Player Matchup

Janus
Janus
GetTheDiamonds
Janus
Level 63
God Stats
3W - 1L
1,571 SR
Queue Stats
93W - 72L
1,526 Elo+
Party 1
Erlang Shen
Erlang Shen
Hizlaw
Erlang Shen
Level 138
God Stats
2W - 1L
1,530 SR
Queue Stats
46W - 62L
1,426 Elo+
Party 3
Anhur
Anhur
Malibulle
Anhur
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,440 Elo+
Party 3
Jing Wei
Jing Wei
UnwashedFreya
Jing Wei
Level 157
God Stats
3W - 1L
1,518 SR
Queue Stats
228W - 199L
1,597 Elo+
Party 1
Ganesha
Ganesha
eqonomics-
Ganesha
Level 65
God Stats
1W - 0L
1,618 SR
Queue Stats
38W - 54L
1,459 Elo+
Solo
Team Averages
Level 116
1,548 SR
1,490 Elo+

VS

Team Averages
Level 129
1,442 SR
1,494 Elo+
Artio
Artio
DoGGyDoG1500
Artio
Level 147
God Stats
1W - 3L
1,198 SR
Queue Stats
472W - 485L
1,468 Elo+
Solo
Medusa
Medusa
ExcellLance
Medusa
Level 126
God Stats
2W - 4L
1,637 SR
Queue Stats
272W - 224L
1,521 Elo+
Party 2
Nox
Nox
JsuiKché
Nox
Level 109
God Stats
6W - 5L
1,574 SR
Queue Stats
277W - 265L
1,538 Elo+
Party 2
Cerberus
Cerberus
ZeroTyphon
Cerberus
Level 125
God Stats
5W - 9L
1,476 SR
Queue Stats
720W - 706L
1,468 Elo+
Solo
Discordia
Discordia
thatwouldbeme
Discordia
Level 138
God Stats
7W - 7L
1,323 SR
Queue Stats
401W - 422L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 8
8,875
888
6,784
8,203
2,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Hizlaw
Erlang Shen
16
4 / 3 / 6
9,218
922
6,124
13,831
13,773
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
Malibulle
Anhur
17
6 / 1 / 7
9,974
997
11,381
10,899
4,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
UnwashedFreya
Jing Wei
15
3 / 3 / 5
8,667
867
8,440
10,371
5,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
eqonomics-
Ganesha
15
0 / 2 / 12
8,134
813
5,255
11,446
7,622
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
7,453
745
6,234
17,374
22,076
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
15
3 / 4 / 5
7,702
770
10,456
9,318
3,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 10
7,506
751
11,493
7,029
2,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
ZeroTyphon
Cerberus
1
0 / 0 / 0
2,524
252
0
0
0
Discordia
thatwouldbeme
Discordia
17
6 / 4 / 5
9,165
917
17,608
8,408
2,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
15
Kills
12
14
Deaths
15
38
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Medusa
3
4
5
1.38
W
2
5
8
1.2
W
Erlang Shen
Hizlaw
Erlang Shen
4
3
6
2.33
L
1
2
10
3
W
Anhur
Malibulle
Anhur
6
1
7
9.5
W
Jing Wei
UnwashedFreya
Jing Wei
3
3
5
1.83
L
Cerberus
ZeroTyphon
Cerberus
0
0
0
0
W
Ganesha
eqonomics-
Ganesha
0
2
12
3
L
Discordia
thatwouldbeme
Discordia
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,984
Damage
45,791
54,750
Taken
42,129
34,372
Mitigated
30,905
21,425
Healing
14,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,234
466
3,800
4,657
17,374
22,076
0
4,512
12,636
9,139
0
L
Medusa
10,456
3,012
1,113
1,241
9,318
3,104
0
2,954
6,298
0
20,119
W
6,784
328
1,595
1,516
8,203
2,736
210
6,606
1,520
14,080
0
W
Erlang Shen
Hizlaw
Erlang Shen
6,124
2,355
2,870
3,146
13,831
13,773
769
8,778
4,953
0
14,408
L
11,493
390
1,147
1,236
7,029
2,766
0
2,105
4,899
17,769
0
W
Anhur
Malibulle
Anhur
11,381
3,848
1,008
3,197
10,899
4,477
1,625
6,679
4,170
0
24,304
W
Jing Wei
UnwashedFreya
Jing Wei
8,440
5,216
2,308
2,868
10,371
5,764
2,267
5,220
5,076
0
19,207
L
Cerberus
ZeroTyphon
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
eqonomics-
Ganesha
5,255
497
1,574
1,343
11,446
7,622
475
7,675
3,696
9,953
0
L
Discordia
thatwouldbeme
Discordia
17,608
659
523
950
8,408
2,959
0
2,468
5,889
34,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,868
Gold Earned
34,350
106
Minions Killed
80
0
Camps Cleared
0
938,558
Distance Traveled
702,479
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,453
745
7
1
0
171,003
0
L
Medusa
7,702
770
28
3
0
195,745
1
W
Janus
8,875
888
14
1
0
174,821
1
W
Erlang Shen
9,218
922
20
2
0
201,532
1
L
Nox
7,506
751
11
1
0
195,814
0
W
Anhur
9,974
997
43
4
0
181,305
0
W
Jing Wei
8,667
867
29
3
0
180,492
0
L
Cerberus
2,524
252
0
0
0
0
0
W
Ganesha
8,134
813
0
0
0
200,408
1
L
Discordia
9,165
917
34
3
0
139,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role