Player Matchup

Scylla
Scylla
Lamilama
Scylla
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,410 Elo+
Party 1
Pele
Pele
Paucio
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
eusuntbbes
Ymir
Level 6
God Stats
1W - 4L
1,329 SR
Queue Stats
1W - 6L
1,290 Elo+
Party 1
Team Averages
Level 41
1,443 SR
1,400 Elo+

VS

Team Averages
Level 81
1,391 SR
1,405 Elo+
Set
Set
Antirivet
Set
Level 23
God Stats
35W - 37L
1,479 SR
Queue Stats
117W - 127L
1,354 Elo+
Solo
Nu Wa
Nu Wa
CHENIBOOD
Nu Wa
Level 129
God Stats
3W - 1L
1,510 SR
Queue Stats
50W - 67L
1,422 Elo+
Solo
Apollo
Apollo
wancyy
Apollo
Level 90
God Stats
3W - 6L
1,184 SR
Queue Stats
77W - 97L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lamilama
Scylla
14
4 / 6 / 4
10,298
644
6,841
10,138
2,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
Paucio
Pele
14
5 / 7 / 1
11,251
703
6,391
11,311
3,107
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 5 / 6
9,898
619
2,925
13,892
10,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 8
10,811
676
8,310
10,878
3,835
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
CHENIBOOD
Nu Wa
16
5 / 2 / 11
11,984
749
10,681
6,028
1,874
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
wancyy
Apollo
16
8 / 3 / 8
12,056
754
9,900
8,696
3,648
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
9
Kills
16
18
Deaths
10
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
5
8
1.4
W
Nu Wa
CHENIBOOD
Nu Wa
5
2
11
5.25
L
Scylla
Lamilama
Scylla
4
6
4
1
L
Pele
Paucio
Pele
5
7
1
0.79
L
0
5
6
0.6
W
Apollo
wancyy
Apollo
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,157
Damage
28,891
35,341
Taken
25,602
16,790
Mitigated
9,357
1,199
Healing
4,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,310
3,107
0
2,814
10,878
3,835
113
5,580
5,298
0
44,862
W
Nu Wa
CHENIBOOD
Nu Wa
10,681
2,319
0
767
6,028
1,874
1,173
2,131
3,897
59,237
0
L
Scylla
Lamilama
Scylla
6,841
206
0
807
10,138
2,755
552
3,240
6,898
59,441
0
L
Pele
Paucio
Pele
6,391
872
0
392
11,311
3,107
156
4,193
7,118
0
28,157
L
2,925
502
0
0
13,892
10,928
252
3,313
10,579
17,845
0
W
Apollo
wancyy
Apollo
9,900
5,058
0
1,249
8,696
3,648
2,034
2,220
6,476
0
50,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,447
Gold Earned
34,851
168
Minions Killed
199
0
Camps Cleared
0
815,739
Distance Traveled
876,896
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,811
676
53
3
0
293,433
3
W
Nu Wa
11,984
749
68
4
0
284,929
6
L
Scylla
10,298
644
94
6
0
275,621
2
L
Pele
11,251
703
39
2
0
249,511
6
L
Ymir
9,898
619
35
2
0
290,607
1
W
Apollo
12,056
754
78
5
0
298,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role