Player Matchup

Neith
Neith
ProfessorDryhump
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Thor
Thor
Thetruefatz
Thor
Level 28
God Stats
1W - 4L
1,329 SR
Queue Stats
120W - 164L
1,172 Elo+
Solo
Bellona
Bellona
deadsell
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,239 Elo+
Party 1
Izanami
Izanami
platinum---
Izanami
Level 24
God Stats
0W - 2L
1,504 SR
Queue Stats
31W - 52L
1,204 Elo+
Party 1
Pele
Pele
stinky005
Pele
Level 18
God Stats
5W - 7L
1,371 SR
Queue Stats
6W - 15L
1,158 Elo+
Solo
Team Averages
Level 19
1,441 SR
1,255 Elo+

VS

Team Averages
Level 18
1,359 SR
1,212 Elo+
Hun Batz
Hun Batz
CorruptedReaper_
Hun Batz
Level 18
God Stats
1W - 3L
1,260 SR
Queue Stats
3W - 11L
772 Elo+
Solo
Nemesis
Nemesis
MalUm666eNAch
Nemesis
Level 15
God Stats
27W - 28L
1,427 SR
Queue Stats
107W - 127L
1,204 Elo+
Solo
King Arthur
King Arthur
TheTrueChuck
King Arthur
Level 29
God Stats
5W - 4L
1,107 SR
Queue Stats
32W - 27L
1,061 Elo+
Solo
Olorun
Olorun
kor jin6670
Olorun
Level 26
God Stats
6W - 6L
1,500 SR
Queue Stats
82W - 80L
1,525 Elo+
Solo
Kukulkan
Kukulkan
mikemantenopolis
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 2
13,050
522
25,269
20,053
8,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 9 / 1
10,032
401
8,835
18,225
6,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
deadsell
Bellona
14
0 / 1 / 2
8,477
339
6,281
16,612
7,923
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
platinum---
Izanami
15
1 / 3 / 0
9,475
379
2,391
8,309
4,062
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
14
2 / 10 / 3
9,523
381
8,053
18,953
7,203
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 7
13,295
532
12,389
17,167
6,796
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
19
2 / 1 / 4
12,765
511
3,896
10,480
4,582
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
TheTrueChuck
King Arthur
19
8 / 3 / 12
13,340
534
16,229
25,996
26,655
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
20
9 / 1 / 2
15,773
631
25,831
29,235
15,473
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

8
0 / 6 / 4
8,969
359
613
4,820
1,575
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
14
Kills
27
27
Deaths
15
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
4
7
2.88
W
Nemesis
2
1
4
4
L
7
4
2
2
W
King Arthur
TheTrueChuck
King Arthur
8
3
12
4.67
L
4
9
1
0.5
L
Bellona
deadsell
Bellona
0
1
2
1
W
Olorun
9
1
2
10
W
0
6
4
0.33
L
Izanami
platinum---
Izanami
1
3
0
0.33
L
Pele
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,829
Damage
58,958
82,152
Taken
87,698
34,742
Mitigated
55,081
21,203
Healing
42,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,389
3,908
0
4,550
17,167
6,796
4,222
0
17,167
0
69,510
W
Nemesis
3,896
485
443
1,192
10,480
4,582
2,242
1,299
9,181
0
50,082
L
25,269
9,731
756
6,934
20,053
8,812
516
5,256
14,347
0
115,818
W
King Arthur
TheTrueChuck
King Arthur
16,229
1,292
0
13,105
25,996
26,655
499
1,667
24,329
0
50,802
L
8,835
2,719
0
678
18,225
6,742
0
3,279
14,621
0
48,249
L
Bellona
deadsell
Bellona
6,281
1,290
468
7,658
16,612
7,923
0
10,680
5,907
0
27,515
W
Olorun
25,831
15,803
0
23,366
29,235
15,473
4,592
1,228
28,007
172,604
0
W
613
284
0
0
4,820
1,575
0
0
4,820
7,823
0
L
Izanami
platinum---
Izanami
2,391
1,221
425
864
8,309
4,062
597
4,543
3,716
0
44,536
L
Pele
8,053
3,262
0
3,420
18,953
7,203
267
2,686
15,942
0
41,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,557
Gold Earned
64,142
436
Minions Killed
502
0
Camps Cleared
0
2,011,122
Distance Traveled
1,963,885
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,295
532
101
4
0
476,705
1
W
Nemesis
12,765
511
113
5
0
510,469
0
L
Neith
13,050
522
159
6
0
424,009
2
W
King Arthur
13,340
534
62
2
0
441,888
0
L
Thor
10,032
401
73
3
0
418,950
2
L
Bellona
8,477
339
37
1
0
428,780
4
W
Olorun
15,773
631
216
9
0
417,628
5
W
Kukulkan
8,969
359
10
0
0
117,195
3
L
Izanami
9,475
379
112
4
0
390,427
3
L
Pele
9,523
381
55
2
0
348,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role