Player Matchup

Medusa
Medusa
Chapistola
Medusa
Level 15
God Stats
2W - 4L
1,166 SR
Queue Stats
9W - 20L
1,228 Elo+
Party 3
Cthulhu
Cthulhu
Gabs2002
Cthulhu
Level 18
God Stats
4W - 4L
1,215 SR
Queue Stats
79W - 88L
1,305 Elo+
Party 1
Nemesis
Nemesis
Kb3cao
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,021 Elo+
Party 3
Nox
Nox
KidzinDoMal
Nox
Level 12
God Stats
10W - 12L
1,498 SR
Queue Stats
19W - 23L
1,372 Elo+
Party 3
Anubis
Anubis
M0rn1nGSTR
Anubis
Level 17
God Stats
30W - 21L
1,384 SR
Queue Stats
53W - 58L
1,287 Elo+
Party 1
Team Averages
Level 13
1,352 SR
1,242 Elo+

VS

Team Averages
Level 22
1,506 SR
1,443 Elo+
Horus
Horus
ESCNagato
Horus
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 38L
1,576 Elo+
Party 2
Nemesis
Nemesis
Gil 452
Nemesis
Level 19
God Stats
0W - 1L
1,294 SR
Queue Stats
52W - 46L
1,418 Elo+
Solo
Ra
Ra
Nautilus007
Ra
Level 24
God Stats
1W - 1L
1,736 SR
Queue Stats
46W - 37L
1,574 Elo+
Party 2
Sylvanus
Sylvanus
Patoo_Noturno
Sylvanus
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
68W - 45L
1,257 Elo+
Solo
Ullr
Ullr
Raito-Kiros
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chapistola
Medusa
20
15 / 6 / 14
15,562
1,297
35,513
18,081
7,944
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Gabs2002
Cthulhu
20
5 / 4 / 21
12,970
1,081
15,810
21,372
28,428
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Kb3cao
Nemesis
19
2 / 8 / 23
12,131
1,011
9,429
15,584
6,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 4 / 23
12,445
1,037
17,104
7,987
3,217
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
M0rn1nGSTR
Anubis
20
10 / 4 / 20
14,653
1,221
28,285
12,506
7,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ESCNagato
Horus
19
4 / 3 / 21
12,855
1,071
9,421
33,154
29,611
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Gil 452
Nemesis
19
2 / 10 / 20
12,079
1,007
9,605
29,813
8,609
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
12 / 9 / 9
14,458
1,205
34,119
25,679
9,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Patoo_Noturno
Sylvanus
14
0 / 3 / 2
9,390
783
478
4,029
1,404
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 10 / 11
12,820
1,068
16,530
19,980
7,264
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
88
35
Kills
25
26
Deaths
35
101
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Medusa
Chapistola
Medusa
15
6
14
3.67
L
Horus
ESCNagato
Horus
4
3
21
4.83
W
Cthulhu
Gabs2002
Cthulhu
5
4
21
3.88
L
Nemesis
Gil 452
Nemesis
2
10
20
1.2
W
Nemesis
Kb3cao
Nemesis
2
8
23
1.69
W
3
4
23
3.63
W
Anubis
M0rn1nGSTR
Anubis
10
4
20
5
L
12
9
9
1.83
L
Sylvanus
Patoo_Noturno
Sylvanus
0
3
2
0.33
L
7
10
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,141
Damage
70,153
75,530
Taken
112,655
53,458
Mitigated
56,137
11,484
Healing
28,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Chapistola
Medusa
35,513
25,697
2,225
1,150
18,081
7,944
0
7,977
10,104
0
56,736
L
Horus
ESCNagato
Horus
9,421
3,353
4,400
9,122
33,154
29,611
0
13,995
19,159
0
16,667
W
Cthulhu
Gabs2002
Cthulhu
15,810
1,189
1,858
1,071
21,372
28,428
0
9,914
11,458
31,110
0
L
Nemesis
Gil 452
Nemesis
9,605
1,897
0
1,564
29,813
8,609
0
21,331
8,482
0
20,473
W
Nemesis
Kb3cao
Nemesis
9,429
3,578
393
727
15,584
6,754
0
6,852
8,732
132
18,028
W
17,104
3,183
0
947
7,987
3,217
0
4,031
3,956
29,855
0
W
Anubis
M0rn1nGSTR
Anubis
28,285
730
757
2,356
12,506
7,115
0
5,823
6,683
69,141
0
L
34,119
2,354
6,406
5,088
25,679
9,249
0
15,785
9,894
72,696
0
L
Sylvanus
Patoo_Noturno
Sylvanus
478
238
0
178
4,029
1,404
0
1,781
2,248
2,262
0
L
16,530
14,707
0
1,943
19,980
7,264
0
8,307
11,673
0
31,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,761
Gold Earned
61,602
222
Minions Killed
154
7
Camps Cleared
5
961,232
Distance Traveled
888,995
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,562
1,297
46
4
6
205,708
1
L
Horus
12,855
1,071
7
1
2
244,089
0
W
Cthulhu
12,970
1,081
17
1
1
189,088
0
L
Nemesis
12,079
1,007
22
2
1
227,456
0
W
Nemesis
12,131
1,011
10
1
0
182,523
0
W
Nox
12,445
1,037
43
4
0
192,679
0
W
Anubis
14,653
1,221
106
9
0
191,234
0
L
Ra
14,458
1,205
86
7
0
210,780
0
L
Sylvanus
9,390
783
4
0
0
30,392
0
L
Ullr
12,820
1,068
35
3
2
176,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role