Player Matchup

Nox
Nox
NeRf____oMeGa
Nox
Level 28
God Stats
6W - 3L
1,888 SR
Queue Stats
118W - 99L
1,458 Elo+
Solo
Thor
Thor
Sevade
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,341 Elo+
Solo
Sol
Sol
TylerCullen93
Sol
Level 28
God Stats
6W - 3L
1,711 SR
Queue Stats
75W - 65L
1,604 Elo+
Solo
Cthulhu
Cthulhu
geedeekee
Cthulhu
Level 16
God Stats
50W - 47L
1,352 SR
Queue Stats
96W - 105L
1,429 Elo+
Solo
Heimdallr
Heimdallr
ur boi surf
Heimdallr
Level 29
God Stats
3W - 8L
1,500 SR
Queue Stats
212W - 221L
1,496 Elo+
Solo
Team Averages
Level 21
1,590 SR
1,466 Elo+

VS

Team Averages
Level 11
1,615 SR
1,420 Elo+
Tsukuyomi
Tsukuyomi
CONSUMEDARKNES2
Tsukuyomi
Level 16
God Stats
7W - 4L
1,911 SR
Queue Stats
16W - 8L
1,690 Elo+
Solo
Horus
Horus
PharaohsDream
Horus
Level 18
God Stats
1W - 2L
1,446 SR
Queue Stats
26W - 15L
1,644 Elo+
Party 1
Kukulkan
Kukulkan
Tatemono
Kukulkan
Level 3
God Stats
2W - 1L
1,719 SR
Queue Stats
8W - 17L
1,671 Elo+
Solo
Ymir
Ymir
havemywaywithyou
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,205 Elo+
Party 1
Ra
Ra
martinc1982
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
889 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 1
9,391
494
11,399
12,862
3,642
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
Sevade
Thor
14
9 / 5 / 3
9,871
520
11,026
19,451
5,967
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 9 / 2
8,076
425
9,821
14,028
3,529
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
geedeekee
Cthulhu
8
0 / 7 / 3
6,390
336
1,419
11,396
4,143
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
ur boi surf
Heimdallr
12
1 / 6 / 3
8,309
437
6,383
14,227
3,721
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CONSUMEDARKNES2
Tsukuyomi
19
15 / 0 / 9
13,501
711
26,556
14,968
7,235
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
9 / 2 / 12
10,760
566
7,990
16,165
16,998
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Tatemono
Kukulkan
14
3 / 7 / 1
9,563
503
6,253
9,854
3,999
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 3 / 11
11,620
612
12,661
17,851
17,003
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 6 / 1
7,716
406
967
6,106
1,760
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
18
Kills
33
33
Deaths
18
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CONSUMEDARKNES2
Tsukuyomi
15
0
9
19.5
L
7
6
1
1.25
W
9
2
12
7.5
L
Thor
Sevade
Thor
9
5
3
2.1
W
Kukulkan
Tatemono
Kukulkan
3
7
1
0.5
L
1
9
2
0.22
L
Cthulhu
geedeekee
Cthulhu
0
7
3
0.21
W
6
3
11
3.83
W
0
6
1
0.08
L
Heimdallr
ur boi surf
Heimdallr
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,048
Damage
54,427
71,964
Taken
64,944
21,002
Mitigated
46,995
9,717
Healing
21,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CONSUMEDARKNES2
Tsukuyomi
26,556
6,251
0
9,407
14,968
7,235
2,528
3,507
11,461
0
119,600
L
11,399
1,665
0
1,326
12,862
3,642
595
2,748
10,014
46,136
0
W
7,990
3,727
3,368
6,475
16,165
16,998
1,374
6,348
9,817
0
24,499
L
Thor
Sevade
Thor
11,026
3,275
0
2,055
19,451
5,967
0
3,762
15,499
0
60,785
W
Kukulkan
Tatemono
Kukulkan
6,253
1,430
0
0
9,854
3,999
1,932
4,570
5,284
41,100
0
L
9,821
4,266
0
2,564
14,028
3,529
1,635
6,494
7,409
42,603
0
L
Cthulhu
geedeekee
Cthulhu
1,419
97
405
412
11,396
4,143
48
2,378
8,966
6,886
0
W
12,661
1,298
0
530
17,851
17,003
695
6,984
10,867
64,250
0
W
967
157
195
1,323
6,106
1,760
0
1,594
4,512
17,288
0
L
Heimdallr
ur boi surf
Heimdallr
6,383
2,370
0
2,955
14,227
3,721
1,181
4,499
9,628
0
43,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,037
Gold Earned
53,160
340
Minions Killed
405
0
Camps Cleared
0
1,515,693
Distance Traveled
1,728,682
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,501
711
155
8
0
440,857
0
L
Nox
9,391
494
84
4
0
349,053
1
W
Horus
10,760
566
41
2
0
442,374
0
L
Thor
9,871
520
89
5
0
344,840
1
W
Kukulkan
9,563
503
83
4
0
266,041
0
L
Sol
8,076
425
94
5
0
279,407
1
L
Cthulhu
6,390
336
12
1
0
203,318
0
W
Ymir
11,620
612
99
5
0
365,581
4
W
Ra
7,716
406
27
1
0
213,829
0
L
Heimdallr
8,309
437
61
3
0
339,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role