Player Matchup

Sobek
Sobek
DidacticGamer
Sobek
Level 65
God Stats
4W - 3L
1,500 SR
Queue Stats
11W - 10L
1,511 Elo+
Party 2
Anhur
Anhur
PrettyBoiKorean
Anhur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Rawskoh
Erlang Shen
Level 158
God Stats
2W - 2L
1,674 SR
Queue Stats
98W - 82L
1,617 Elo+
Solo
Thoth
Thoth
Vδrtex
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 134
1,544 SR
1,532 Elo+

VS

Team Averages
Level 156
1,454 SR
1,556 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LightLegacy_
Janus
Level 159
God Stats
0W - 1L
1,159 SR
Queue Stats
80W - 65L
1,662 Elo+
Party 1
Athena
Athena
Nefarious Moon
Athena
Level 144
God Stats
27W - 30L
1,656 SR
Queue Stats
358W - 463L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 9
8,211
821
2,437
7,606
7,606
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
10 / 1 / 4
9,664
966
9,189
8,490
3,724
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Rawskoh
Erlang Shen
13
1 / 0 / 11
8,388
839
5,625
11,133
10,851
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
Vδrtex
Thoth
15
7 / 3 / 8
9,769
977
16,951
7,224
2,912
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 3 / 0
7,728
773
5,314
9,840
7,108
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
 
Neith
12
0 / 6 / 1
7,633
763
7,252
8,996
2,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 0
9,006
901
5,431
7,747
1,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 6 / 0
7,956
796
3,315
14,902
8,035
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
18
Kills
4
4
Deaths
18
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
L
Neith
 
Neith
0
6
1
0.08
W
0
0
9
4.5
L
2
3
0
0.67
L
1
6
0
0.17
W
10
1
4
12
W
Erlang Shen
Rawskoh
Erlang Shen
1
0
11
6.5
W
Thoth
Vδrtex
Thoth
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,202
Damage
21,312
34,453
Taken
41,485
25,093
Mitigated
19,704
10,717
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,314
640
0
3,304
9,840
7,108
0
4,756
4,959
0
18,315
L
Neith
 
Neith
7,252
2,573
0
972
8,996
2,683
0
4,350
4,546
0
23,452
W
2,437
242
0
2,182
7,606
7,606
789
1,029
6,452
10,790
0
L
5,431
0
0
820
7,747
1,878
1,112
4,325
3,397
32,906
0
L
3,315
968
0
610
14,902
8,035
77
6,529
8,098
14,924
0
W
9,189
3,840
0
1,980
8,490
3,724
2,251
2,451
5,929
0
30,795
W
Erlang Shen
Rawskoh
Erlang Shen
5,625
2,124
1,449
4,856
11,133
10,851
1,068
2,392
8,666
0
20,497
W
Thoth
Vδrtex
Thoth
16,951
356
0
250
7,224
2,912
644
3,168
4,031
41,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,032
Gold Earned
32,323
155
Minions Killed
172
6
Camps Cleared
8
836,123
Distance Traveled
738,033
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,728
773
34
3
1
198,316
1
L
Neith
7,633
763
42
4
1
153,163
3
W
Sobek
8,211
821
15
2
0
188,086
2
L
Janus
9,006
901
64
6
4
214,628
3
L
Athena
7,956
796
32
3
2
171,926
1
W
Anhur
9,664
966
54
5
3
210,575
1
W
Erlang Shen
8,388
839
25
3
1
221,530
2
W
Thoth
9,769
977
61
6
2
215,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role