Player Matchup

Set
Set
Silver IV
CityInSlumber
Set
Silver IV
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver V
SleepyFTW
Jing Wei
Silver V
Level 159
God Stats
0W - 4L
1,166 SR
Queue Stats
58W - 75L
1,249 MMR
Solo
Ymir
Ymir
Silver III
WidgeMongler
Ymir
Silver III
Level 69
God Stats
1W - 4L
1,602 SR
Queue Stats
30W - 43L
1,126 MMR
Solo
King Arthur
King Arthur
Silver II
kebaps
King Arthur
Silver II
Level 86
God Stats
18W - 16L
1,547 SR
Queue Stats
255W - 257L
1,068 MMR
Party 2
Janus
Janus
Silver III
rompeanos10
Janus
Silver III
Level 104
God Stats
12W - 7L
1,511 SR
Queue Stats
91W - 92L
1,134 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,465 SR
1,215 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,601 SR
1,161 MMR
Arachne
Arachne
Gold V
Gyorio
Arachne
Gold V
Level 99
God Stats
18W - 9L
1,917 SR
Queue Stats
234W - 197L
1,219 MMR
Party 3
He Bo
He Bo
Silver IV
Jchomze
He Bo
Silver IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,124 MMR
Party 1
Agni
Agni
Gold V
MrCHIT00
Agni
Gold V
Level 129
God Stats
16W - 22L
1,505 SR
Queue Stats
298W - 281L
1,195 MMR
Party 3
Awilix
Awilix
Bronze I
NemeanLoins
Awilix
Bronze I
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,051 MMR
Party 1
Tyr
Tyr
Bronze III
Truwick
Tyr
Bronze III
Level 33
God Stats
5W - 3L
1,586 SR
Queue Stats
52W - 68L
1,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 1
9,701
485
4,249
14,155
5,081
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
SleepyFTW
Jing Wei
15
1 / 4 / 1
9,724
486
4,851
10,968
3,491
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 9 / 4
9,325
466
4,662
20,505
13,955
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
kebaps
King Arthur
17
2 / 3 / 0
10,134
507
13,800
21,196
20,522
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 5 / 0
9,501
475
8,472
11,787
3,379
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
YemojaCthulhuPersephoneTsukuyomiRa

VS

Bans
NemesisKumbhakarnaHeimdallrSun WukongRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gyorio
Arachne
16
4 / 3 / 13
11,143
557
9,100
15,108
5,333
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Jchomze
He Bo
16
7 / 3 / 8
10,721
536
9,460
11,550
3,842
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
19
11 / 0 / 12
12,806
640
18,857
6,450
2,403
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
19
6 / 0 / 12
11,506
575
12,631
10,755
6,195
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
17
1 / 2 / 2
10,783
539
10,553
16,161
17,238
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
76
8
Kills
29
29
Deaths
8
6
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
W
Arachne
Gyorio
Arachne
4
3
13
3.5
W
He Bo
Jchomze
He Bo
7
3
8
3.67
W
Agni
11
0
12
17
W
Awilix
6
0
12
12
L
Jing Wei
SleepyFTW
Jing Wei
1
4
1
0.38
W
Tyr
1
2
2
1
L
0
9
4
0.22
L
King Arthur
kebaps
King Arthur
2
3
0
0.67
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,034
Damage
60,601
78,611
Taken
60,024
46,428
Mitigated
35,011
21,016
Healing
22,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,249
1,440
0
3,910
14,155
5,081
693
5,350
8,705
0
69,529
W
Arachne
Gyorio
Arachne
9,100
6,944
0
6,490
15,108
5,333
0
4,494
10,353
0
65,064
W
He Bo
Jchomze
He Bo
9,460
1,606
0
4,151
11,550
3,842
590
3,494
8,056
62,421
0
W
Agni
18,857
828
0
500
6,450
2,403
2,802
2,154
4,246
89,284
0
W
Awilix
12,631
4,210
0
2,456
10,755
6,195
752
3,184
7,546
0
76,143
L
Jing Wei
SleepyFTW
Jing Wei
4,851
3,064
0
4,485
10,968
3,491
120
1,860
8,987
0
74,949
W
Tyr
10,553
2,006
0
8,442
16,161
17,238
459
503
14,086
0
65,019
L
4,662
875
0
2,644
20,505
13,955
0
10,403
9,860
22,702
0
L
King Arthur
kebaps
King Arthur
13,800
1,251
0
8,702
21,196
20,522
148
3,645
16,842
728
63,185
L
8,472
0
0
1,275
11,787
3,379
0
7,059
4,678
58,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,385
Gold Earned
56,959
515
Minions Killed
617
0
Camps Cleared
0
1,762,994
Distance Traveled
2,091,312
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,701
485
119
6
0
382,780
0
W
Arachne
11,143
557
111
6
0
435,268
5
W
He Bo
10,721
536
85
4
0
364,793
2
W
Agni
12,806
640
168
8
0
432,145
10
W
Awilix
11,506
575
111
6
0
458,670
4
L
Jing Wei
9,724
486
132
7
0
270,464
2
W
Tyr
10,783
539
142
7
0
400,436
2
L
Ymir
9,325
466
35
2
0
338,376
11
L
King Arthur
10,134
507
113
6
0
385,405
2
L
Janus
9,501
475
116
6
0
385,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role