Player Matchup

Cthulhu
Cthulhu
DarkLord1727
Cthulhu
Level 25
God Stats
26W - 33L
1,464 SR
Queue Stats
165W - 193L
1,367 Elo+
Solo
Sol
Sol
Kuboyd
Sol
Level 24
God Stats
7W - 5L
1,753 SR
Queue Stats
127W - 98L
1,318 Elo+
Solo
Neith
Neith
Psychocipp
Neith
Level 26
God Stats
4W - 12L
1,260 SR
Queue Stats
18W - 29L
1,206 Elo+
Party 2
Arachne
Arachne
ViolentVisionary
Arachne
Level 5
God Stats
5W - 6L
1,339 SR
Queue Stats
5W - 9L
1,160 Elo+
Party 2
Chaac
Chaac
ZER0-X3-
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 17
1,463 SR
1,310 Elo+

VS

Team Averages
Level 24
1,498 SR
1,372 Elo+
Skadi
Skadi
Adamrf22
Skadi
Level 26
God Stats
1W - 2L
1,529 SR
Queue Stats
39W - 31L
1,358 Elo+
Party 1
Sun Wukong
Sun Wukong
GiovanniMarti920
Sun Wukong
Level 30
God Stats
16W - 10L
1,584 SR
Queue Stats
44W - 65L
1,240 Elo+
Solo
Olorun
Olorun
TheLittleMoon75
Olorun
Level 17
God Stats
6W - 6L
1,375 SR
Queue Stats
23W - 24L
1,374 Elo+
Solo
Heimdallr
Heimdallr
Tiocabrito
Heimdallr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 51L
1,378 Elo+
Party 1
Baron Samedi
Baron Samedi
Zenn215534
Baron Samedi
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
33W - 30L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkLord1727
Cthulhu
15
2 / 6 / 8
10,930
497
7,261
17,648
20,458
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sol
Kuboyd
Sol
18
8 / 6 / 8
12,769
580
17,262
18,761
6,547
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
1 / 5 / 7
10,187
463
9,569
11,919
5,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
22 / 1 / 5
16,010
728
22,401
15,348
8,827
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
ZER0-X3-
Chaac
12
0 / 10 / 7
9,822
446
4,597
18,141
11,024
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Adamrf22
Skadi
17
11 / 8 / 5
11,132
506
13,715
17,352
6,255
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
GiovanniMarti920
Sun Wukong
16
5 / 7 / 2
10,575
481
13,575
22,143
21,893
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
3 / 8 / 3
9,739
443
5,327
16,387
7,457
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Tiocabrito
Heimdallr
16
7 / 7 / 12
10,509
478
16,485
13,081
5,241
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Zenn215534
Baron Samedi
9
0 / 3 / 1
7,177
326
3,136
5,200
1,805
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
49
33
Kills
26
28
Deaths
33
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Skadi
Adamrf22
Skadi
11
8
5
1.69
W
Cthulhu
DarkLord1727
Cthulhu
2
6
8
1
L
Sun Wukong
GiovanniMarti920
Sun Wukong
5
7
2
0.86
W
Sol
Kuboyd
Sol
8
6
8
2
W
Neith
1
5
7
0.9
L
3
8
3
0.56
L
Heimdallr
Tiocabrito
Heimdallr
7
7
12
1.86
W
22
1
5
24.5
W
Chaac
ZER0-X3-
Chaac
0
10
7
0.35
L
Baron Samedi
Zenn215534
Baron Samedi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,090
Damage
52,238
81,817
Taken
74,163
52,302
Mitigated
42,651
28,203
Healing
20,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Adamrf22
Skadi
13,715
6,520
1,210
5,274
17,352
6,255
906
9,058
8,144
0
44,213
W
Cthulhu
DarkLord1727
Cthulhu
7,261
1,164
707
5,844
17,648
20,458
1,687
322
17,031
41,858
0
L
Sun Wukong
GiovanniMarti920
Sun Wukong
13,575
3,349
0
6,498
22,143
21,893
2,317
7,019
14,774
635
65,980
W
Sol
Kuboyd
Sol
17,262
4,346
0
9,500
18,761
6,547
6,078
184
18,327
79,048
0
W
Neith
9,569
4,977
0
1,905
11,919
5,446
1,395
5,280
6,608
0
43,772
L
5,327
2,750
1,523
4,457
16,387
7,457
723
1,067
15,320
32,230
0
L
Heimdallr
Tiocabrito
Heimdallr
16,485
7,905
0
1,617
13,081
5,241
920
6,729
6,202
0
52,132
W
22,401
15,116
0
8,173
15,348
8,827
1,422
1,139
14,084
0
124,425
W
Chaac
ZER0-X3-
Chaac
4,597
1,391
0
2,074
18,141
11,024
231
2,125
15,595
0
23,945
L
Baron Samedi
Zenn215534
Baron Samedi
3,136
568
0
76
5,200
1,805
436
0
5,200
20,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,718
Gold Earned
49,132
466
Minions Killed
346
0
Camps Cleared
0
2,116,382
Distance Traveled
1,588,063
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,132
506
60
3
0
365,865
0
W
Cthulhu
10,930
497
77
4
0
392,288
0
L
Sun Wukong
10,575
481
119
5
0
370,315
0
W
Sol
12,769
580
109
5
0
405,509
0
W
Neith
10,187
463
65
3
0
341,289
0
L
Olorun
9,739
443
63
3
0
301,106
1
L
Heimdallr
10,509
478
74
3
0
386,837
1
W
Arachne
16,010
728
184
8
0
556,774
0
W
Chaac
9,822
446
31
1
0
420,522
1
L
Baron Samedi
7,177
326
30
1
0
163,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role