Player Matchup

Thor
Thor
BLACK TITAN XXl
Thor
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 50L
1,206 Elo+
Solo
Tyr
Tyr
WrathfulTbone80
Tyr
Level 148
God Stats
0W - 2L
1,489 SR
Queue Stats
277W - 402L
1,156 Elo+
Solo
Scylla
Scylla
agoundjine
Scylla
Level 16
God Stats
0W - 1L
1,283 SR
Queue Stats
4W - 14L
1,080 Elo+
Solo
Team Averages
Level 74
1,424 SR
1,147 Elo+

VS

Team Averages
Level 45
1,312 SR
1,166 Elo+
Odin
Odin
LegndaryBigT
Odin
Level 14
God Stats
7W - 22L
1,219 SR
Queue Stats
10W - 26L
1,103 Elo+
Solo
Hel
Hel
MyGrayFate
Hel
Level 61
God Stats
5W - 7L
1,354 SR
Queue Stats
36W - 52L
1,164 Elo+
Solo
Ymir
Ymir
jokermassacre
Ymir
Level 60
God Stats
9W - 10L
1,363 SR
Queue Stats
44W - 49L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,900
590
3,353
8,566
3,138
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 1
6,413
641
5,046
10,026
7,725
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
agoundjine
Scylla
6
0 / 6 / 0
5,405
541
178
4,172
1,226
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 8
7,538
754
2,774
5,990
2,111
10
1 / 0 / 11
7,136
714
3,949
2,291
608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 1 / 6
8,402
840
9,038
8,669
3,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
13
14
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
5
1
8
9
W
1
0
11
6.5
L
1
3
1
0.5
L
Scylla
agoundjine
Scylla
0
6
0
0
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,577
Damage
15,761
22,764
Taken
16,950
12,089
Mitigated
6,678
2,778
Healing
9,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,353
752
0
448
8,566
3,138
0
5,793
2,773
0
17,647
W
2,774
844
0
0
5,990
2,111
0
111
5,804
0
7,365
W
3,949
293
5,042
1,493
2,291
608
600
127
2,114
19,148
0
L
5,046
1,907
0
2,330
10,026
7,725
0
5,155
4,871
0
16,720
L
Scylla
agoundjine
Scylla
178
178
0
0
4,172
1,226
0
2,071
2,101
733
0
W
9,038
2,334
147
3,200
8,669
3,959
110
0
8,502
29,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,718
Gold Earned
23,076
49
Minions Killed
88
0
Camps Cleared
0
393,611
Distance Traveled
557,144
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,900
590
35
4
0
154,867
0
W
Odin
7,538
754
8
1
0
174,760
0
W
Hel
7,136
714
38
4
0
203,436
0
L
Tyr
6,413
641
13
1
0
173,684
1
L
Scylla
5,405
541
1
0
0
65,060
0
W
Ymir
8,402
840
42
4
0
178,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role