15,392
6,376
742
2,271
13,121
0
81,875
L
7,045
527
761
2,408
11,674
3,750
148
4,843
6,754
46,203
0
L
Izanami
Itakzgniesz
Izanami
3,658
2,508
0
330
15,006
3,555
192
4,382
10,524
0
21,677
L
4,636
681
0
4,084
12,895
3,989
0
4,650
8,195
32,549
0
W
Sun Wukong
Robertalexy
Sun Wukong
17,944
5,379
0
10,146
20,382
19,779
1,430
4,258
16,124
650
71,597
W
5,597
321
1,138
3,677
8,308
8,049
799
2,510
5,798
34,136
0
W
Heimdallr
azuchilo
Heimdallr
7,147
4,551
0
2,437
11,754
5,702
3,605
2,394
9,360
0
69,796
L
Chaac
suthrnboy
Chaac
6,766
1,906
0
6,003
17,210
7,374
1,037
1,179
15,656
0
42,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,032
Gold Earned
45,883
475
Minions Killed
357
0
Camps Cleared
0
1,857,697
Distance Traveled
1,746,863
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,472
499
98
5
0
406,690
0
W
Ra
12,094
576
131
6
0
349,485
6
W
Ne Zha
12,115
577
97
5
0
386,487
2
L
Ra
8,869
422
80
4
0
327,336
6
L
Izanami
8,602
410
31
1
0
340,572
0
L
He Bo
8,646
412
61
3
0
324,573
0
W
Sun Wukong
12,117
577
101
5
0
401,810
1
W
Khepri
11,440
545
45
2
0
400,506
1
W
Heimdallr
11,266
536
101
5
0
319,409
0
L
Chaac
9,294
443
87
4
0
347,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role