Player Matchup

Cthulhu
Cthulhu
Andrubius
Cthulhu
Level 126
God Stats
92W - 75L
1,548 SR
Queue Stats
244W - 251L
1,480 Elo+
Party 1
Poseidon
Poseidon
BADChild13
Poseidon
Level 128
God Stats
7W - 7L
1,634 SR
Queue Stats
422W - 393L
1,562 Elo+
Party 1
Hou Yi
Hou Yi
ZayDaProphet-_-
Hou Yi
Level 97
God Stats
15W - 11L
1,500 SR
Queue Stats
89W - 97L
1,469 Elo+
Solo
Team Averages
Level 117
1,561 SR
1,504 Elo+

VS

Team Averages
Level 127
1,687 SR
1,518 Elo+
Chang'e
Chang'e
FeaR Cadette
Chang'e
Level 119
God Stats
1W - 1L
1,516 SR
Queue Stats
36W - 30L
1,464 Elo+
Party 2
Chaac
Chaac
PrestigeTactics
Chaac
Level 104
God Stats
0W - 2L
1,937 SR
Queue Stats
17W - 15L
1,520 Elo+
Party 2
Fenrir
Fenrir
the faded monk
Fenrir
Level 159
God Stats
5W - 4L
1,607 SR
Queue Stats
155W - 170L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andrubius
Cthulhu
20
1 / 8 / 13
16,127
576
14,582
27,846
35,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Poseidon
BADChild13
Poseidon
20
7 / 5 / 10
18,759
670
28,447
20,344
9,242
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
9 / 8 / 8
18,018
644
30,353
24,246
11,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FeaR Cadette
Chang'e
20
10 / 8 / 7
17,802
636
21,810
28,436
16,053
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 4 / 11
17,294
618
24,863
33,064
43,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 5 / 8
17,093
610
15,226
36,963
44,894
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
47
17
Kills
21
21
Deaths
17
31
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Andrubius
Cthulhu
1
8
13
0.94
W
Poseidon
BADChild13
Poseidon
7
5
10
2.4
L
Chang'e
FeaR Cadette
Chang'e
10
8
7
1.69
L
5
4
11
2.63
W
9
8
8
1.63
L
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,382
Damage
61,899
72,436
Taken
98,463
57,110
Mitigated
104,588
16,336
Healing
41,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Andrubius
Cthulhu
14,582
508
1,327
2,819
27,846
35,896
73
6,875
20,211
57,920
0
W
Poseidon
BADChild13
Poseidon
28,447
4,145
0
10,086
20,344
9,242
955
5,727
14,217
145,576
0
L
Chang'e
FeaR Cadette
Chang'e
21,810
983
6,596
11,349
28,436
16,053
533
10,838
17,598
80,453
0
L
24,863
3,692
0
14,433
33,064
43,641
202
16,389
16,675
0
139,662
W
30,353
17,509
0
2,104
24,246
11,972
2,180
9,516
14,254
0
94,760
L
15,226
1,021
0
8,752
36,963
44,894
47
15,971
20,992
0
75,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,904
Gold Earned
52,189
322
Minions Killed
301
0
Camps Cleared
0
1,494,301
Distance Traveled
1,499,710
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,127
576
74
3
0
491,840
1
W
Poseidon
18,759
670
155
6
0
578,588
1
L
Chang'e
17,802
636
71
3
0
445,719
1
L
Chaac
17,294
618
164
6
0
549,538
0
W
Hou Yi
18,018
644
93
3
0
423,873
4
L
Fenrir
17,093
610
66
2
0
504,453
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role