Player Matchup

Chaac
Chaac
CalekReal
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,100 Elo+
Party 1
Fenrir
Fenrir
Kuba388310
Fenrir
Level 8
God Stats
6W - 18L
1,081 SR
Queue Stats
6W - 20L
1,011 Elo+
Party 1
Scylla
Scylla
LeviYT
Scylla
Level 22
God Stats
1W - 8L
1,250 SR
Queue Stats
4W - 20L
1,000 Elo+
Party 1
Team Averages
Level 12
1,277 SR
1,037 Elo+

VS

Team Averages
Level 55
1,562 SR
1,285 Elo+
Artemis
Artemis
Heilwig
Artemis
Level 18
God Stats
3W - 1L
1,490 SR
Queue Stats
5W - 7L
1,219 Elo+
Solo
Hercules
Hercules
Ramovento
Hercules
Level 125
God Stats
8W - 9L
1,696 SR
Queue Stats
44W - 37L
1,519 Elo+
Solo
Agni
Agni
mimers19
Agni
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 20L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CalekReal
Chaac
20
2 / 2 / 18
18,749
568
29,520
35,180
52,505
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Kuba388310
Fenrir
20
13 / 8 / 7
20,163
611
25,755
29,530
14,389
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
LeviYT
Scylla
20
6 / 5 / 12
19,155
580
39,035
28,132
11,609
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Heilwig
Artemis
20
7 / 6 / 8
21,298
645
25,362
34,416
37,429
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
Ramovento
Hercules
20
7 / 5 / 6
20,606
624
26,616
43,134
57,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
20
1 / 10 / 7
17,139
519
18,783
34,919
16,087
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
36
21
Kills
15
15
Deaths
21
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
CalekReal
Chaac
2
2
18
5.5
W
Artemis
Heilwig
Artemis
7
6
8
1.83
L
Fenrir
Kuba388310
Fenrir
13
8
7
2.06
L
Scylla
LeviYT
Scylla
6
5
12
2.4
W
Hercules
Ramovento
Hercules
7
5
6
2
W
Agni
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,310
Damage
70,761
92,842
Taken
112,469
78,503
Mitigated
110,878
29,116
Healing
17,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CalekReal
Chaac
29,520
5,048
0
15,257
35,180
52,505
546
8,425
26,755
0
104,603
W
Artemis
Heilwig
Artemis
25,362
10,815
0
0
34,416
37,429
134
10,153
23,809
1,001
89,815
L
Fenrir
Kuba388310
Fenrir
25,755
7,748
0
3,114
29,530
14,389
669
7,001
22,529
0
58,788
L
Scylla
LeviYT
Scylla
39,035
4,877
420
10,325
28,132
11,609
2,694
5,673
22,459
139,629
0
W
Hercules
Ramovento
Hercules
26,616
7,892
0
12,062
43,134
57,362
1,675
13,194
29,413
0
95,019
W
Agni
18,783
893
0
5,454
34,919
16,087
786
15,781
18,813
110,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,067
Gold Earned
59,043
264
Minions Killed
306
0
Camps Cleared
0
1,710,074
Distance Traveled
1,562,464
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
18,749
568
77
2
0
597,196
1
W
Artemis
21,298
645
100
3
0
532,920
5
L
Fenrir
20,163
611
34
1
0
596,335
2
L
Scylla
19,155
580
153
5
0
516,543
1
W
Hercules
20,606
624
93
3
0
603,910
1
W
Agni
17,139
519
113
3
0
425,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role