Player Matchup

Fenrir
Fenrir
Balllack
Fenrir
Level 153
God Stats
0W - 2L
1,485 SR
Queue Stats
23W - 21L
1,547 Elo+
Solo
King Arthur
King Arthur
ChiírooN
King Arthur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Daniel Cria
Olorun
Level 87
God Stats
19W - 15L
1,534 SR
Queue Stats
515W - 604L
1,355 Elo+
Party 2
Eset
Eset
PLD Kalled
Eset
Level 79
God Stats
8W - 15L
1,439 SR
Queue Stats
409W - 465L
1,455 Elo+
Party 2
He Bo
He Bo
S1Deadpool
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 118
1,492 SR
1,471 Elo+

VS

Team Averages
Level 117
1,534 SR
1,489 Elo+
Horus
Horus
AnneHale
Horus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
HighMath
Medusa
Level 145
God Stats
4W - 1L
1,616 SR
Queue Stats
316W - 265L
1,635 Elo+
Party 1
Ao Kuang
Ao Kuang
KerreK
Ao Kuang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Potaats
Khepri
Level 109
God Stats
10W - 10L
1,553 SR
Queue Stats
222W - 249L
1,472 Elo+
Solo
Hades
Hades
VitorGWS
Hades
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 159L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Balllack
Fenrir
6
1 / 1 / 0
4,575
508
576
6,593
2,381
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
ChiírooN
King Arthur
3
0 / 2 / 0
3,593
399
709
1,702
789
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
8
1 / 4 / 2
4,899
544
2,464
5,822
1,307
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 2 / 0
5,207
579
3,320
3,015
656
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
6
0 / 3 / 2
4,488
499
2,420
4,282
959
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AnneHale
Horus
10
1 / 2 / 2
5,904
656
4,464
6,500
2,640
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
HighMath
Medusa
10
6 / 0 / 1
6,541
727
5,413
3,428
1,102
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
KerreK
Ao Kuang
9
4 / 0 / 1
5,806
645
2,742
5,366
1,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
Potaats
Khepri
8
1 / 2 / 3
5,314
590
1,419
4,218
1,830
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
VitorGWS
Hades
9
0 / 0 / 2
5,286
587
158
3,709
1,193
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
12
12
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
AnneHale
Horus
1
2
2
1
L
Fenrir
Balllack
Fenrir
1
1
0
1
L
King Arthur
ChiírooN
King Arthur
0
2
0
0
L
Olorun
1
4
2
0.5
W
Medusa
HighMath
Medusa
6
0
1
6.5
W
Ao Kuang
KerreK
Ao Kuang
4
0
1
4.5
L
2
2
0
1
W
Khepri
Potaats
Khepri
1
2
3
1.25
L
He Bo
0
3
2
0.33
W
Hades
VitorGWS
Hades
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,489
Damage
14,196
21,414
Taken
23,221
6,092
Mitigated
8,426
3,882
Healing
9,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AnneHale
Horus
4,464
2,586
0
1,926
6,500
2,640
0
3,183
3,317
0
34,696
L
Fenrir
Balllack
Fenrir
576
358
0
1,016
6,593
2,381
0
861
5,732
0
16,726
L
King Arthur
ChiírooN
King Arthur
709
91
0
84
1,702
789
0
1,161
541
0
3,933
L
Olorun
2,464
1,359
292
1,291
5,822
1,307
0
330
5,492
18,388
0
W
Medusa
HighMath
Medusa
5,413
2,341
0
750
3,428
1,102
836
1,197
2,231
0
29,789
W
Ao Kuang
KerreK
Ao Kuang
2,742
621
0
2,679
5,366
1,661
388
1,478
3,813
20,711
0
L
3,320
352
225
322
3,015
656
0
197
2,818
19,297
0
W
Khepri
Potaats
Khepri
1,419
260
0
1,000
4,218
1,830
80
1,264
2,954
14,223
0
L
He Bo
2,420
404
0
652
4,282
959
0
1,770
2,512
11,105
0
W
Hades
VitorGWS
Hades
158
66
40
2,674
3,709
1,193
0
1,082
2,627
23,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,762
Gold Earned
28,851
150
Minions Killed
245
0
Camps Cleared
0
688,386
Distance Traveled
849,872
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,904
656
65
7
0
169,990
0
L
Fenrir
4,575
508
37
4
0
178,595
2
L
King Arthur
3,593
399
7
1
0
49,402
1
L
Olorun
4,899
544
33
4
0
168,213
0
W
Medusa
6,541
727
56
6
0
189,109
2
W
Ao Kuang
5,806
645
49
5
0
153,188
4
L
Eset
5,207
579
43
5
0
159,879
4
W
Khepri
5,314
590
26
3
0
173,014
0
L
He Bo
4,488
499
30
3
0
132,297
1
W
Hades
5,286
587
49
5
0
164,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role