Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ClutchCarl
Bastet
Level 18
God Stats
38W - 38L
1,535 SR
Queue Stats
77W - 91L
1,261 Elo+
Party 2
Medusa
Medusa
JONESE310
Medusa
Level 20
God Stats
25W - 12L
1,542 SR
Queue Stats
119W - 100L
1,177 Elo+
Solo
Zeus
Zeus
Relaxyourdead823
Zeus
Level 28
God Stats
88W - 73L
1,503 SR
Queue Stats
159W - 160L
1,217 Elo+
Solo
Mulan
Mulan
The Rat King947
Mulan
Level 29
God Stats
5W - 6L
1,194 SR
Queue Stats
117W - 120L
1,288 Elo+
Party 2
Team Averages
Level 24
1,455 SR
1,289 Elo+

VS

Team Averages
Level 21
1,419 SR
1,120 Elo+
Chaac
Chaac
LusciousDong
Chaac
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 43L
1,139 Elo+
Party 1
Nemesis
Nemesis
Sacha53
Nemesis
Level 18
God Stats
28W - 24L
1,409 SR
Queue Stats
31W - 37L
1,093 Elo+
Solo
Ah Puch
Ah Puch
Sopapilla2385
Ah Puch
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 75L
1,090 Elo+
Party 1
Ra
Ra
Wolfytexx
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,242 Elo+
Solo
Ullr
Ullr
f2003c
Ullr
Level 29
God Stats
2W - 10L
1,186 SR
Queue Stats
38W - 55L
1,037 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 2 / 3
4,624
578
1,733
4,420
1,148
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bastet
ClutchCarl
Bastet
7
4 / 5 / 1
4,910
614
4,027
4,686
1,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
JONESE310
Medusa
9
2 / 2 / 0
5,389
674
1,854
2,838
731
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 1 / 0
5,321
665
1,915
1,998
422
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 2 / 3
4,236
530
1,377
1,876
459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 1
3,753
469
1,781
3,731
952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Sacha53
Nemesis
9
5 / 0 / 0
5,539
692
2,416
4,717
1,266
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
5
1 / 4 / 2
3,955
494
1,711
3,779
629
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

1
0 / 1 / 0
3,022
378
178
762
115
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
f2003c
Ullr
8
5 / 2 / 0
5,236
655
3,224
4,727
1,365
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
7
Kills
12
12
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
2
3
1.25
W
Bastet
ClutchCarl
Bastet
4
5
1
0.9
W
Medusa
JONESE310
Medusa
2
2
0
1
L
1
2
1
0.75
W
0
1
0
0
L
Nemesis
Sacha53
Nemesis
5
0
0
5
L
Ah Puch
1
4
2
0.5
W
0
2
3
0.75
L
0
1
0
0
L
Ullr
f2003c
Ullr
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,906
Damage
9,310
15,818
Taken
17,716
3,796
Mitigated
4,327
590
Healing
4,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,733
341
0
384
4,420
1,148
1,334
574
3,846
0
4,977
W
Bastet
ClutchCarl
Bastet
4,027
1,953
0
0
4,686
1,036
259
1,094
3,592
0
10,053
W
Medusa
JONESE310
Medusa
1,854
680
0
0
2,838
731
1,423
0
2,838
0
22,644
L
1,781
715
0
737
3,731
952
140
0
3,731
0
6,955
W
1,915
64
0
64
1,998
422
2,780
0
1,998
24,704
0
L
Nemesis
Sacha53
Nemesis
2,416
1,092
0
3,204
4,717
1,266
0
826
3,891
0
27,400
L
Ah Puch
1,711
604
0
134
3,779
629
60
0
3,779
7,652
0
W
1,377
238
0
142
1,876
459
0
221
1,655
0
9,266
L
178
178
0
250
762
115
25
0
762
1,402
0
L
Ullr
f2003c
Ullr
3,224
1,065
0
613
4,727
1,365
0
1,089
3,638
0
17,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,480
Gold Earned
21,505
132
Minions Killed
115
0
Camps Cleared
0
685,068
Distance Traveled
503,918
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,624
578
7
1
0
161,645
0
W
Bastet
4,910
614
15
2
0
177,975
0
W
Medusa
5,389
674
35
4
0
145,540
0
L
Chaac
3,753
469
8
1
0
108,821
0
W
Zeus
5,321
665
60
8
0
119,983
4
L
Nemesis
5,539
692
55
7
0
144,531
0
L
Ah Puch
3,955
494
17
2
0
91,462
0
W
Mulan
4,236
530
15
2
0
79,925
0
L
Ra
3,022
378
0
0
0
20,205
0
L
Ullr
5,236
655
35
4
0
138,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role