Player Matchup

Nemesis
Nemesis
Gianki
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
JadokenGkick
Hel
Level 16
God Stats
0W - 1L
1,454 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
JoseHD
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kechh
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
sibanfc
Fenrir
Level 8
God Stats
0W - 1L
1,207 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 15
1,432 SR
1,500 Elo+

VS

Team Averages
Level 24
1,473 SR
1,368 Elo+
Kukulkan
Kukulkan
Daisulic
Kukulkan
Level 40
God Stats
16W - 17L
1,433 SR
Queue Stats
150W - 170L
1,365 Elo+
Party 2
Ares
Ares
ToonInk777
Ares
Level 3
God Stats
4W - 5L
1,267 SR
Queue Stats
79W - 71L
1,120 Elo+
Party 2
Achilles
Achilles
lFaraonLoveShady
Achilles
Level 13
God Stats
4W - 1L
1,693 SR
Queue Stats
31W - 18L
1,655 Elo+
Solo
Izanami
Izanami
walper159
Izanami
Level 24
God Stats
35W - 28L
1,426 SR
Queue Stats
117W - 129L
1,345 Elo+
Solo
Ratatoskr
Ratatoskr
xXp0ny_m4nXx
Ratatoskr
Level 41
God Stats
85W - 75L
1,546 SR
Queue Stats
148W - 148L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gianki
Nemesis
7
0 / 4 / 1
4,795
480
2,083
7,778
1,799
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 1
5,420
542
3,144
5,024
1,631
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
JoseHD
Cthulhu
7
0 / 2 / 1
4,875
488
2,294
8,870
4,116
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
kechh
Ah Muzen Cab
7
0 / 3 / 1
4,478
448
2,362
5,875
1,730
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
sibanfc
Fenrir
8
3 / 6 / 2
5,617
562
2,771
8,176
2,134
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daisulic
Kukulkan
12
2 / 1 / 3
6,744
674
3,905
3,912
1,377
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
6 / 3 / 2
6,532
653
4,085
6,601
3,374
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 5
6,255
626
6,242
5,292
3,756
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
walper159
Izanami
9
2 / 1 / 7
6,050
605
6,578
3,997
1,156
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
xXp0ny_m4nXx
Ratatoskr
10
4 / 0 / 3
6,409
641
3,702
5,875
1,754
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
17
17
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Daisulic
Kukulkan
2
1
3
3.5
L
Nemesis
Gianki
Nemesis
0
4
1
0.13
L
1
2
1
0.75
L
Cthulhu
JoseHD
Cthulhu
0
2
1
0.25
W
6
3
2
2.33
L
Ah Muzen Cab
kechh
Ah Muzen Cab
0
3
1
0.17
W
3
0
5
5.5
L
Fenrir
sibanfc
Fenrir
3
6
2
0.67
W
Izanami
walper159
Izanami
2
1
7
5.5
W
Ratatoskr
xXp0ny_m4nXx
Ratatoskr
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,654
Damage
24,512
35,723
Taken
25,677
11,410
Mitigated
11,417
7,999
Healing
7,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Daisulic
Kukulkan
3,905
576
0
250
3,912
1,377
0
2,034
1,878
39,282
0
L
Nemesis
Gianki
Nemesis
2,083
471
0
2,039
7,778
1,799
0
1,308
6,470
0
23,758
L
3,144
463
658
1,731
5,024
1,631
90
1,686
3,313
25,508
0
L
Cthulhu
JoseHD
Cthulhu
2,294
302
405
992
8,870
4,116
0
1,237
7,488
15,926
0
W
4,085
314
0
625
6,601
3,374
248
1,158
5,443
12,384
0
L
Ah Muzen Cab
kechh
Ah Muzen Cab
2,362
1,047
159
1,448
5,875
1,730
54
1,473
4,202
0
14,083
W
6,242
1,314
0
2,177
5,292
3,756
932
650
4,642
0
25,646
L
Fenrir
sibanfc
Fenrir
2,771
1,094
0
567
8,176
2,134
14
2,286
5,840
0
11,029
W
Izanami
walper159
Izanami
6,578
4,535
0
1,423
3,997
1,156
1,714
446
3,551
0
32,729
W
Ratatoskr
xXp0ny_m4nXx
Ratatoskr
3,702
923
0
3,167
5,875
1,754
245
1,150
4,725
0
31,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,185
Gold Earned
31,990
159
Minions Killed
261
0
Camps Cleared
0
893,086
Distance Traveled
994,897
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,744
674
75
8
0
191,555
1
L
Nemesis
4,795
480
41
4
0
203,373
2
L
Hel
5,420
542
59
6
0
179,123
2
L
Cthulhu
4,875
488
26
3
0
189,592
0
W
Ares
6,532
653
18
2
0
185,970
0
L
Ah Muzen Cab
4,478
448
22
2
0
160,922
0
W
Achilles
6,255
626
46
5
0
198,593
1
L
Fenrir
5,617
562
11
1
0
160,076
2
W
Izanami
6,050
605
62
6
0
180,798
1
W
Ratatoskr
6,409
641
60
6
0
237,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role