Player Matchup

Arachne
Arachne
Blaze4588
Arachne
Level 27
God Stats
29W - 18L
1,634 SR
Queue Stats
115W - 105L
1,496 Elo+
Solo
Olorun
Olorun
JMatus
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,540 Elo+
Solo
Cthulhu
Cthulhu
Jo5h1500
Cthulhu
Level 12
God Stats
1W - 1L
1,670 SR
Queue Stats
3W - 3L
1,488 Elo+
Solo
Hades
Hades
Minibear3282
Hades
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,361 Elo+
Solo
Poseidon
Poseidon
TerrestialHavok
Poseidon
Level 29
God Stats
10W - 18L
1,180 SR
Queue Stats
363W - 385L
1,438 Elo+
Solo
Team Averages
Level 18
1,497 SR
1,465 Elo+

VS

Team Averages
Level 33
1,546 SR
1,562 Elo+
Yemoja
Yemoja
Aci970
Yemoja
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Set
Set
Death8336
Set
Level 87
God Stats
22W - 7L
1,642 SR
Queue Stats
77W - 68L
1,567 Elo+
Party 1
Aphrodite
Aphrodite
Jakzze
Aphrodite
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,634 Elo+
Party 1
Scylla
Scylla
Johnny Southpaw
Scylla
Level 66
God Stats
3W - 1L
1,427 SR
Queue Stats
155W - 168L
1,531 Elo+
Party 1
Neith
Neith
The Normal Norm
Neith
Level 6
God Stats
8W - 2L
1,663 SR
Queue Stats
9W - 3L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blaze4588
Arachne
19
5 / 12 / 7
12,701
1,058
18,494
30,284
12,484
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
JMatus
Olorun
17
0 / 3 / 9
10,847
904
11,511
13,615
5,472
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Jo5h1500
Cthulhu
19
2 / 7 / 12
12,064
1,005
9,921
22,271
23,360
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 15 / 6
11,963
997
11,778
28,075
14,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Poseidon
19
5 / 13 / 10
12,740
1,062
21,471
22,317
7,919
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aci970
Yemoja
20
2 / 6 / 34
13,465
1,122
10,750
17,719
18,788
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
26 / 4 / 20
17,466
1,456
40,667
30,895
29,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Jakzze
Aphrodite
20
3 / 1 / 33
12,368
1,031
14,795
14,446
11,898
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
19 / 3 / 17
15,313
1,276
27,383
8,861
3,120
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 2 / 25
11,512
959
12,289
11,421
4,227
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
179
16
Kills
50
50
Deaths
16
44
Assists
129
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aci970
Yemoja
2
6
34
3.17
L
Arachne
Blaze4588
Arachne
5
12
7
0.71
W
26
4
20
9
L
Olorun
JMatus
Olorun
0
3
9
1.5
W
Aphrodite
Jakzze
Aphrodite
3
1
33
19.5
L
Cthulhu
Jo5h1500
Cthulhu
2
7
12
1.14
W
19
3
17
9.17
L
4
15
6
0.47
L
Poseidon
5
13
10
0.77
W
0
2
25
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,175
Damage
105,884
116,562
Taken
83,342
63,682
Mitigated
67,115
10,167
Healing
32,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aci970
Yemoja
10,750
1,842
2,492
233
17,719
18,788
0
11,421
6,180
22,905
0
L
Arachne
Blaze4588
Arachne
18,494
12,852
0
2,629
30,284
12,484
0
17,352
12,932
0
35,221
W
40,667
20,805
0
12,017
30,895
29,082
0
19,472
11,423
0
75,353
L
Olorun
JMatus
Olorun
11,511
4,574
1,029
3,398
13,615
5,472
0
4,680
8,935
35,336
0
W
Aphrodite
Jakzze
Aphrodite
14,795
2,293
7,659
7,226
14,446
11,898
0
9,448
4,998
34,820
0
L
Cthulhu
Jo5h1500
Cthulhu
9,921
874
893
514
22,271
23,360
0
8,416
13,855
25,950
0
W
27,383
2,508
0
0
8,861
3,120
0
6,236
2,625
50,735
0
L
11,778
1,015
204
1,500
28,075
14,447
0
12,053
16,022
35,016
0
L
Poseidon
21,471
4,290
0
0
22,317
7,919
0
10,427
11,890
42,655
0
W
12,289
7,694
0
2,888
11,421
4,227
0
8,104
3,317
0
23,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,315
Gold Earned
70,124
215
Minions Killed
223
4
Camps Cleared
5
1,044,800
Distance Traveled
971,029
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,465
1,122
22
2
0
147,929
2
L
Arachne
12,701
1,058
23
2
2
242,948
0
W
Set
17,466
1,456
60
5
4
218,160
0
L
Olorun
10,847
904
58
5
0
207,827
0
W
Aphrodite
12,368
1,031
45
4
0
234,071
0
L
Cthulhu
12,064
1,005
26
2
1
221,839
0
W
Scylla
15,313
1,276
65
5
0
201,434
0
L
Hades
11,963
997
56
5
1
175,670
1
L
Poseidon
12,740
1,062
52
4
0
196,516
0
W
Neith
11,512
959
31
3
1
169,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role