Player Matchup

Agni
Agni
AndreRaimundo
Agni
Level 24
God Stats
10W - 10L
1,627 SR
Queue Stats
86W - 72L
1,633 Elo+
Solo
Kukulkan
Kukulkan
KinYakults
Kukulkan
Level 20
God Stats
31W - 20L
1,550 SR
Queue Stats
72W - 60L
1,405 Elo+
Party 1
Chaac
Chaac
LaYQuinz
Chaac
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Quavel2
Cthulhu
Level 19
God Stats
41W - 32L
1,529 SR
Queue Stats
75W - 67L
1,405 Elo+
Party 1
Cupid
Cupid
Zephyr0z
Cupid
Level 18
God Stats
28W - 19L
1,526 SR
Queue Stats
68W - 55L
1,393 Elo+
Party 1
Team Averages
Level 24
1,546 SR
1,467 Elo+

VS

Team Averages
Level 14
1,406 SR
1,408 Elo+
Ah Puch
Ah Puch
Dishonored09
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 45L
1,538 Elo+
Solo
Thor
Thor
Pikachu297
Thor
Level 18
God Stats
0W - 4L
1,237 SR
Queue Stats
130W - 115L
1,344 Elo+
Solo
Ra
Ra
fonzj
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,278 Elo+
Solo
Nemesis
Nemesis
hellahorny
Nemesis
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 24L
1,500 Elo+
Solo
Izanami
Izanami
КотовБог
Izanami
Level 19
God Stats
4W - 9L
1,292 SR
Queue Stats
30W - 45L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 20
14,436
1,203
26,601
12,339
4,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
KinYakults
Kukulkan
19
4 / 1 / 23
12,232
1,019
21,211
11,908
4,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
LaYQuinz
Chaac
19
2 / 1 / 25
11,931
994
11,444
10,311
5,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Quavel2
Cthulhu
19
8 / 1 / 24
12,758
1,063
16,523
14,637
19,212
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cupid
Zephyr0z
Cupid
20
16 / 4 / 21
13,915
1,160
26,583
10,425
4,599
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

228

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dishonored09
Ah Puch
17
0 / 3 / 7
10,833
903
11,296
17,107
9,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 10 / 4
11,969
997
8,543
28,120
11,687
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
17
1 / 12 / 4
10,753
896
9,618
22,053
10,822
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
hellahorny
Nemesis
17
2 / 7 / 3
11,637
970
9,750
18,315
7,943
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 12 / 5
11,248
937
15,224
25,160
10,402
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
32
44
Kills
9
9
Deaths
44
113
Assists
23
Player
Kills
Deaths
Assists
KDA
W
14
2
20
12
L
Ah Puch
Dishonored09
Ah Puch
0
3
7
1.17
W
Kukulkan
KinYakults
Kukulkan
4
1
23
15.5
W
Chaac
LaYQuinz
Chaac
2
1
25
14.5
L
4
10
4
0.6
W
Cthulhu
Quavel2
Cthulhu
8
1
24
20
W
Cupid
Zephyr0z
Cupid
16
4
21
6.63
L
Ra
1
12
4
0.25
L
Nemesis
hellahorny
Nemesis
2
7
3
0.5
L
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,362
Damage
54,431
59,620
Taken
110,755
38,336
Mitigated
50,052
16,121
Healing
12,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,601
832
0
2,282
12,339
4,182
0
3,412
8,927
48,196
0
L
Ah Puch
Dishonored09
Ah Puch
11,296
883
975
1,653
17,107
9,198
0
10,163
6,944
41,173
0
W
Kukulkan
KinYakults
Kukulkan
21,211
2,551
620
752
11,908
4,476
0
4,762
7,146
42,927
0
W
Chaac
LaYQuinz
Chaac
11,444
884
1,235
3,890
10,311
5,867
0
3,963
6,348
0
20,605
L
8,543
634
0
364
28,120
11,687
0
17,960
10,160
0
18,828
W
Cthulhu
Quavel2
Cthulhu
16,523
685
1,346
546
14,637
19,212
0
5,834
8,803
25,827
0
W
Cupid
Zephyr0z
Cupid
26,583
19,537
2,643
2,807
10,425
4,599
0
2,943
7,482
0
44,258
L
Ra
9,618
1,093
1,363
4,325
22,053
10,822
0
13,421
8,632
28,428
0
L
Nemesis
hellahorny
Nemesis
9,750
2,791
0
2,446
18,315
7,943
0
8,739
9,576
0
34,322
L
15,224
10,646
255
621
25,160
10,402
0
14,052
11,108
0
38,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,272
Gold Earned
56,440
230
Minions Killed
219
3
Camps Cleared
15
1,098,143
Distance Traveled
954,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,436
1,203
51
4
1
243,193
0
L
Ah Puch
10,833
903
63
5
1
168,690
0
W
Kukulkan
12,232
1,019
61
5
1
218,953
0
W
Chaac
11,931
994
23
2
0
241,540
0
L
Thor
11,969
997
8
1
0
213,944
0
W
Cthulhu
12,758
1,063
42
4
0
228,184
0
W
Cupid
13,915
1,160
53
4
1
166,273
0
L
Ra
10,753
896
48
4
0
174,463
0
L
Nemesis
11,637
970
51
4
12
210,476
0
L
Izanami
11,248
937
49
4
2
186,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role