Player Matchup

Discordia
Discordia
Chelzor
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,435 Elo+
Solo
Xing Tian
Xing Tian
DrakielN
Xing Tian
Level 26
God Stats
43W - 23L
1,705 SR
Queue Stats
107W - 89L
1,541 Elo+
Solo
Hera
Hera
Kit7y
Hera
Level 25
God Stats
12W - 10L
1,586 SR
Queue Stats
136W - 118L
1,445 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZerGulM
Cu Chulainn
Level 128
God Stats
8W - 1L
1,672 SR
Queue Stats
129W - 135L
1,437 Elo+
Party 1
Neith
Neith
popochkashmelya
Neith
Level 8
God Stats
5W - 3L
1,414 SR
Queue Stats
22W - 16L
1,424 Elo+
Party 1
Team Averages
Level 43
1,575 SR
1,456 Elo+

VS

Team Averages
Level 21
1,402 SR
1,415 Elo+
Loki
Loki
Budiii1018
Loki
Level 13
God Stats
3W - 7L
1,339 SR
Queue Stats
10W - 12L
1,399 Elo+
Solo
Hera
Hera
Jeliboncu
Hera
Level 27
God Stats
19W - 27L
1,454 SR
Queue Stats
71W - 63L
1,463 Elo+
Solo
Neith
Neith
N1NJAM
Neith
Level 28
God Stats
18W - 25L
1,425 SR
Queue Stats
211W - 206L
1,364 Elo+
Solo
Yemoja
Yemoja
ZweiZArGaiNL
Yemoja
Level 12
God Stats
0W - 2L
1,293 SR
Queue Stats
9W - 18L
1,374 Elo+
Solo
Aphrodite
Aphrodite
沉鱼之美
Aphrodite
Level 26
God Stats
23W - 13L
1,500 SR
Queue Stats
168W - 138L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chelzor
Discordia
18
5 / 2 / 15
11,646
1,059
16,507
6,808
2,625
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
DrakielN
Xing Tian
18
3 / 2 / 12
11,283
1,026
10,672
25,144
26,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
Kit7y
Hera
17
3 / 3 / 11
11,129
1,012
11,197
7,561
3,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
ZerGulM
Cu Chulainn
19
12 / 2 / 9
13,407
1,219
27,536
16,055
17,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
0 / 0 / 15
10,301
936
9,214
4,512
1,807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

239

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 4
10,881
989
8,374
17,355
7,513
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
16
1 / 6 / 5
10,303
937
17,377
17,507
7,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
N1NJAM
Neith
16
4 / 4 / 2
11,096
1,009
14,288
14,601
7,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
16
1 / 3 / 3
10,690
972
8,213
17,595
17,805
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
沉鱼之美
Aphrodite
16
0 / 3 / 4
10,357
942
4,039
12,408
11,092
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
23
Kills
9
9
Deaths
23
62
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
Discordia
Chelzor
Discordia
5
2
15
6.25
W
Xing Tian
DrakielN
Xing Tian
3
2
12
4.5
L
Hera
1
6
5
0.58
W
Hera
Kit7y
Hera
3
3
11
2.83
L
Neith
N1NJAM
Neith
4
4
2
1.25
W
Cu Chulainn
ZerGulM
Cu Chulainn
12
2
9
8.25
L
Yemoja
1
3
3
0.83
W
0
0
15
7.5
L
Aphrodite
沉鱼之美
Aphrodite
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,126
Damage
52,291
60,080
Taken
79,466
51,594
Mitigated
50,925
9,196
Healing
16,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,374
2,794
0
113
17,355
7,513
0
7,312
9,943
0
31,127
W
Discordia
Chelzor
Discordia
16,507
1,272
240
310
6,808
2,625
0
3,765
3,043
37,838
0
W
Xing Tian
DrakielN
Xing Tian
10,672
655
473
7,305
25,144
26,352
0
9,451
14,205
25,875
0
L
Hera
17,377
4,577
1,795
2,708
17,507
7,446
0
9,784
7,649
36,810
0
W
Hera
Kit7y
Hera
11,197
2,899
0
0
7,561
3,206
0
5,461
2,100
36,580
0
L
Neith
N1NJAM
Neith
14,288
8,409
0
628
14,601
7,069
0
5,997
8,579
0
39,409
W
Cu Chulainn
ZerGulM
Cu Chulainn
27,536
3,920
0
0
16,055
17,604
0
8,663
7,392
2,652
46,772
L
Yemoja
8,213
1,973
3,781
1,691
17,595
17,805
0
8,278
9,167
23,865
0
W
9,214
1,640
0
868
4,512
1,807
0
2,289
2,223
0
20,141
L
Aphrodite
沉鱼之美
Aphrodite
4,039
597
2,164
3,144
12,408
11,092
0
7,697
4,629
11,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,766
Gold Earned
53,327
211
Minions Killed
187
6
Camps Cleared
5
1,149,556
Distance Traveled
1,094,472
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,881
989
51
5
3
225,882
0
W
Discordia
11,646
1,059
63
6
1
235,154
0
W
Xing Tian
11,283
1,026
21
2
0
259,321
2
L
Hera
10,303
937
42
4
0
234,796
0
W
Hera
11,129
1,012
68
6
1
195,044
0
L
Neith
11,096
1,009
43
4
0
201,826
0
W
Cu Chulainn
13,407
1,219
36
3
3
257,518
0
L
Yemoja
10,690
972
29
3
2
188,003
1
W
Neith
10,301
936
23
2
1
202,519
0
L
Aphrodite
10,357
942
22
2
0
243,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role