Player Matchup

Merlin
Merlin
Jolly Ch33s3
Merlin
Level 27
God Stats
8W - 11L
1,488 SR
Queue Stats
9W - 13L
1,220 Elo+
Party 1
Ra
Ra
Sauceyboss_
Ra
Level 20
God Stats
3W - 8L
1,429 SR
Queue Stats
4W - 11L
1,030 Elo+
Party 1
Izanami
Izanami
stoopidmom
Izanami
Level 28
God Stats
8W - 10L
1,447 SR
Queue Stats
48W - 84L
1,204 Elo+
Party 1
Team Averages
Level 25
1,455 SR
1,151 Elo+

VS

Team Averages
Level 22
1,295 SR
1,088 Elo+
Loki
Loki
BossKaoss
Loki
Level 28
God Stats
6W - 8L
1,500 SR
Queue Stats
29W - 38L
1,029 Elo+
Solo
Hel
Hel
OmbreMoon
Hel
Level 30
God Stats
17W - 27L
1,419 SR
Queue Stats
79W - 108L
1,253 Elo+
Solo
Ymir
Ymir
REMSES94
Ymir
Level 8
God Stats
0W - 1L
967 SR
Queue Stats
1W - 9L
981 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
7 / 4 / 4
11,652
777
8,792
6,414
1,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 6 / 6
9,981
665
6,888
8,597
1,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
stoopidmom
Izanami
14
2 / 3 / 8
10,254
684
6,617
9,917
3,025
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
11 / 5 / 2
10,961
731
12,626
14,452
5,512
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 7
10,014
668
7,624
13,909
5,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
7
0 / 7 / 1
7,838
523
0
8,667
5,189
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
12
Kills
13
13
Deaths
15
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
11
5
2
2.4
W
Merlin
7
4
4
2.25
L
2
3
7
1.83
L
Ymir
0
7
1
0.07
W
3
6
6
1
W
Izanami
stoopidmom
Izanami
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,297
Damage
20,250
24,928
Taken
37,028
5,631
Mitigated
16,276
4,701
Healing
14,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
12,626
2,285
465
2,232
14,452
5,512
0
8,983
5,469
0
43,945
W
Merlin
8,792
129
0
0
6,414
1,442
1,056
1,539
4,875
15,540
0
L
7,624
144
4,087
7,223
13,909
5,575
375
5,077
8,832
47,803
0
L
Ymir
0
0
0
219
8,667
5,189
58
2,508
6,159
15,253
0
W
6,888
47
1,763
1,863
8,597
1,164
0
1,220
7,377
18,821
0
W
Izanami
stoopidmom
Izanami
6,617
4,305
0
1,075
9,917
3,025
2,267
4,913
5,004
0
49,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,887
Gold Earned
28,813
131
Minions Killed
131
0
Camps Cleared
0
867,480
Distance Traveled
755,030
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,961
731
45
3
0
305,389
2
W
Merlin
11,652
777
17
1
0
248,379
0
L
Hel
10,014
668
73
5
0
282,793
0
L
Ymir
7,838
523
13
1
0
166,848
0
W
Ra
9,981
665
18
1
0
312,561
0
W
Izanami
10,254
684
96
6
0
306,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role