Player Matchup

Chaac
Chaac
Chr220st
Chaac
Level 106
God Stats
14W - 17L
1,487 SR
Queue Stats
108W - 133L
1,274 Elo+
Party 2
Mercury
Mercury
FunkyDarkWraith
Mercury
Level 28
God Stats
9W - 13L
1,309 SR
Queue Stats
65W - 63L
1,220 Elo+
Party 2
King Arthur
King Arthur
JamJackal
King Arthur
Level 126
God Stats
13W - 9L
1,421 SR
Queue Stats
186W - 212L
1,290 Elo+
Party 2
Team Averages
Level 87
1,406 SR
1,261 Elo+

VS

Team Averages
Level 27
1,329 SR
1,167 Elo+
Ne Zha
Ne Zha
Anime_waifu_here
Ne Zha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
998 Elo+
Party 1
Da Ji
Da Ji
Terificent
Da Ji
Level 7
God Stats
0W - 5L
1,166 SR
Queue Stats
39W - 41L
1,209 Elo+
Party 1
Mercury
Mercury
elramyomg
Mercury
Level 68
God Stats
3W - 7L
1,321 SR
Queue Stats
396W - 424L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chr220st
Chaac
18
15 / 7 / 11
15,546
818
19,014
22,115
11,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 7 / 13
13,435
707
10,470
14,068
3,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
JamJackal
King Arthur
17
7 / 2 / 11
14,164
745
11,312
15,714
14,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 12
10,883
573
8,497
21,312
8,935
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
13
6 / 14 / 8
12,715
669
12,980
18,687
10,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
elramyomg
Mercury
18
10 / 7 / 4
14,197
747
14,323
18,105
8,946
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
40
30
Kills
16
16
Deaths
34
35
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
13
12
0.46
W
Chaac
Chr220st
Chaac
15
7
11
2.93
W
8
7
13
2.07
W
King Arthur
JamJackal
King Arthur
7
2
11
6.25
L
Da Ji
6
14
8
0.71
L
Mercury
elramyomg
Mercury
10
7
4
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,796
Damage
35,800
51,897
Taken
58,104
29,513
Mitigated
28,401
20,184
Healing
2,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,497
3,925
0
2,068
21,312
8,935
674
0
21,144
0
25,378
W
Chaac
Chr220st
Chaac
19,014
5,614
0
11,362
22,115
11,175
1,852
0
22,115
0
59,129
W
10,470
7,239
0
1,009
14,068
3,861
1,156
0
14,068
0
22,677
W
King Arthur
JamJackal
King Arthur
11,312
813
509
7,304
15,714
14,477
270
262
15,452
0
81,228
L
Da Ji
12,980
4,141
0
211
18,687
10,520
1,174
0
18,687
0
28,393
L
Mercury
elramyomg
Mercury
14,323
8,507
0
432
18,105
8,946
580
24
18,081
0
58,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,145
Gold Earned
37,795
182
Minions Killed
138
0
Camps Cleared
0
952,412
Distance Traveled
838,245
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,883
573
24
1
0
250,116
0
W
Chaac
15,546
818
67
4
0
336,536
0
W
Mercury
13,435
707
28
1
0
314,439
0
W
King Arthur
14,164
745
87
5
0
301,437
0
L
Da Ji
12,715
669
26
1
0
231,915
0
L
Mercury
14,197
747
88
5
0
356,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role