Player Matchup

Cthulhu
Cthulhu
GrimSyther
Cthulhu
Level 28
God Stats
17W - 14L
1,452 SR
Queue Stats
33W - 39L
1,297 Elo+
Party 2
Loki
Loki
MyPielieIsGroot
Loki
Level 116
God Stats
13W - 10L
1,493 SR
Queue Stats
117W - 157L
1,373 Elo+
Party 2
Merlin
Merlin
Stroebie
Merlin
Level 28
God Stats
13W - 10L
1,398 SR
Queue Stats
70W - 91L
1,378 Elo+
Party 2
Team Averages
Level 57
1,448 SR
1,349 Elo+

VS

Team Averages
Level 20
1,489 SR
1,329 Elo+
Ra
Ra
RuHastası
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,378 Elo+
Party 1
Neith
Neith
SroTroness
Neith
Level 12
God Stats
1W - 1L
1,498 SR
Queue Stats
7W - 14L
1,299 Elo+
Party 1
Ymir
Ymir
pRoNational
Ymir
Level 18
God Stats
14W - 18L
1,470 SR
Queue Stats
16W - 27L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GrimSyther
Cthulhu
12
1 / 0 / 4
8,796
628
10,588
7,646
3,340
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 2 / 1
9,622
687
6,618
7,810
5,992
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Stroebie
Merlin
13
0 / 0 / 5
8,925
638
10,855
5,629
2,087
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
7,877
563
4,937
8,473
2,961
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
10
0 / 2 / 2
7,663
547
3,609
10,906
3,532
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 0
8,190
585
3,400
11,997
9,442
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
5
Kills
2
2
Deaths
5
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GrimSyther
Cthulhu
1
0
4
3
W
4
2
1
2.25
L
0
1
2
1
L
Neith
0
2
2
0.5
W
Merlin
Stroebie
Merlin
0
0
5
2.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,061
Damage
11,946
21,085
Taken
31,376
11,419
Mitigated
15,935
6,834
Healing
13,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GrimSyther
Cthulhu
10,588
163
647
2,316
7,646
3,340
0
2,656
4,990
31,852
0
W
6,618
456
0
1,952
7,810
5,992
0
3,420
4,390
0
42,906
L
4,937
359
6,136
3,817
8,473
2,961
0
6,636
1,787
39,309
0
L
Neith
3,609
1,122
1,185
2,033
10,906
3,532
0
7,461
3,020
0
18,904
W
Merlin
Stroebie
Merlin
10,855
39
0
1,919
5,629
2,087
0
2,354
3,275
63,155
0
L
3,400
446
0
0
11,997
9,442
0
7,375
4,383
9,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,343
Gold Earned
23,730
198
Minions Killed
111
0
Camps Cleared
0
790,569
Distance Traveled
780,864
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,796
628
53
4
0
262,576
1
W
Loki
9,622
687
60
4
0
259,952
3
L
Ra
7,877
563
62
4
0
279,898
5
L
Neith
7,663
547
40
3
0
229,457
4
W
Merlin
8,925
638
85
6
0
268,041
3
L
Ymir
8,190
585
9
1
0
271,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role