Player Matchup

Cthulhu
Cthulhu
BrntPopcorn
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,641 Elo+
Solo
Achilles
Achilles
Induce 7s
Achilles
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,261 Elo+
Solo
Ah Puch
Ah Puch
KronickHero
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 108L
1,565 Elo+
Solo
Neith
Neith
ryan_zombie_kill
Neith
Level 7
God Stats
16W - 20L
1,513 SR
Queue Stats
29W - 27L
1,566 Elo+
Solo
Thor
Thor
x_Cypres20_x
Thor
Level 6
God Stats
4W - 2L
1,821 SR
Queue Stats
5W - 11L
1,638 Elo+
Solo
Team Averages
Level 12
1,567 SR
1,534 Elo+

VS

Team Averages
Level 29
1,551 SR
1,483 Elo+
Sobek
Sobek
Captain KAOSXII
Sobek
Level 29
God Stats
6W - 1L
1,714 SR
Queue Stats
27W - 18L
1,591 Elo+
Party 1
Fenrir
Fenrir
FaTTam
Fenrir
Level 46
God Stats
3W - 7L
1,698 SR
Queue Stats
214W - 224L
1,436 Elo+
Party 1
Chronos
Chronos
MyThunderMuscle
Chronos
Level 15
God Stats
10W - 9L
1,463 SR
Queue Stats
22W - 20L
1,412 Elo+
Party 1
Odin
Odin
TugWinky
Odin
Level 27
God Stats
5W - 2L
1,353 SR
Queue Stats
114W - 98L
1,476 Elo+
Party 1
Izanami
Izanami
TurnOneScoops
Izanami
Level 27
God Stats
3W - 2L
1,526 SR
Queue Stats
82W - 76L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrntPopcorn
Cthulhu
18
2 / 11 / 2
11,785
842
14,926
33,601
14,236
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Achilles
Induce 7s
Achilles
19
0 / 10 / 8
12,196
871
14,674
24,269
16,432
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
KronickHero
Ah Puch
18
3 / 4 / 3
12,969
926
26,521
20,405
15,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 7 / 3
12,785
913
17,784
17,757
6,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 7 / 3
10,607
758
2,710
11,783
8,320
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

27

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 23
13,629
974
17,152
21,898
22,353
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
FaTTam
Fenrir
20
11 / 4 / 13
14,751
1,054
21,673
22,196
9,799
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
2 / 3 / 13
12,107
865
9,697
15,701
6,007
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
20
15 / 1 / 16
15,512
1,108
26,709
14,099
6,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
20
6 / 0 / 22
14,654
1,047
25,120
13,259
5,141
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
126
9
Kills
39
39
Deaths
9
19
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BrntPopcorn
Cthulhu
2
11
2
0.27
W
5
1
23
16.5
W
Fenrir
FaTTam
Fenrir
11
4
13
4.38
L
Achilles
Induce 7s
Achilles
0
10
8
0.4
L
Ah Puch
KronickHero
Ah Puch
3
4
3
1.13
W
2
3
13
2.83
W
Odin
15
1
16
23
W
Izanami
6
0
22
17
L
4
7
3
0.79
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,615
Damage
100,351
107,815
Taken
87,153
61,152
Mitigated
50,126
5,341
Healing
27,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BrntPopcorn
Cthulhu
14,926
918
907
0
33,601
14,236
0
11,064
22,537
31,819
0
W
17,152
1,124
1,488
6,357
21,898
22,353
0
11,667
10,231
29,669
0
W
Fenrir
FaTTam
Fenrir
21,673
7,531
0
5,784
22,196
9,799
0
9,123
13,073
0
38,507
L
Achilles
Induce 7s
Achilles
14,674
3,663
0
220
24,269
16,432
0
4,761
19,508
21
28,734
L
Ah Puch
KronickHero
Ah Puch
26,521
971
0
1,911
20,405
15,193
0
5,085
15,320
70,561
0
W
9,697
3,694
0
2,361
15,701
6,007
0
9,309
6,392
30,310
0
W
Odin
26,709
8,277
0
2,467
14,099
6,826
0
4,144
9,955
0
46,773
W
Izanami
25,120
20,390
0
9,013
13,259
5,141
0
7,204
6,055
0
60,266
L
17,784
10,137
0
2,303
17,757
6,971
0
4,629
13,128
0
40,241
L
2,710
160
0
0
11,783
8,320
0
1,310
10,473
0
6,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,342
Gold Earned
70,653
230
Minions Killed
280
3
Camps Cleared
19
1,118,041
Distance Traveled
1,327,730
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,785
842
46
3
0
252,933
0
W
Sobek
13,629
974
33
2
1
318,650
0
W
Fenrir
14,751
1,054
33
2
7
296,332
3
L
Achilles
12,196
871
32
2
0
260,238
1
L
Ah Puch
12,969
926
111
8
2
239,203
0
W
Chronos
12,107
865
60
4
0
231,799
0
W
Odin
15,512
1,108
38
3
11
269,207
3
W
Izanami
14,654
1,047
116
8
0
211,742
1
L
Neith
12,785
913
39
3
0
223,111
0
L
Thor
10,607
758
2
0
1
142,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role