Player Matchup

Cthulhu
Cthulhu
FFLegend 03
Cthulhu
Level 26
God Stats
12W - 7L
1,224 SR
Queue Stats
48W - 30L
958 Elo+
Solo
Loki
Loki
PeaK Salty
Loki
Level 14
God Stats
27W - 18L
1,414 SR
Queue Stats
59W - 62L
1,158 Elo+
Solo
Olorun
Olorun
SCROWTWO
Olorun
Level 24
God Stats
1W - 1L
1,123 SR
Queue Stats
37W - 39L
1,191 Elo+
Party 2
Da Ji
Da Ji
mrtoxicYT_78
Da Ji
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 74L
1,209 Elo+
Party 2
Ullr
Ullr
traillar
Ullr
Level 21
God Stats
7W - 7L
1,368 SR
Queue Stats
43W - 55L
1,050 Elo+
Solo
Team Averages
Level 24
1,326 SR
1,113 Elo+

VS

Team Averages
Level 21
1,409 SR
1,027 Elo+
Fenrir
Fenrir
Guest7212
Fenrir
Level 18
God Stats
24W - 22L
1,353 SR
Queue Stats
30W - 35L
1,072 Elo+
Party 1
Medusa
Medusa
Lacalaca122
Medusa
Level 25
God Stats
0W - 1L
1,503 SR
Queue Stats
1W - 2L
981 Elo+
Solo
Xing Tian
Xing Tian
Tk-joaoroxo69
Xing Tian
Level 29
God Stats
10W - 12L
1,413 SR
Queue Stats
52W - 62L
1,161 Elo+
Party 1
Chaac
Chaac
YuneuWalker
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,078 Elo+
Solo
Bellona
Bellona
carlosmorad10s
Bellona
Level 18
God Stats
0W - 1L
1,276 SR
Queue Stats
12W - 38L
843 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FFLegend 03
Cthulhu
15
3 / 0 / 4
9,066
533
5,573
6,322
3,011
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

12
2 / 4 / 6
8,244
485
4,858
9,493
2,834
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
SCROWTWO
Olorun
13
6 / 2 / 7
8,852
521
12,326
11,854
4,358
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
15 / 1 / 2
10,891
641
12,640
11,440
4,455
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
14
1 / 1 / 2
8,890
523
5,252
9,852
4,267
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Guest7212
Fenrir
12
4 / 4 / 0
8,710
512
7,852
13,088
4,452
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
10
2 / 8 / 1
6,724
396
7,235
15,543
4,474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Tk-joaoroxo69
Xing Tian
10
0 / 3 / 1
6,528
384
2,880
8,186
5,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 4 / 0
7,078
416
3,939
12,434
9,892
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 8 / 3
6,316
372
2,336
10,418
3,679

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
27
Kills
6
8
Deaths
27
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FFLegend 03
Cthulhu
3
0
4
5
L
Fenrir
Guest7212
Fenrir
4
4
0
1
L
Medusa
2
8
1
0.31
W
2
4
6
1.25
W
Olorun
SCROWTWO
Olorun
6
2
7
4.75
L
Xing Tian
Tk-joaoroxo69
Xing Tian
0
3
1
0.17
L
0
4
0
0
L
0
8
3
0.19
W
15
1
2
16
W
Ullr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,649
Damage
24,242
48,961
Taken
59,669
18,925
Mitigated
28,421
18,762
Healing
5,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FFLegend 03
Cthulhu
5,573
465
103
3,200
6,322
3,011
82
1,835
4,462
37,875
0
L
Fenrir
Guest7212
Fenrir
7,852
2,272
0
2,251
13,088
4,452
0
1,920
11,143
0
45,405
L
Medusa
7,235
2,465
0
1,353
15,543
4,474
892
7,516
8,027
0
31,030
W
4,858
1,731
0
431
9,493
2,834
331
195
9,250
0
28,105
W
Olorun
SCROWTWO
Olorun
12,326
8,045
1,485
6,612
11,854
4,358
4,038
543
11,311
37,104
0
L
Xing Tian
Tk-joaoroxo69
Xing Tian
2,880
39
0
0
8,186
5,924
499
4,111
4,025
20,884
0
L
3,939
910
0
2,009
12,434
9,892
0
2,084
10,350
0
39,965
L
2,336
235
0
175
10,418
3,679
0
2,193
8,225
0
6,847
W
12,640
4,413
0
2,124
11,440
4,455
47
307
11,108
0
61,050
W
Ullr
5,252
4,007
0
4,807
9,852
4,267
4,492
0
9,702
0
50,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,943
Gold Earned
35,356
348
Minions Killed
218
0
Camps Cleared
0
1,451,926
Distance Traveled
1,463,209
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,066
533
75
4
0
266,135
2
L
Fenrir
8,710
512
75
4
0
320,928
2
L
Medusa
6,724
396
42
2
0
234,054
0
W
Loki
8,244
485
50
3
0
324,932
0
W
Olorun
8,852
521
61
4
0
288,246
1
L
Xing Tian
6,528
384
24
1
0
353,841
0
L
Chaac
7,078
416
68
4
0
266,768
0
L
Bellona
6,316
372
9
1
0
287,618
0
W
Da Ji
10,891
641
72
4
0
315,255
0
W
Ullr
8,890
523
90
5
0
257,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role