Player Matchup

Hades
Hades
Felou06
Hades
Level 5
God Stats
11W - 5L
1,718 SR
Queue Stats
14W - 11L
1,601 Elo+
Party 2
Fenrir
Fenrir
Jaguarize
Fenrir
Level 20
God Stats
380W - 323L
1,575 SR
Queue Stats
384W - 325L
1,604 Elo+
Solo
Cthulhu
Cthulhu
OrderlyClock305
Cthulhu
Level 29
God Stats
54W - 56L
1,456 SR
Queue Stats
61W - 73L
1,525 Elo+
Solo
Da Ji
Da Ji
Sephytis
Da Ji
Level 24
God Stats
55W - 48L
1,468 SR
Queue Stats
104W - 100L
1,394 Elo+
Party 2
Chaac
Chaac
don-dela
Chaac
Level 24
God Stats
20W - 17L
1,564 SR
Queue Stats
70W - 77L
1,437 Elo+
Party 2
Team Averages
Level 20
1,556 SR
1,512 Elo+

VS

Team Averages
Level 15
1,544 SR
1,512 Elo+
Anubis
Anubis
Seba1s
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,507 Elo+
Solo
Mercury
Mercury
StingWD
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,720 Elo+
Party 1
Nemesis
Nemesis
kekikrangd
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,400 Elo+
Solo
Scylla
Scylla
smega1002
Scylla
Level 40
God Stats
4W - 4L
1,721 SR
Queue Stats
71W - 57L
1,550 Elo+
Party 1
Ares
Ares
xXD3B3rt1Xx
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Felou06
Hades
17
6 / 1 / 12
11,179
1,118
10,062
9,945
5,520
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Jaguarize
Fenrir
16
7 / 0 / 7
11,277
1,128
9,716
7,535
2,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
2 / 2 / 10
10,300
1,030
8,065
9,692
3,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Sephytis
Da Ji
17
4 / 1 / 11
10,913
1,091
7,649
6,304
2,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
don-dela
Chaac
17
3 / 0 / 13
10,473
1,047
7,605
4,318
3,304
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

276

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Seba1s
Anubis
15
1 / 8 / 2
9,377
938
7,824
13,247
5,927
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
StingWD
Mercury
14
0 / 6 / 2
8,770
877
4,199
10,181
3,849
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
kekikrangd
Nemesis
14
1 / 5 / 1
8,990
899
7,889
13,703
5,092
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
smega1002
Scylla
16
2 / 1 / 2
10,660
1,066
10,291
8,572
2,867
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 1
8,322
832
905
3,401
1,537
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
12
22
Kills
4
4
Deaths
23
53
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hades
Felou06
Hades
6
1
12
12
W
Fenrir
Jaguarize
Fenrir
7
0
7
10.5
W
2
2
10
3.5
L
Anubis
Seba1s
Anubis
1
8
2
0.25
W
Da Ji
Sephytis
Da Ji
4
1
11
9.5
L
Mercury
StingWD
Mercury
0
6
2
0.17
W
Chaac
don-dela
Chaac
3
0
13
9.5
L
Nemesis
kekikrangd
Nemesis
1
5
1
0.3
L
Scylla
smega1002
Scylla
2
1
2
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,097
Damage
31,108
37,794
Taken
49,104
17,202
Mitigated
19,272
8,468
Healing
1,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Felou06
Hades
10,062
839
222
1,221
9,945
5,520
0
6,168
3,777
25,357
0
W
Fenrir
Jaguarize
Fenrir
9,716
3,675
0
1,498
7,535
2,951
0
1,286
6,249
0
23,495
W
8,065
818
692
1,945
9,692
3,162
0
5,851
3,841
33,066
0
L
Anubis
Seba1s
Anubis
7,824
1,576
101
1,428
13,247
5,927
0
5,765
7,357
23,586
0
W
Da Ji
Sephytis
Da Ji
7,649
3,316
0
940
6,304
2,265
0
3,770
2,534
0
28,770
L
Mercury
StingWD
Mercury
4,199
1,194
0
0
10,181
3,849
0
2,405
7,337
0
7,743
W
Chaac
don-dela
Chaac
7,605
340
0
1,950
4,318
3,304
0
1,945
2,373
0
14,427
L
Nemesis
kekikrangd
Nemesis
7,889
2,742
0
434
13,703
5,092
0
5,532
8,046
0
19,069
L
Scylla
smega1002
Scylla
10,291
467
0
0
8,572
2,867
0
2,899
5,648
57,739
0
L
905
117
0
0
3,401
1,537
0
1,526
1,825
1,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,142
Gold Earned
46,119
195
Minions Killed
185
13
Camps Cleared
0
1,075,614
Distance Traveled
851,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,179
1,118
50
5
0
226,044
0
W
Fenrir
11,277
1,128
16
2
7
214,811
0
W
Cthulhu
10,300
1,030
62
6
4
208,174
0
L
Anubis
9,377
938
36
4
0
138,489
0
W
Da Ji
10,913
1,091
58
6
2
213,374
0
L
Mercury
8,770
877
11
1
0
254,904
0
W
Chaac
10,473
1,047
9
1
0
213,211
0
L
Nemesis
8,990
899
25
3
0
225,895
0
L
Scylla
10,660
1,066
110
11
0
201,277
0
L
Ares
8,322
832
3
0
0
30,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role