Player Matchup

Kukulkan
Kukulkan
DreadLordMirtis
Kukulkan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Därkfoot
Chang'e
Level 158
God Stats
2W - 4L
1,490 SR
Queue Stats
67W - 76L
1,418 Elo+
Solo
Set
Set
SyrusRBD
Set
Level 24
God Stats
1W - 4L
1,527 SR
Queue Stats
12W - 23L
1,242 Elo+
Party 2
Team Averages
Level 90
1,505 SR
1,387 Elo+

VS

Team Averages
Level 62
1,542 SR
1,309 Elo+
Hercules
Hercules
Deadwidow
Hercules
Level 149
God Stats
0W - 1L
1,584 SR
Queue Stats
45W - 39L
1,553 Elo+
Solo
Neith
Neith
FoxTrotSpy
Neith
Level 9
God Stats
0W - 5L
1,393 SR
Queue Stats
11W - 19L
955 Elo+
Party 1
Arachne
Arachne
Max022145
Arachne
Level 29
God Stats
2W - 1L
1,650 SR
Queue Stats
41W - 48L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
12 / 2 / 4
11,218
801
12,009
8,690
3,485
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
Därkfoot
Chang'e
13
4 / 1 / 12
9,718
694
7,602
12,767
4,997
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 13
9,241
660
6,014
6,369
2,852
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Deadwidow
Hercules
13
2 / 3 / 2
8,995
643
7,477
14,747
14,215
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
12
2 / 6 / 2
8,551
611
4,640
9,032
3,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Max022145
Arachne
9
1 / 8 / 2
7,993
571
5,781
12,775
4,095
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
17
Kills
5
5
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
Deadwidow
Hercules
2
3
2
1
W
Kukulkan
12
2
4
7
W
Chang'e
Därkfoot
Chang'e
4
1
12
10
L
Neith
2
6
2
0.5
L
Arachne
Max022145
Arachne
1
8
2
0.25
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,625
Damage
17,898
27,826
Taken
36,554
11,334
Mitigated
21,631
11,613
Healing
4,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Deadwidow
Hercules
7,477
1,678
0
2,458
14,747
14,215
0
7,397
7,350
0
35,576
W
Kukulkan
12,009
1,421
1,019
1,171
8,690
3,485
356
20
8,520
50,901
0
W
Chang'e
Därkfoot
Chang'e
7,602
1,143
2,792
6,407
12,767
4,997
1,482
32
12,610
36,953
0
L
Neith
4,640
1,315
0
645
9,032
3,321
0
3,983
5,049
0
19,014
L
Arachne
Max022145
Arachne
5,781
3,387
0
1,292
12,775
4,095
0
8,608
4,167
0
13,524
W
6,014
2,283
0
224
6,369
2,852
1,038
0
6,244
0
22,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,177
Gold Earned
25,539
182
Minions Killed
94
0
Camps Cleared
0
728,134
Distance Traveled
752,822
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,995
643
47
3
0
253,083
3
W
Kukulkan
11,218
801
87
6
0
209,109
1
W
Chang'e
9,718
694
58
4
0
244,359
5
L
Neith
8,551
611
26
2
0
245,275
0
L
Arachne
7,993
571
21
2
0
254,464
0
W
Set
9,241
660
37
3
0
274,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role