Player Matchup

Osiris
Osiris
bossvick22
Osiris
Level 104
God Stats
2W - 0L
1,521 SR
Queue Stats
73W - 63L
1,439 Elo+
Party 1
Zeus
Zeus
deffnotazuesmain
Zeus
Level 14
God Stats
19W - 3L
1,799 SR
Queue Stats
43W - 10L
1,653 Elo+
Party 1
Cthulhu
Cthulhu
nomyman
Cthulhu
Level 6
God Stats
1W - 2L
1,122 SR
Queue Stats
1W - 4L
1,252 Elo+
Solo
Team Averages
Level 41
1,481 SR
1,448 Elo+

VS

Team Averages
Level 31
1,367 SR
1,423 Elo+
Hercules
Hercules
Actual Pandaa
Hercules
Level 29
God Stats
0W - 2L
1,283 SR
Queue Stats
38W - 29L
1,497 Elo+
Party 2
Sol
Sol
ShadowCreeper X
Sol
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 59L
1,522 Elo+
Party 2
Artemis
Artemis
provic1976
Artemis
Level 16
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 2L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
bossvick22
Osiris
16
10 / 1 / 14
12,638
702
14,913
16,328
15,752
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
20 / 2 / 9
14,597
811
36,409
9,275
3,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
nomyman
Cthulhu
14
1 / 5 / 18
11,111
617
7,281
11,770
8,475
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Actual Pandaa
Hercules
15
3 / 5 / 5
10,964
609
8,198
32,749
32,575
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 9 / 3
11,785
655
10,885
18,179
5,747
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
provic1976
Artemis
10
0 / 17 / 4
9,027
502
6,278
17,791
6,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
31
Kills
8
8
Deaths
31
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
Actual Pandaa
Hercules
3
5
5
1.1
L
5
9
3
0.72
W
Osiris
bossvick22
Osiris
10
1
14
17
W
20
2
9
12.25
W
Cthulhu
nomyman
Cthulhu
1
5
18
2
L
Artemis
provic1976
Artemis
0
17
4
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,603
Damage
25,361
37,373
Taken
68,719
27,583
Mitigated
44,551
8,352
Healing
21,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Actual Pandaa
Hercules
8,198
3,238
0
16,170
32,749
32,575
0
20,160
12,139
0
36,357
L
10,885
2,998
0
4,709
18,179
5,747
0
12,819
5,185
44,819
0
W
Osiris
bossvick22
Osiris
14,913
6,105
0
4,603
16,328
15,752
411
4,057
12,024
0
43,523
W
36,409
4,044
0
3,019
9,275
3,356
1,854
2,967
6,158
99,130
0
W
Cthulhu
nomyman
Cthulhu
7,281
314
218
512
11,770
8,475
422
3,937
7,687
31,372
0
L
Artemis
provic1976
Artemis
6,278
2,513
0
513
17,791
6,229
0
10,987
6,584
0
16,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,346
Gold Earned
31,776
190
Minions Killed
123
0
Camps Cleared
0
890,563
Distance Traveled
724,105
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,964
609
41
2
0
303,402
0
L
Sol
11,785
655
65
4
0
253,899
0
W
Osiris
12,638
702
40
2
0
331,488
0
W
Zeus
14,597
811
104
6
0
294,191
10
W
Cthulhu
11,111
617
46
3
0
264,884
0
L
Artemis
9,027
502
17
1
0
166,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role