Player Matchup

Sun Wukong
Sun Wukong
EX-IAexia
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,223 Elo+
Solo
Neith
Neith
Jfizzle_33
Neith
Level 6
God Stats
1W - 3L
1,053 SR
Queue Stats
1W - 3L
1,064 Elo+
Solo
Cthulhu
Cthulhu
MihaiManescu
Cthulhu
Level 11
God Stats
5W - 7L
1,238 SR
Queue Stats
17W - 31L
1,166 Elo+
Solo
Ganesha
Ganesha
OneLowTime
Ganesha
Level 27
God Stats
80W - 65L
1,542 SR
Queue Stats
152W - 160L
1,290 Elo+
Solo
Nu Wa
Nu Wa
kaiburt
Nu Wa
Level 26
God Stats
7W - 4L
1,405 SR
Queue Stats
45W - 48L
1,300 Elo+
Solo
Team Averages
Level 15
1,348 SR
1,209 Elo+

VS

Team Averages
Level 16
1,456 SR
1,238 Elo+
Chernobog
Chernobog
 
Chernobog
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
NeededColt85694
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
934 Elo+
Solo
Zeus
Zeus
WolfCamper
Zeus
Level 14
God Stats
43W - 34L
1,329 SR
Queue Stats
179W - 185L
1,272 Elo+
Solo
Hades
Hades
nanorojo472
Hades
Level 27
God Stats
18W - 15L
1,449 SR
Queue Stats
80W - 74L
1,241 Elo+
Solo
Cthulhu
Cthulhu
william35
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EX-IAexia
Sun Wukong
19
5 / 8 / 13
13,974
932
14,025
23,680
22,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Neith
20
13 / 6 / 8
14,477
965
15,398
15,960
6,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
MihaiManescu
Cthulhu
20
4 / 3 / 16
14,275
952
9,601
16,117
7,071
Ganesha
OneLowTime
Ganesha
20
1 / 3 / 24
15,046
1,003
22,889
31,789
51,971
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
kaiburt
Nu Wa
20
8 / 7 / 15
15,249
1,017
37,622
19,405
9,437
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

89

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
9 / 2 / 10
16,075
1,072
29,942
22,834
7,003
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
16
0 / 3 / 2
11,045
736
786
5,087
1,518
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 4 / 8
15,594
1,040
24,647
15,983
5,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 9 / 9
15,986
1,066
34,771
30,088
13,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
william35
Cthulhu
19
1 / 13 / 7
13,138
876
6,889
31,383
9,602

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
63
31
Kills
27
27
Deaths
31
76
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
9
2
10
7
W
Sun Wukong
EX-IAexia
Sun Wukong
5
8
13
1.44
W
Neith
13
6
8
2.83
W
Cthulhu
MihaiManescu
Cthulhu
4
3
16
4
L
Hachiman
0
3
2
0.33
W
Ganesha
OneLowTime
Ganesha
1
3
24
4.33
L
8
4
8
3
W
Nu Wa
kaiburt
Nu Wa
8
7
15
2.21
L
9
9
9
1.5
L
Cthulhu
william35
Cthulhu
1
13
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,535
Damage
97,035
106,951
Taken
105,375
98,363
Mitigated
37,315
7,501
Healing
14,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
29,942
24,756
790
4,687
22,834
7,003
0
16,590
6,244
0
80,510
W
Sun Wukong
EX-IAexia
Sun Wukong
14,025
2,701
0
593
23,680
22,916
0
13,266
10,414
0
21,305
W
Neith
15,398
10,453
0
1,008
15,960
6,968
0
13,122
2,838
0
22,368
W
Cthulhu
MihaiManescu
Cthulhu
9,601
413
1,737
0
16,117
7,071
0
12,774
3,343
34,067
0
L
Hachiman
786
361
0
0
5,087
1,518
0
3,721
1,366
0
2,286
W
Ganesha
OneLowTime
Ganesha
22,889
517
0
0
31,789
51,971
0
18,315
13,474
40,510
0
L
24,647
5,713
0
1,390
15,983
5,929
0
9,506
6,452
53,763
0
W
Nu Wa
kaiburt
Nu Wa
37,622
15,281
775
3,388
19,405
9,437
0
8,830
10,575
82,117
0
L
34,771
3,656
718
5,226
30,088
13,263
0
17,981
12,107
68,097
0
L
Cthulhu
william35
Cthulhu
6,889
307
1,204
0
31,383
9,602
0
22,314
9,069
29,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,021
Gold Earned
71,838
257
Minions Killed
296
0
Camps Cleared
1
1,210,958
Distance Traveled
942,633
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
16,075
1,072
86
6
0
243,762
0
W
Sun Wukong
13,974
932
22
1
0
237,642
0
W
Neith
14,477
965
23
2
0
240,554
0
W
Cthulhu
14,275
952
89
6
0
277,340
0
L
Hachiman
11,045
736
3
0
0
32,030
0
W
Ganesha
15,046
1,003
10
1
0
284,372
0
L
Zeus
15,594
1,040
75
5
1
208,703
0
W
Nu Wa
15,249
1,017
113
8
0
171,050
3
L
Hades
15,986
1,066
99
7
0
245,348
0
L
Cthulhu
13,138
876
33
2
0
212,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role