Player Matchup

Fenrir
Fenrir
CutThroatShoota
Fenrir
Level 10
God Stats
7W - 8L
1,482 SR
Queue Stats
14W - 13L
1,502 Elo+
Solo
Cupid
Cupid
Sancho_saucy412
Cupid
Level 28
God Stats
6W - 7L
1,644 SR
Queue Stats
100W - 77L
1,674 Elo+
Solo
Sobek
Sobek
TheChotchkes
Sobek
Level 29
God Stats
13W - 13L
1,635 SR
Queue Stats
46W - 43L
1,614 Elo+
Solo
Olorun
Olorun
Thedon3keast
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,698 Elo+
Solo
Bastet
Bastet
Worvull
Bastet
Level 27
God Stats
8W - 10L
1,526 SR
Queue Stats
66W - 55L
1,625 Elo+
Solo
Team Averages
Level 20
1,558 SR
1,622 Elo+

VS

Team Averages
Level 48
1,644 SR
1,756 Elo+
Loki
Loki
Best_D00MFISTNA
Loki
Level 7
God Stats
7W - 2L
1,760 SR
Queue Stats
17W - 4L
1,806 Elo+
Party 1
Ra
Ra
LittIeBL00D
Ra
Level 101
God Stats
5W - 0L
1,676 SR
Queue Stats
49W - 31L
1,703 Elo+
Party 1
King Arthur
King Arthur
MonkeySyndrome_2
King Arthur
Level 4
God Stats
5W - 0L
1,887 SR
Queue Stats
6W - 0L
1,952 Elo+
Party 1
Artemis
Artemis
Rustikkat
Artemis
Level 8
God Stats
73W - 62L
1,456 SR
Queue Stats
156W - 167L
1,484 Elo+
Solo
Merlin
Merlin
SPECTRAL_Ghost12
Merlin
Level 121
God Stats
2W - 1L
1,442 SR
Queue Stats
42W - 20L
1,838 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 3
9,091
1,010
5,258
14,301
8,099
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
1 / 5 / 5
9,368
1,041
7,426
11,433
5,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 5 / 4
9,285
1,032
6,163
15,402
15,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
12
1 / 2 / 1
7,797
866
1,653
2,268
859
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
Worvull
Bastet
14
0 / 1 / 4
8,318
924
8,598
9,839
4,086
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Team 1 Tickets

204

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 11
8,602
956
5,622
5,653
2,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 4 / 10
10,713
1,190
10,866
8,886
3,803
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
MonkeySyndrome_2
King Arthur
15
6 / 1 / 8
10,101
1,122
12,602
10,919
9,841
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Rustikkat
Artemis
15
3 / 1 / 5
9,235
1,026
5,329
3,363
1,395
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 2 / 13
9,625
1,069
13,481
5,490
2,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
8
Kills
20
20
Deaths
8
17
Assists
47
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
L
3
7
3
0.64
W
7
4
10
3
W
King Arthur
MonkeySyndrome_2
King Arthur
6
1
8
10
W
Artemis
Rustikkat
Artemis
3
1
5
5.5
W
3
2
13
4.75
L
1
5
5
0.7
L
3
5
4
1
L
Olorun
1
2
1
0.75
L
Bastet
Worvull
Bastet
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,098
Damage
47,900
53,243
Taken
34,311
34,081
Mitigated
19,332
4,461
Healing
7,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,622
845
0
0
5,653
2,184
0
713
4,680
0
13,048
L
5,258
684
0
320
14,301
8,099
0
5,175
8,503
0
7,495
W
10,866
1,071
1,003
2,594
8,886
3,803
0
1,050
7,672
34,326
0
W
King Arthur
MonkeySyndrome_2
King Arthur
12,602
1,704
0
3,366
10,919
9,841
0
3,164
7,531
0
22,055
W
Artemis
Rustikkat
Artemis
5,329
2,079
0
351
3,363
1,395
0
1,330
2,033
0
15,981
W
13,481
509
0
567
5,490
2,109
0
1,559
3,931
29,654
0
L
7,426
4,117
1,167
40
11,433
5,103
0
7,494
3,889
0
45,058
L
6,163
480
0
2,228
15,402
15,934
0
5,286
9,966
18,018
0
L
Olorun
1,653
626
206
347
2,268
859
0
1,204
1,014
3,234
0
L
Bastet
Worvull
Bastet
8,598
1,342
0
153
9,839
4,086
0
5,188
4,576
0
18,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,859
Gold Earned
48,276
144
Minions Killed
185
4
Camps Cleared
5
714,675
Distance Traveled
888,619
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,602
956
22
2
0
209,065
0
L
Fenrir
9,091
1,010
3
0
0
147,782
1
W
Ra
10,713
1,190
58
6
0
172,268
0
W
King Arthur
10,101
1,122
33
4
2
182,930
1
W
Artemis
9,235
1,026
29
3
1
158,042
0
W
Merlin
9,625
1,069
43
5
2
166,314
0
L
Cupid
9,368
1,041
92
10
2
153,354
0
L
Sobek
9,285
1,032
12
1
0
177,213
1
L
Olorun
7,797
866
6
1
0
48,505
0
L
Bastet
8,318
924
31
3
2
187,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role