Player Matchup

Thanatos
Thanatos
Anima0407
Thanatos
Level 15
God Stats
5W - 3L
1,543 SR
Queue Stats
18W - 30L
1,181 Elo+
Solo
Ymir
Ymir
Derpachu124
Ymir
Level 18
God Stats
11W - 20L
1,346 SR
Queue Stats
23W - 39L
1,230 Elo+
Party 1
Chang'e
Chang'e
EmuOstrich
Chang'e
Level 65
God Stats
21W - 25L
1,476 SR
Queue Stats
70W - 126L
1,254 Elo+
Party 1
Set
Set
metalchill
Set
Level 25
God Stats
4W - 3L
1,364 SR
Queue Stats
22W - 48L
1,116 Elo+
Party 1
Neith
Neith
mochitello
Neith
Level 2
God Stats
10W - 12L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 1
Team Averages
Level 25
1,446 SR
1,256 Elo+

VS

Team Averages
Level 26
1,467 SR
1,281 Elo+
Ymir
Ymir
RexHavoc1134
Ymir
Level 28
God Stats
24W - 22L
1,435 SR
Queue Stats
68W - 78L
1,313 Elo+
Solo
Freya
Freya
ThatNinjaDude
Freya
Level 16
God Stats
9W - 11L
1,282 SR
Queue Stats
82W - 88L
1,221 Elo+
Solo
Zeus
Zeus
TheRainbowDove
Zeus
Level 29
God Stats
5W - 8L
1,519 SR
Queue Stats
22W - 27L
1,216 Elo+
Solo
Arachne
Arachne
froey26
Arachne
Level 29
God Stats
14W - 4L
1,698 SR
Queue Stats
112W - 106L
1,339 Elo+
Solo
Chernobog
Chernobog
kelpieistrying
Chernobog
Level 29
God Stats
9W - 9L
1,403 SR
Queue Stats
107W - 112L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Anima0407
Thanatos
13
1 / 10 / 1
8,674
457
4,087
17,973
9,116
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 8 / 2
8,677
457
6,050
18,182
17,055
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
EmuOstrich
Chang'e
14
3 / 7 / 4
9,634
507
12,456
18,819
7,173
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 3 / 4
12,129
638
14,515
15,431
5,988
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
11
1 / 11 / 4
7,327
386
4,860
11,691
4,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 12
10,463
551
2,425
12,059
10,200
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 1 / 8
12,074
635
13,389
11,497
4,510
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
6 / 3 / 7
10,780
567
15,180
9,533
2,676
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
froey26
Arachne
17
2 / 5 / 9
11,951
629
7,141
17,657
6,995
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
kelpieistrying
Chernobog
18
20 / 4 / 4
12,637
665
24,296
18,909
7,759
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
16
Kills
39
39
Deaths
18
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Anima0407
Thanatos
1
10
1
0.15
L
1
8
2
0.25
L
Chang'e
EmuOstrich
Chang'e
3
7
4
0.71
W
2
5
12
1.6
W
9
1
8
13
W
6
3
7
3.17
W
Arachne
froey26
Arachne
2
5
9
1.3
W
Chernobog
kelpieistrying
Chernobog
20
4
4
5.5
L
10
3
4
4
L
Neith
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,968
Damage
62,431
82,096
Taken
69,655
43,432
Mitigated
32,140
25,304
Healing
27,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Anima0407
Thanatos
4,087
1,282
0
10,088
17,973
9,116
416
9,701
8,272
0
33,910
L
6,050
625
0
2,284
18,182
17,055
810
4,598
13,584
32,766
0
L
Chang'e
EmuOstrich
Chang'e
12,456
1,193
651
7,661
18,819
7,173
2,134
12,263
6,556
52,391
0
W
2,425
449
0
0
12,059
10,200
1,028
3,579
8,480
18,362
0
W
13,389
5,880
0
6,442
11,497
4,510
1,752
1,395
10,102
62,938
0
W
15,180
2,067
706
2,300
9,533
2,676
1,017
4,838
4,695
49,638
0
W
Arachne
froey26
Arachne
7,141
5,700
0
7,377
17,657
6,995
5,474
3,235
14,422
0
76,059
W
Chernobog
kelpieistrying
Chernobog
24,296
18,026
0
10,533
18,909
7,759
3,377
5,459
13,450
0
74,765
L
14,515
6,125
0
4,406
15,431
5,988
0
4,025
11,406
0
78,309
L
Neith
4,860
3,517
0
214
11,691
4,100
260
559
11,132
0
25,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,441
Gold Earned
57,905
354
Minions Killed
444
0
Camps Cleared
0
1,511,151
Distance Traveled
1,650,821
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,674
457
54
3
0
323,941
0
L
Ymir
8,677
457
52
3
0
305,708
2
L
Chang'e
9,634
507
96
5
0
293,526
2
W
Ymir
10,463
551
27
1
0
289,334
0
W
Freya
12,074
635
111
6
0
361,062
3
W
Zeus
10,780
567
83
4
0
350,098
0
W
Arachne
11,951
629
110
6
0
332,129
1
W
Chernobog
12,637
665
113
6
0
318,198
1
L
Set
12,129
638
112
6
0
365,056
0
L
Neith
7,327
386
40
2
0
222,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role