Player Matchup

Thor
Thor
Idkaname213
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 57L
1,534 Elo+
Solo
Set
Set
OBL1TER8TE
Set
Level 29
God Stats
2W - 2L
1,669 SR
Queue Stats
107W - 65L
1,610 Elo+
Solo
Anubis
Anubis
ODoughBoiO2133
Anubis
Level 29
God Stats
4W - 9L
1,376 SR
Queue Stats
138W - 135L
1,303 Elo+
Solo
Chang'e
Chang'e
SamuraiX6985
Chang'e
Level 22
God Stats
42W - 39L
1,552 SR
Queue Stats
112W - 132L
1,498 Elo+
Solo
Olorun
Olorun
TICHSIX
Olorun
Level 24
God Stats
6W - 5L
1,756 SR
Queue Stats
75W - 104L
1,314 Elo+
Solo
Team Averages
Level 24
1,571 SR
1,452 Elo+

VS

Team Averages
Level 15
1,438 SR
1,515 Elo+
Ra
Ra
ElTuetue204
Ra
Level 22
God Stats
2W - 3L
1,265 SR
Queue Stats
34W - 28L
1,648 Elo+
Solo
Nemesis
Nemesis
Elanglkido
Nemesis
Level 28
God Stats
4W - 4L
1,302 SR
Queue Stats
95W - 97L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
L-Roy_Jenki-23
Sun Wukong
Level 3
God Stats
7W - 6L
1,625 SR
Queue Stats
13W - 10L
1,586 Elo+
Solo
Bellona
Bellona
TpgJoker
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,565 Elo+
Solo
Kukulkan
Kukulkan
the-tourne9
Kukulkan
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,682
614
1,574
4,069
964
Mace

Mace

+10
Physical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 1 / 0
3,095
516
866
2,017
657
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

4
0 / 1 / 0
2,931
489
673
1,015
302
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
SamuraiX6985
Chang'e
2
0 / 1 / 0
2,817
470
426
924
118
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
TICHSIX
Olorun
4
0 / 2 / 0
3,041
507
1,038
1,558
360
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 4
3,856
643
934
2,075
570
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Nemesis
Elanglkido
Nemesis
6
2 / 0 / 3
4,370
728
1,943
3,641
782
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
L-Roy_Jenki-23
Sun Wukong
8
1 / 0 / 0
4,443
741
1,361
2,324
913
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
TpgJoker
Bellona
7
4 / 0 / 0
4,460
743
881
2,637
1,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Kukulkan
the-tourne9
Kukulkan
4
0 / 1 / 1
3,355
559
384
1,776
468

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
7
7
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
Nemesis
Elanglkido
Nemesis
2
0
3
3.5
L
1
2
0
0.5
W
Sun Wukong
L-Roy_Jenki-23
Sun Wukong
1
0
0
1
L
0
1
0
0
L
0
1
0
0
L
Chang'e
SamuraiX6985
Chang'e
0
1
0
0
L
Olorun
TICHSIX
Olorun
0
2
0
0
W
Bellona
TpgJoker
Bellona
4
0
0
4
W
Kukulkan
the-tourne9
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,577
Damage
5,503
9,583
Taken
12,453
2,401
Mitigated
3,743
2,597
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
934
124
457
1,450
2,075
570
452
337
1,738
13,964
0
W
Nemesis
Elanglkido
Nemesis
1,943
933
0
1,753
3,641
782
0
562
3,079
0
12,322
L
1,574
593
0
998
4,069
964
0
421
3,648
0
15,569
W
Sun Wukong
L-Roy_Jenki-23
Sun Wukong
1,361
342
0
1,175
2,324
913
0
0
2,199
0
19,070
L
866
448
0
1,035
2,017
657
0
0
1,842
0
7,291
L
673
40
89
196
1,015
302
0
96
919
3,141
0
L
Chang'e
SamuraiX6985
Chang'e
426
66
0
246
924
118
0
177
747
2,652
0
L
Olorun
TICHSIX
Olorun
1,038
756
0
33
1,558
360
0
624
934
8,012
0
W
Bellona
TpgJoker
Bellona
881
270
0
510
2,637
1,010
201
533
2,104
0
12,996
W
Kukulkan
the-tourne9
Kukulkan
384
238
0
0
1,776
468
243
705
1,071
3,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,566
Gold Earned
20,484
65
Minions Killed
125
0
Camps Cleared
0
301,563
Distance Traveled
574,426
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,856
643
24
4
0
117,644
1
W
Nemesis
4,370
728
22
4
0
121,144
1
L
Thor
3,682
614
27
5
0
94,757
0
W
Sun Wukong
4,443
741
47
8
0
109,779
1
L
Set
3,095
516
16
3
0
49,520
0
L
Anubis
2,931
489
7
1
0
43,014
0
L
Chang'e
2,817
470
3
1
0
48,399
0
L
Olorun
3,041
507
12
2
0
65,873
0
W
Bellona
4,460
743
24
4
0
125,531
1
W
Kukulkan
3,355
559
8
1
0
100,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role