Player Matchup

Ravana
Ravana
Bombay_045
Ravana
Level 21
God Stats
1W - 1L
1,694 SR
Queue Stats
9W - 10L
1,154 Elo+
Party 2
Osiris
Osiris
Ghost-hmbrx
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,504 Elo+
Solo
Ra
Ra
KILLUMINATI_2992
Ra
Level 25
God Stats
0W - 2L
1,288 SR
Queue Stats
137W - 154L
1,476 Elo+
Solo
Neith
Neith
StuckDrip2662
Neith
Level 5
God Stats
2W - 2L
1,607 SR
Queue Stats
3W - 2L
1,584 Elo+
Solo
Cthulhu
Cthulhu
defstrock
Cthulhu
Level 28
God Stats
0W - 1L
1,536 SR
Queue Stats
14W - 10L
1,504 Elo+
Party 2
Team Averages
Level 17
1,525 SR
1,444 Elo+

VS

Team Averages
Level 22
1,560 SR
1,449 Elo+
Loki
Loki
BLITZBRECHI
Loki
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
30W - 25L
1,401 Elo+
Party 3
Kukulkan
Kukulkan
Eepuska
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,616 Elo+
Party 1
Baron Samedi
Baron Samedi
MikelAngelo2122
Baron Samedi
Level 17
God Stats
3W - 1L
1,817 SR
Queue Stats
40W - 41L
1,374 Elo+
Solo
Tyr
Tyr
original_devo58
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 34L
1,449 Elo+
Party 3
Merlin
Merlin
topelius7
Merlin
Level 27
God Stats
10W - 9L
1,482 SR
Queue Stats
14W - 14L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bombay_045
Ravana
17
1 / 9 / 7
10,486
953
8,714
19,051
8,565
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
17
2 / 6 / 6
10,842
986
6,122
17,418
18,778
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 6 / 6
10,138
922
6,650
10,655
5,053
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
0 / 2 / 5
9,570
870
6,822
12,691
5,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
defstrock
Cthulhu
16
7 / 9 / 2
11,482
1,044
12,708
21,571
19,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

61

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 14
13,086
1,190
14,366
7,562
3,159
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Eepuska
Kukulkan
18
1 / 3 / 20
11,407
1,037
16,005
7,363
3,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
MikelAngelo2122
Baron Samedi
18
7 / 1 / 13
11,845
1,077
14,950
5,925
2,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 3 / 15
10,779
980
7,790
14,177
7,767
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
topelius7
Merlin
19
11 / 2 / 14
13,013
1,183
20,065
9,725
4,322
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
108
11
Kills
32
32
Deaths
11
26
Assists
76
Player
Kills
Deaths
Assists
KDA
W
11
2
14
9
L
Ravana
Bombay_045
Ravana
1
9
7
0.5
W
Kukulkan
Eepuska
Kukulkan
1
3
20
3.67
L
Osiris
2
6
6
0.83
L
1
6
6
0.67
W
Baron Samedi
MikelAngelo2122
Baron Samedi
7
1
13
13.5
L
0
2
5
1.25
L
Cthulhu
defstrock
Cthulhu
7
9
2
0.89
W
2
3
15
3.17
W
Merlin
topelius7
Merlin
11
2
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,016
Damage
73,176
81,386
Taken
44,752
57,338
Mitigated
21,269
4,701
Healing
6,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,366
3,673
0
0
7,562
3,159
0
2,097
5,465
0
30,166
L
Ravana
Bombay_045
Ravana
8,714
2,323
0
262
19,051
8,565
0
12,465
6,586
0
23,923
W
Kukulkan
Eepuska
Kukulkan
16,005
2,769
0
696
7,363
3,196
0
4,641
2,722
37,012
0
L
Osiris
6,122
1,614
0
130
17,418
18,778
0
10,954
6,464
0
21,323
L
6,650
1,302
1,131
616
10,655
5,053
0
5,725
4,930
26,949
0
W
Baron Samedi
MikelAngelo2122
Baron Samedi
14,950
1,667
3,270
1,397
5,925
2,825
0
2,732
3,193
46,939
0
L
6,822
4,561
0
158
12,691
5,158
0
8,382
4,309
0
22,057
L
Cthulhu
defstrock
Cthulhu
12,708
885
1,612
792
21,571
19,784
0
13,494
8,077
25,885
0
W
7,790
3,768
243
51
14,177
7,767
0
6,215
7,962
0
14,777
W
Merlin
topelius7
Merlin
20,065
1,548
0
616
9,725
4,322
0
3,673
6,052
39,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,518
Gold Earned
60,130
179
Minions Killed
231
3
Camps Cleared
6
837,377
Distance Traveled
947,840
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,086
1,190
30
3
2
224,620
1
L
Ravana
10,486
953
33
3
0
198,389
0
W
Kukulkan
11,407
1,037
59
5
0
166,262
0
L
Osiris
10,842
986
33
3
1
164,645
1
L
Ra
10,138
922
58
5
0
121,266
0
W
Baron Samedi
11,845
1,077
69
6
0
182,973
0
L
Neith
9,570
870
24
2
2
166,314
0
L
Cthulhu
11,482
1,044
31
3
0
186,763
0
W
Tyr
10,779
980
22
2
2
189,763
0
W
Merlin
13,013
1,183
51
5
2
184,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role