Player Matchup

Fenrir
Fenrir
Hazecodero
Fenrir
Level 20
God Stats
6W - 10L
1,501 SR
Queue Stats
46W - 67L
951 Elo+
Party 2
He Bo
He Bo
Ice Dragon4154
He Bo
Level 23
God Stats
3W - 2L
1,862 SR
Queue Stats
48W - 70L
1,033 Elo+
Party 2
Hun Batz
Hun Batz
Ice JMV
Hun Batz
Level 28
God Stats
0W - 1L
1,403 SR
Queue Stats
75W - 107L
1,011 Elo+
Party 2
Team Averages
Level 24
1,589 SR
998 Elo+

VS

Team Averages
Level 86
1,477 SR
1,174 Elo+
Sun Wukong
Sun Wukong
Capt Save A Ooh
Sun Wukong
Level 99
God Stats
6W - 8L
1,356 SR
Queue Stats
165W - 178L
1,275 Elo+
Party 1
Izanami
Izanami
jonyMorado999
Izanami
Level 40
God Stats
6W - 11L
1,281 SR
Queue Stats
56W - 103L
1,060 Elo+
Solo
Hel
Hel
oSo BOLD oSo
Hel
Level 118
God Stats
5W - 2L
1,792 SR
Queue Stats
227W - 248L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hazecodero
Fenrir
9
1 / 5 / 2
6,610
661
3,695
8,197
3,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 7 / 2
6,575
658
6,652
7,242
1,971
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Ice JMV
Hun Batz
10
2 / 7 / 2
7,395
740
5,723
11,284
5,613
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Capt Save A Ooh
Sun Wukong
10
3 / 1 / 12
7,604
760
4,791
7,356
5,638
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
12
8 / 2 / 8
8,960
896
6,710
8,729
2,935
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
8 / 1 / 9
8,323
832
7,944
5,765
1,852
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
19
19
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Capt Save A Ooh
Sun Wukong
3
1
12
9
L
Fenrir
Hazecodero
Fenrir
1
5
2
0.4
L
1
7
2
0.29
L
Hun Batz
Ice JMV
Hun Batz
2
7
2
0.43
W
Izanami
8
2
8
6
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,070
Damage
19,445
26,723
Taken
21,850
10,781
Mitigated
10,425
3,756
Healing
10,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Capt Save A Ooh
Sun Wukong
4,791
1,189
0
1,396
7,356
5,638
17
2,529
4,727
151
14,603
L
Fenrir
Hazecodero
Fenrir
3,695
791
123
1,571
8,197
3,197
0
1,669
6,528
0
12,159
L
6,652
487
0
308
7,242
1,971
0
2,164
5,078
17,925
0
L
Hun Batz
Ice JMV
Hun Batz
5,723
1,801
135
1,619
11,284
5,613
0
4,278
7,006
0
15,416
W
Izanami
6,710
5,440
0
2,004
8,729
2,935
1,373
2,404
6,177
0
33,289
W
7,944
908
4,126
3,446
5,765
1,852
420
1,831
3,809
18,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,580
Gold Earned
24,887
51
Minions Killed
95
0
Camps Cleared
0
486,765
Distance Traveled
533,677
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,604
760
17
2
0
170,766
0
L
Fenrir
6,610
661
18
2
0
171,895
0
L
He Bo
6,575
658
16
2
0
143,780
2
L
Hun Batz
7,395
740
17
2
0
171,090
1
W
Izanami
8,960
896
52
5
0
170,615
4
W
Hel
8,323
832
26
3
0
192,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role