Player Matchup

Merlin
Merlin
MichinDuck
Merlin
Level 17
God Stats
1W - 1L
1,414 SR
Queue Stats
32W - 49L
1,420 Elo+
Party 1
Chronos
Chronos
SandOfDreams
Chronos
Level 18
God Stats
0W - 2L
1,273 SR
Queue Stats
62W - 60L
1,554 Elo+
Party 1
Ra
Ra
SrRaptorBr
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
Sucrilhos124
Cthulhu
Level 23
God Stats
6W - 6L
1,453 SR
Queue Stats
93W - 81L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
guiolimpio
Tsukuyomi
Level 5
God Stats
1W - 2L
1,499 SR
Queue Stats
2W - 2L
1,468 Elo+
Party 2
Team Averages
Level 14
1,428 SR
1,469 Elo+

VS

Team Averages
Level 17
1,477 SR
1,459 Elo+
Vamana
Vamana
Dazark
Vamana
Level 14
God Stats
11W - 9L
1,459 SR
Queue Stats
30W - 25L
1,457 Elo+
Party 3
Osiris
Osiris
Inkling1704
Osiris
Level 29
God Stats
5W - 9L
1,287 SR
Queue Stats
206W - 253L
1,335 Elo+
Solo
Serqet
Serqet
Piffz4
Serqet
Level 8
God Stats
15W - 12L
1,450 SR
Queue Stats
116W - 94L
1,445 Elo+
Solo
Ra
Ra
berserdrow
Ra
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 17L
1,536 Elo+
Party 3
Neith
Neith
davi_faria03
Neith
Level 8
God Stats
3W - 0L
1,688 SR
Queue Stats
26W - 33L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MichinDuck
Merlin
18
4 / 8 / 8
12,758
981
16,915
18,021
7,778
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
SandOfDreams
Chronos
20
4 / 10 / 10
14,177
1,091
18,147
31,291
14,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 3 / 1
9,940
765
229
2,643
726
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Sucrilhos124
Cthulhu
20
7 / 4 / 7
14,169
1,090
20,581
29,137
37,847
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
guiolimpio
Tsukuyomi
15
0 / 3 / 3
10,173
783
1,088
3,225
1,070
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dazark
Vamana
19
7 / 5 / 12
13,198
1,015
19,809
19,220
13,908
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
19
2 / 5 / 15
12,246
942
7,713
18,335
20,301
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Serqet
Piffz4
Serqet
20
9 / 2 / 12
14,773
1,136
13,761
13,917
5,646
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 1 / 16
12,561
966
15,910
6,133
2,412
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 2 / 12
14,069
1,082
22,277
13,011
5,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
95
15
Kills
28
28
Deaths
15
29
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Vamana
Dazark
Vamana
7
5
12
2.6
W
Osiris
2
5
15
1.9
L
Merlin
MichinDuck
Merlin
4
8
8
1
W
Serqet
Piffz4
Serqet
9
2
12
7.5
L
Chronos
SandOfDreams
Chronos
4
10
10
0.9
L
0
3
1
0.17
L
Cthulhu
Sucrilhos124
Cthulhu
7
4
7
2.63
W
1
1
16
9
W
9
2
12
7.5
L
Tsukuyomi
guiolimpio
Tsukuyomi
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,960
Damage
79,470
84,317
Taken
70,616
61,468
Mitigated
47,500
7,756
Healing
15,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Dazark
Vamana
19,809
12,682
0
4,850
19,220
13,908
0
13,083
4,966
0
41,241
W
Osiris
7,713
1,317
0
500
18,335
20,301
0
16,003
2,332
0
21,104
L
Merlin
MichinDuck
Merlin
16,915
2,619
0
328
18,021
7,778
0
2,495
15,254
35,762
0
W
Serqet
Piffz4
Serqet
13,761
4,315
0
0
13,917
5,646
0
9,994
3,464
0
36,363
L
Chronos
SandOfDreams
Chronos
18,147
5,501
0
4,258
31,291
14,047
0
4,635
26,038
59,202
0
L
229
229
24
103
2,643
726
0
364
2,129
1,409
0
L
Cthulhu
Sucrilhos124
Cthulhu
20,581
1,571
1,577
1,155
29,137
37,847
0
7,703
20,214
34,537
0
W
15,910
1,129
1,508
1,236
6,133
2,412
0
5,410
723
45,174
0
W
22,277
13,517
503
6,719
13,011
5,233
0
11,382
1,629
0
45,378
L
Tsukuyomi
guiolimpio
Tsukuyomi
1,088
266
103
208
3,225
1,070
0
713
2,462
0
7,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,217
Gold Earned
66,847
200
Minions Killed
265
3
Camps Cleared
14
804,537
Distance Traveled
1,221,001
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,198
1,015
57
4
1
265,618
0
W
Osiris
12,246
942
20
2
2
214,837
0
L
Merlin
12,758
981
48
4
3
189,626
1
W
Serqet
14,773
1,136
50
4
7
285,219
0
L
Chronos
14,177
1,091
98
8
0
236,348
0
L
Ra
9,940
765
4
0
0
47,763
0
L
Cthulhu
14,169
1,090
38
3
0
280,534
0
W
Ra
12,561
966
85
7
2
229,432
2
W
Neith
14,069
1,082
53
4
2
225,895
0
L
Tsukuyomi
10,173
783
12
1
0
50,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role