Player Matchup

Kali
Kali
Darkemporor15
Kali
Level 120
God Stats
4W - 6L
1,978 SR
Queue Stats
155W - 101L
1,708 Elo+
Party 2
Cerberus
Cerberus
Djkitty25
Cerberus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 16L
1,690 Elo+
Solo
Chiron
Chiron
HouseOfPeace
Chiron
Level 141
God Stats
16W - 14L
1,533 SR
Queue Stats
744W - 779L
1,589 Elo+
Solo
Zhong Kui
Zhong Kui
LightLord51
Zhong Kui
Level 68
God Stats
3W - 1L
1,804 SR
Queue Stats
205W - 133L
1,727 Elo+
Party 2
Medusa
Medusa
ThurmanMermann7
Medusa
Level 107
God Stats
14W - 6L
1,696 SR
Queue Stats
501W - 501L
1,529 Elo+
Solo
Team Averages
Level 112
1,702 SR
1,649 Elo+

VS

Team Averages
Level 138
1,673 SR
1,611 Elo+
Merlin
Merlin
Bapts93
Merlin
Level 141
God Stats
0W - 2L
1,380 SR
Queue Stats
89W - 73L
1,604 Elo+
Party 1
Chernobog
Chernobog
DJCR
Chernobog
Level 129
God Stats
2W - 1L
1,853 SR
Queue Stats
120W - 103L
1,661 Elo+
Solo
Sun Wukong
Sun Wukong
DerotYT
Sun Wukong
Level 146
God Stats
6W - 6L
1,672 SR
Queue Stats
116W - 77L
1,641 Elo+
Party 1
Anhur
Anhur
Destroymastr
Anhur
Level 146
God Stats
4W - 3L
1,535 SR
Queue Stats
292W - 252L
1,548 Elo+
Party 1
Izanami
Izanami
Khunam
Izanami
Level 128
God Stats
5W - 3L
1,925 SR
Queue Stats
285W - 235L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 8
9,107
1,012
9,838
14,703
7,058
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Djkitty25
Cerberus
14
2 / 5 / 12
8,102
900
5,040
17,460
17,862
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
15
2 / 4 / 8
8,634
959
6,272
10,979
4,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
LightLord51
Zhong Kui
16
6 / 3 / 10
9,291
1,032
12,737
12,461
8,713
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 4 / 10
8,027
892
7,487
8,010
3,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bapts93
Merlin
15
3 / 3 / 10
8,321
925
11,967
7,950
3,595
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
DJCR
Chernobog
16
12 / 2 / 7
9,849
1,094
13,960
7,709
4,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
DerotYT
Sun Wukong
14
3 / 3 / 13
8,302
922
6,896
14,324
15,282
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 6 / 8
6,832
759
6,555
9,033
3,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Khunam
Izanami
15
3 / 4 / 13
8,326
925
15,082
10,226
4,158
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
72
18
Kills
21
22
Deaths
18
48
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bapts93
Merlin
3
3
10
2.67
L
Chernobog
DJCR
Chernobog
12
2
7
7.75
W
6
6
8
1.67
L
Sun Wukong
DerotYT
Sun Wukong
3
3
13
3.17
L
0
6
8
0.67
W
Cerberus
Djkitty25
Cerberus
2
5
12
1.6
W
Chiron
2
4
8
1.5
L
Izanami
Khunam
Izanami
3
4
13
2.38
W
Zhong Kui
LightLord51
Zhong Kui
6
3
10
3.67
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,374
Damage
54,460
63,613
Taken
49,242
41,798
Mitigated
30,570
22,518
Healing
12,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bapts93
Merlin
11,967
641
1,403
499
7,950
3,595
388
1,895
6,055
28,374
0
L
Chernobog
DJCR
Chernobog
13,960
7,198
113
1,421
7,709
4,004
1,533
3,073
4,636
0
19,513
W
9,838
5,215
2,061
5,509
14,703
7,058
570
3,560
11,143
0
14,969
L
Sun Wukong
DerotYT
Sun Wukong
6,896
1,197
2,539
3,524
14,324
15,282
88
5,395
8,929
0
19,101
L
6,555
2,457
310
1,194
9,033
3,531
0
4,097
4,936
0
9,064
W
Cerberus
Djkitty25
Cerberus
5,040
279
844
3,324
17,460
17,862
228
3,572
13,888
16,561
0
W
Chiron
6,272
3,185
1,656
2,914
10,979
4,671
1,265
1,343
9,636
0
21,189
L
Izanami
Khunam
Izanami
15,082
7,337
501
1,212
10,226
4,158
1,434
3,317
6,909
0
19,903
W
Zhong Kui
LightLord51
Zhong Kui
12,737
777
135
2,972
12,461
8,713
1,749
2,570
9,891
22,810
0
W
7,487
2,552
1,845
1,258
8,010
3,494
1,525
922
7,088
0
18,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,161
Gold Earned
41,630
116
Minions Killed
91
0
Camps Cleared
0
820,722
Distance Traveled
835,766
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,321
925
36
4
0
187,944
1
L
Chernobog
9,849
1,094
20
2
0
165,358
0
W
Kali
9,107
1,012
14
2
0
176,384
0
L
Sun Wukong
8,302
922
11
1
0
186,611
2
L
Anhur
6,832
759
8
1
0
141,914
0
W
Cerberus
8,102
900
30
3
0
161,192
0
W
Chiron
8,634
959
32
4
0
154,856
0
L
Izanami
8,326
925
16
2
0
153,939
3
W
Zhong Kui
9,291
1,032
23
3
0
176,182
1
W
Medusa
8,027
892
17
2
0
152,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role