Player Matchup

Pele
Pele
EpicEcllipse
Pele
Level 102
God Stats
3W - 3L
1,623 SR
Queue Stats
77W - 84L
1,355 Elo+
Party 1
Skadi
Skadi
Neroblade00
Skadi
Level 37
God Stats
7W - 2L
1,590 SR
Queue Stats
26W - 31L
1,283 Elo+
Party 1
Ares
Ares
PartyCaboose
Ares
Level 42
God Stats
7W - 10L
1,523 SR
Queue Stats
59W - 58L
1,357 Elo+
Party 1
Freya
Freya
ShipMasterVoro
Freya
Level 42
God Stats
6W - 6L
1,534 SR
Queue Stats
47W - 63L
1,313 Elo+
Party 1
Team Averages
Level 56
1,567 SR
1,327 Elo+

VS

Team Averages
Level 99
1,504 SR
1,292 Elo+
Freya
Freya
BeamyGorilla1
Freya
Level 80
God Stats
11W - 9L
1,600 SR
Queue Stats
164W - 194L
1,235 Elo+
Solo
Fenrir
Fenrir
Murghdaught
Fenrir
Level 108
God Stats
0W - 1L
1,543 SR
Queue Stats
8W - 10L
1,358 Elo+
Solo
Scylla
Scylla
bigknightmike
Scylla
Level 122
God Stats
0W - 1L
1,375 SR
Queue Stats
60W - 105L
1,286 Elo+
Solo
Kali
Kali
pedritojam
Kali
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 5
8,568
952
9,591
7,568
2,862
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 1 / 5
7,055
784
3,289
3,469
1,181
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 2 / 10
8,052
895
2,246
7,582
5,894
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 0 / 8
7,537
837
5,631
3,368
1,306
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,015
668
2,360
7,524
1,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
10
0 / 7 / 1
6,062
674
2,155
8,500
2,721
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

10
0 / 5 / 0
5,992
666
774
4,563
1,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 1 / 0
8,215
913
3,537
7,723
2,864
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
18
Kills
3
4
Deaths
18
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
9
1
5
11.5
L
Fenrir
0
7
1
0.07
W
2
1
5
4.5
W
3
2
10
4
W
4
0
8
8
L
0
5
0
0
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,757
Damage
8,826
21,987
Taken
28,310
11,243
Mitigated
8,606
4,257
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,360
829
0
1,127
7,524
1,933
0
2,315
5,209
10,438
0
W
9,591
2,774
0
2,352
7,568
2,862
249
1,457
6,111
0
28,217
L
Fenrir
2,155
711
0
203
8,500
2,721
0
2,890
5,610
0
11,055
W
3,289
1,502
0
0
3,469
1,181
1,422
413
3,056
0
19,857
W
2,246
163
0
500
7,582
5,894
244
812
6,770
8,667
0
W
5,631
2,308
0
1,405
3,368
1,306
832
921
2,447
17,687
0
L
774
162
202
190
4,563
1,088
113
1,183
3,380
8,374
0
L
3,537
664
0
2,704
7,723
2,864
54
2,042
5,681
0
30,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,212
Gold Earned
26,284
106
Minions Killed
104
6
Camps Cleared
8
692,815
Distance Traveled
595,701
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,015
668
8
1
0
128,977
0
W
Pele
8,568
952
36
4
2
206,325
0
L
Fenrir
6,062
674
15
2
1
122,728
0
W
Skadi
7,055
784
37
4
0
162,413
0
W
Ares
8,052
895
12
1
2
162,940
1
W
Freya
7,537
837
21
2
2
161,137
0
L
Scylla
5,992
666
20
2
1
162,181
0
L
Kali
8,215
913
61
7
6
181,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role