Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Grindle101
Ah Muzen Cab
Level 21
God Stats
7W - 8L
1,509 SR
Queue Stats
10W - 13L
1,348 Elo+
Solo
Set
Set
Itspacotaco00
Set
Level 14
God Stats
1W - 1L
1,178 SR
Queue Stats
14W - 12L
1,259 Elo+
Solo
Loki
Loki
Max donalds326
Loki
Level 12
God Stats
0W - 4L
1,186 SR
Queue Stats
5W - 37L
855 Elo+
Solo
Bakasura
Bakasura
WailingNebula68
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 116L
1,287 Elo+
Solo
Hachiman
Hachiman
l0ne1ysniper
Hachiman
Level 7
God Stats
27W - 30L
1,253 SR
Queue Stats
31W - 35L
1,207 Elo+
Solo
Team Averages
Level 16
1,325 SR
1,191 Elo+

VS

Team Averages
Level 20
1,407 SR
1,118 Elo+
Neith
Neith
AdventureKimby
Neith
Level 6
God Stats
8W - 16L
1,126 SR
Queue Stats
39W - 56L
774 Elo+
Solo
Cthulhu
Cthulhu
Roboppy_649
Cthulhu
Level 27
God Stats
14W - 14L
1,474 SR
Queue Stats
71W - 96L
1,187 Elo+
Solo
Zeus
Zeus
RuloRDGG255
Zeus
Level 24
God Stats
51W - 31L
1,545 SR
Queue Stats
60W - 52L
1,322 Elo+
Solo
Izanami
Izanami
SUPERDANKCHIEFA
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 45L
1,087 Elo+
Solo
Apollo
Apollo
murphy_reilly64
Apollo
Level 24
God Stats
46W - 47L
1,390 SR
Queue Stats
53W - 54L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Grindle101
Ah Muzen Cab
18
5 / 14 / 6
12,199
1,220
27,044
22,367
8,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 10 / 4
9,797
980
5,688
15,664
13,836
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 10 / 5
9,223
922
1,491
14,784
5,429
Bakasura
16
5 / 7 / 2
10,908
1,091
12,486
16,587
7,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
l0ne1ysniper
Hachiman
15
2 / 7 / 3
9,702
970
6,415
14,044
5,195
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 21
10,449
1,045
7,135
8,074
3,858
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Roboppy_649
Cthulhu
19
10 / 4 / 21
12,245
1,225
22,253
16,753
10,204
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
17 / 4 / 14
14,218
1,422
21,043
10,049
4,592
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
10 / 1 / 13
12,105
1,211
14,363
8,719
3,668
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
8 / 0 / 21
12,087
1,209
9,812
14,899
7,065
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
138
13
Kills
48
48
Deaths
13
20
Assists
90
Player
Kills
Deaths
Assists
KDA
W
3
4
21
3.38
L
Ah Muzen Cab
Grindle101
Ah Muzen Cab
5
14
6
0.57
L
1
10
4
0.3
L
0
10
5
0.25
W
Cthulhu
Roboppy_649
Cthulhu
10
4
21
5.13
W
17
4
14
6
W
10
1
13
16.5
L
Bakasura
5
7
2
0.86
L
Hachiman
l0ne1ysniper
Hachiman
2
7
3
0.5
W
8
0
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,124
Damage
74,606
83,446
Taken
58,494
39,838
Mitigated
29,387
4,924
Healing
5,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,135
3,701
0
604
8,074
3,858
0
0
8,074
0
14,905
L
Ah Muzen Cab
Grindle101
Ah Muzen Cab
27,044
16,450
0
1,824
22,367
8,338
0
12,819
9,548
0
58,091
L
5,688
1,236
0
398
15,664
13,836
0
4,956
10,708
0
25,887
L
1,491
1,036
0
0
14,784
5,429
0
8,566
6,218
0
4,187
W
Cthulhu
Roboppy_649
Cthulhu
22,253
2,737
1,963
3,426
16,753
10,204
0
0
16,533
34,589
0
W
21,043
5,283
0
0
10,049
4,592
0
0
9,988
37,685
0
W
14,363
8,076
0
0
8,719
3,668
0
0
8,455
0
30,467
L
Bakasura
12,486
8,773
0
1,621
16,587
7,040
0
8,036
8,551
0
26,074
L
Hachiman
l0ne1ysniper
Hachiman
6,415
5,707
419
662
14,044
5,195
0
8,919
5,125
0
11,062
W
9,812
6,926
0
0
14,899
7,065
0
0
14,549
0
29,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,829
Gold Earned
61,104
136
Minions Killed
218
2
Camps Cleared
2
754,424
Distance Traveled
866,863
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,449
1,045
14
1
0
155,355
1
L
Ah Muzen Cab
12,199
1,220
49
5
0
167,442
0
L
Set
9,797
980
35
4
0
141,682
2
L
Loki
9,223
922
3
0
1
155,161
1
W
Cthulhu
12,245
1,225
45
5
1
213,372
0
W
Zeus
14,218
1,422
46
5
0
143,047
0
W
Izanami
12,105
1,211
45
5
1
149,521
0
L
Bakasura
10,908
1,091
37
4
1
161,589
0
L
Hachiman
9,702
970
12
1
0
128,550
2
W
Apollo
12,087
1,209
68
7
0
205,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role