Player Matchup

Izanami
Izanami
CoughingXytec
Izanami
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 7L
983 Elo+
Party 1
Arachne
Arachne
EL0 Floppy
Arachne
Level 21
God Stats
6W - 6L
1,083 SR
Queue Stats
6W - 8L
932 Elo+
Party 1
Ullr
Ullr
Panl0rd
Ullr
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
932 Elo+
Party 1
Olorun
Olorun
Prince_Mayday
Olorun
Level 4
God Stats
4W - 6L
1,143 SR
Queue Stats
8W - 14L
932 Elo+
Party 1
Cthulhu
Cthulhu
RicoGoesHospital
Cthulhu
Level 5
God Stats
1W - 6L
1,067 SR
Queue Stats
16W - 14L
932 Elo+
Party 1
Team Averages
Level 10
1,259 SR
942 Elo+

VS

Team Averages
Level 21
1,394 SR
1,211 Elo+
Bellona
Bellona
Dreadvi
Bellona
Level 22
God Stats
8W - 7L
1,572 SR
Queue Stats
86W - 106L
1,239 Elo+
Solo
Izanami
Izanami
THL Frosty185
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,181 Elo+
Solo
Zeus
Zeus
orange_platinum4
Zeus
Level 24
God Stats
6W - 17L
1,292 SR
Queue Stats
87W - 98L
1,279 Elo+
Solo
Ymir
Ymir
primofreak
Ymir
Level 26
God Stats
8W - 9L
1,423 SR
Queue Stats
186W - 230L
1,190 Elo+
Solo
Bakasura
Bakasura
seastorm1234
Bakasura
Level 17
God Stats
1W - 5L
1,184 SR
Queue Stats
21W - 35L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
3 / 3 / 21
11,625
969
8,162
8,028
3,061
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
EL0 Floppy
Arachne
18
9 / 4 / 14
12,727
1,061
19,895
14,769
5,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
Panl0rd
Ullr
18
3 / 1 / 14
11,153
929
15,663
9,366
3,592
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

19
11 / 4 / 14
13,023
1,085
22,440
12,972
4,793
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 2 / 21
13,053
1,088
15,045
9,846
8,661
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

319

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dreadvi
Bellona
16
3 / 9 / 4
10,890
908
13,815
21,365
15,363
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
16
3 / 5 / 5
11,164
930
9,277
12,702
4,841
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 2 / 2
9,341
778
459
1,566
463
18
3 / 7 / 8
12,171
1,014
14,259
27,273
35,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
seastorm1234
Bakasura
16
4 / 11 / 5
11,321
943
9,116
26,056
13,724
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
38
34
Kills
14
14
Deaths
34
84
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
3
21
4.5
L
Bellona
Dreadvi
Bellona
3
9
4
0.56
W
Arachne
EL0 Floppy
Arachne
9
4
14
4
W
Ullr
Panl0rd
Ullr
3
1
14
10
W
11
4
14
4.5
W
8
2
21
9.25
L
Izanami
3
5
5
1.1
L
1
2
2
1
L
3
7
8
1
L
Bakasura
seastorm1234
Bakasura
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,205
Damage
46,926
54,981
Taken
88,962
25,538
Mitigated
70,192
13,390
Healing
6,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
8,162
6,562
0
0
8,028
3,061
0
2,560
5,368
0
20,621
L
Bellona
Dreadvi
Bellona
13,815
8,888
183
2,585
21,365
15,363
0
11,777
9,588
0
22,662
W
Arachne
EL0 Floppy
Arachne
19,895
16,378
0
5,427
14,769
5,431
0
5,495
9,108
0
26,713
W
Ullr
Panl0rd
Ullr
15,663
10,380
0
386
9,366
3,592
0
1,883
7,352
0
28,587
W
22,440
16,473
138
6,973
12,972
4,793
0
3,081
9,510
41,050
0
W
15,045
2,813
466
0
9,846
8,661
0
1,699
7,957
37,836
0
L
Izanami
9,277
6,024
0
180
12,702
4,841
0
3,371
9,331
0
23,693
L
459
76
0
0
1,566
463
0
781
785
2,376
0
L
14,259
3,750
0
1,454
27,273
35,801
0
9,993
17,280
37,093
0
L
Bakasura
seastorm1234
Bakasura
9,116
5,967
0
2,209
26,056
13,724
0
11,563
14,493
0
12,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,581
Gold Earned
54,887
182
Minions Killed
122
2
Camps Cleared
1
850,849
Distance Traveled
644,827
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,625
969
28
2
0
167,321
1
L
Bellona
10,890
908
23
2
0
139,332
0
W
Arachne
12,727
1,061
19
2
1
182,940
1
W
Ullr
11,153
929
31
3
1
178,514
2
W
Olorun
13,023
1,085
44
4
0
128,818
1
W
Cthulhu
13,053
1,088
60
5
0
193,256
1
L
Izanami
11,164
930
26
2
0
135,997
0
L
Zeus
9,341
778
6
1
0
26,637
0
L
Ymir
12,171
1,014
48
4
0
153,576
2
L
Bakasura
11,321
943
19
2
1
189,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role