Player Matchup

Chang'e
Chang'e
FLUID FREQUENCY
Chang'e
Level 43
God Stats
13W - 16L
1,410 SR
Queue Stats
223W - 264L
1,239 Elo+
Solo
Neith
Neith
Maraxa X
Neith
Level 89
God Stats
7W - 4L
1,440 SR
Queue Stats
72W - 80L
1,245 Elo+
Party 3
Rama
Rama
PaulM153
Rama
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 70L
1,233 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Tee 85MC
Kumbhakarna
Level 105
God Stats
92W - 75L
1,589 SR
Queue Stats
274W - 254L
1,505 Elo+
Party 2
Scylla
Scylla
xEnqv
Scylla
Level 17
God Stats
10W - 9L
1,493 SR
Queue Stats
31W - 32L
1,421 Elo+
Party 2
Team Averages
Level 58
1,486 SR
1,329 Elo+

VS

Team Averages
Level 46
1,471 SR
1,333 Elo+
Hel
Hel
Misster Cupcake
Hel
Level 24
God Stats
8W - 9L
1,465 SR
Queue Stats
96W - 88L
1,213 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nanicorn
Tsukuyomi
Level 28
God Stats
17W - 17L
1,479 SR
Queue Stats
153W - 151L
1,384 Elo+
Party 4
Hera
Hera
PrinceNeo1st
Hera
Level 88
God Stats
4W - 6L
1,412 SR
Queue Stats
196W - 203L
1,357 Elo+
Party 4
Cthulhu
Cthulhu
Tomie Ito
Cthulhu
Level 54
God Stats
3W - 14L
1,500 SR
Queue Stats
96W - 96L
1,512 Elo+
Party 1
Anhur
Anhur
wildman6
Anhur
Level 34
God Stats
2W - 3L
1,499 SR
Queue Stats
50W - 85L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 11
13,270
829
15,425
20,133
8,886
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Maraxa X
Neith
20
1 / 3 / 16
14,185
887
20,240
15,228
6,927
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
20
8 / 3 / 13
15,992
1,000
27,149
17,827
8,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
Tee 85MC
Kumbhakarna
20
6 / 2 / 13
15,098
944
10,906
30,188
39,794
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
xEnqv
Scylla
20
10 / 2 / 11
16,523
1,033
31,774
15,009
6,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

101

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 6
14,227
889
10,747
27,789
12,916
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Nanicorn
Tsukuyomi
20
6 / 5 / 7
15,231
952
22,188
20,816
8,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 9 / 7
14,321
895
28,309
21,961
8,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Tomie Ito
Cthulhu
20
4 / 4 / 11
15,855
991
28,878
42,781
50,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
wildman6
Anhur
16
0 / 0 / 0
11,370
711
0
0
0

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
46
25
Kills
15
15
Deaths
25
64
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
5
11
1.1
W
Neith
Maraxa X
Neith
1
3
16
3
L
2
7
6
0.71
L
Tsukuyomi
Nanicorn
Tsukuyomi
6
5
7
1.9
W
Rama
8
3
13
4.83
L
3
9
7
0.72
W
Kumbhakarna
Tee 85MC
Kumbhakarna
6
2
13
6.25
L
Cthulhu
Tomie Ito
Cthulhu
4
4
11
2.38
L
Anhur
wildman6
Anhur
0
0
0
0
W
Scylla
xEnqv
Scylla
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,494
Damage
90,122
98,385
Taken
113,347
70,325
Mitigated
81,125
19,389
Healing
27,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,425
1,772
2,702
4,162
20,133
8,886
0
14,188
5,945
43,448
0
W
Neith
Maraxa X
Neith
20,240
9,791
160
3,725
15,228
6,927
0
10,425
4,803
0
47,926
L
10,747
1,398
11,605
9,753
27,789
12,916
0
12,941
14,848
41,830
0
L
Tsukuyomi
Nanicorn
Tsukuyomi
22,188
7,136
818
2,609
20,816
8,677
0
11,460
9,356
0
40,405
W
Rama
27,149
22,110
0
3,375
17,827
8,189
0
15,020
2,807
0
49,433
L
28,309
5,891
238
805
21,961
8,672
0
11,694
10,267
60,483
0
W
Kumbhakarna
Tee 85MC
Kumbhakarna
10,906
116
417
472
30,188
39,794
0
18,457
11,731
27,863
0
L
Cthulhu
Tomie Ito
Cthulhu
28,878
2,089
874
1,143
42,781
50,860
0
22,010
20,771
66,525
0
L
Anhur
wildman6
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
xEnqv
Scylla
31,774
4,451
0
4,376
15,009
6,529
0
9,844
5,165
78,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,068
Gold Earned
71,004
302
Minions Killed
291
5
Camps Cleared
3
1,342,242
Distance Traveled
1,176,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,270
829
43
3
0
212,764
0
W
Neith
14,185
887
65
4
0
249,388
0
L
Hel
14,227
889
101
6
1
271,628
0
L
Tsukuyomi
15,231
952
37
2
1
320,446
0
W
Rama
15,992
1,000
36
2
3
262,110
0
L
Hera
14,321
895
74
5
1
275,225
0
W
Kumbhakarna
15,098
944
32
2
1
313,892
0
L
Cthulhu
15,855
991
79
5
0
308,934
0
L
Anhur
11,370
711
0
0
0
0
0
W
Scylla
16,523
1,033
126
8
1
304,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role