Player Matchup

Tsukuyomi
Tsukuyomi
GeezyTwoTimes
Tsukuyomi
Level 13
God Stats
2W - 3L
1,274 SR
Queue Stats
7W - 11L
1,095 Elo+
Party 1
Ymir
Ymir
TrIPPay Manh
Ymir
Level 26
God Stats
1W - 1L
1,721 SR
Queue Stats
40W - 31L
1,170 Elo+
Solo
Ares
Ares
Vargish
Ares
Level 15
God Stats
0W - 2L
1,199 SR
Queue Stats
55W - 74L
1,095 Elo+
Party 2
Achilles
Achilles
Vio_Fiasco
Achilles
Level 5
God Stats
3W - 7L
1,129 SR
Queue Stats
7W - 16L
875 Elo+
Party 1
Baron Samedi
Baron Samedi
wolradom
Baron Samedi
Level 14
God Stats
2W - 4L
1,289 SR
Queue Stats
26W - 57L
1,032 Elo+
Party 2
Team Averages
Level 15
1,322 SR
1,053 Elo+

VS

Team Averages
Level 23
1,307 SR
1,194 Elo+
Aphrodite
Aphrodite
FIVE-STAR-REGENT
Aphrodite
Level 29
God Stats
16W - 15L
1,497 SR
Queue Stats
91W - 104L
1,183 Elo+
Solo
Yemoja
Yemoja
Klent SouthWood
Yemoja
Level 28
God Stats
2W - 4L
1,230 SR
Queue Stats
97W - 127L
1,168 Elo+
Solo
Neith
Neith
Master Miah5488
Neith
Level 13
God Stats
5W - 8L
1,258 SR
Queue Stats
27W - 33L
1,132 Elo+
Solo
Kali
Kali
MikloelGringo113
Kali
Level 29
God Stats
2W - 2L
1,277 SR
Queue Stats
44W - 42L
1,343 Elo+
Solo
Hou Yi
Hou Yi
Osornio3181
Hou Yi
Level 17
God Stats
2W - 0L
1,272 SR
Queue Stats
56W - 56L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GeezyTwoTimes
Tsukuyomi
20
6 / 6 / 6
13,171
488
20,462
26,372
11,212
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 7 / 2
11,213
415
8,982
25,432
18,975
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
Vargish
Ares
14
0 / 8 / 4
10,755
398
4,902
32,776
23,687
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Achilles
Vio_Fiasco
Achilles
18
5 / 7 / 3
11,452
424
23,140
29,900
17,246
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
wolradom
Baron Samedi
12
1 / 6 / 3
8,892
329
2,774
9,374
3,927
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
20
9 / 4 / 13
14,742
546
27,155
21,816
10,679
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
2 / 0 / 9
13,492
500
16,132
20,737
11,021
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
4 / 4 / 5
13,367
495
14,458
17,814
7,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8
0 / 1 / 3
9,831
364
664
5,109
1,364
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
18
17 / 7 / 6
14,096
522
32,375
30,676
12,462
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
13
Kills
32
34
Deaths
16
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
9
4
13
3.88
L
Tsukuyomi
GeezyTwoTimes
Tsukuyomi
6
6
6
1.5
W
2
0
9
6.5
W
4
4
5
1.63
W
0
1
3
1.5
W
Hou Yi
17
7
6
2.86
L
1
7
2
0.29
L
Ares
Vargish
Ares
0
8
4
0.25
L
Achilles
Vio_Fiasco
Achilles
5
7
3
0.93
L
Baron Samedi
wolradom
Baron Samedi
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,260
Damage
90,784
123,854
Taken
96,152
75,047
Mitigated
43,375
13,073
Healing
53,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
27,155
4,987
16,263
13,467
21,816
10,679
6,283
6,243
15,573
85,274
0
L
Tsukuyomi
GeezyTwoTimes
Tsukuyomi
20,462
4,682
0
3,019
26,372
11,212
2,010
8,435
17,937
0
77,880
W
16,132
3,400
4,228
3,985
20,737
11,021
1,295
2,984
17,753
83,135
0
W
14,458
8,182
0
7,446
17,814
7,849
1,504
2,594
15,220
0
84,647
W
664
293
74
2,194
5,109
1,364
727
0
5,109
0
18,142
W
Hou Yi
32,375
18,991
0
6,299
30,676
12,462
8,370
5,193
25,483
0
80,300
L
8,982
900
0
2,464
25,432
18,975
0
15,309
10,123
68,188
0
L
Ares
Vargish
Ares
4,902
564
233
2,779
32,776
23,687
174
10,551
22,225
31,479
0
L
Achilles
Vio_Fiasco
Achilles
23,140
9,044
0
2,975
29,900
17,246
0
7,845
22,055
0
69,080
L
Baron Samedi
wolradom
Baron Samedi
2,774
242
589
1,014
9,374
3,927
950
1,147
8,227
18,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,483
Gold Earned
65,528
376
Minions Killed
490
0
Camps Cleared
0
1,614,739
Distance Traveled
1,714,304
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,742
546
131
5
0
467,351
0
L
Tsukuyomi
13,171
488
106
4
0
380,988
0
W
Yemoja
13,492
500
137
5
0
400,127
9
W
Neith
13,367
495
111
4
0
321,653
0
W
Kali
9,831
364
37
1
0
140,513
0
W
Hou Yi
14,096
522
74
3
0
384,660
3
L
Ymir
11,213
415
116
4
0
300,600
1
L
Ares
10,755
398
41
2
0
313,500
0
L
Achilles
11,452
424
92
3
0
465,755
1
L
Baron Samedi
8,892
329
21
1
0
153,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role