Player Matchup

Bacchus
Bacchus
Ese_Snickers
Bacchus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 143L
1,308 Elo+
Party 1
Anhur
Anhur
Mandozer5000
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 95L
1,303 Elo+
Party 1
Cernunnos
Cernunnos
Wicked Belial
Cernunnos
Level 49
God Stats
2W - 2L
1,572 SR
Queue Stats
225W - 263L
1,336 Elo+
Solo
Kali
Kali
WorkbleTrash
Kali
Level 47
God Stats
1W - 6L
1,660 SR
Queue Stats
140W - 163L
1,218 Elo+
Solo
Bakasura
Bakasura
vastrom
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,215 Elo+
Solo
Team Averages
Level 63
1,546 SR
1,276 Elo+

VS

Team Averages
Level 120
1,582 SR
1,336 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Oakforesttiger
Bastet
Level 83
God Stats
6W - 3L
1,722 SR
Queue Stats
216W - 209L
1,424 Elo+
Solo
Chaac
Chaac
RisingSerenity
Chaac
Level 75
God Stats
5W - 2L
1,695 SR
Queue Stats
179W - 218L
1,333 Elo+
Solo
Olorun
Olorun
TheMARTINIKID
Olorun
Level 146
God Stats
10W - 6L
1,526 SR
Queue Stats
316W - 338L
1,326 Elo+
Solo
Nemesis
Nemesis
punkmaen
Nemesis
Level 146
God Stats
2W - 1L
1,467 SR
Queue Stats
75W - 125L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ese_Snickers
Bacchus
17
2 / 3 / 8
9,577
684
8,192
11,081
12,185
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 3 / 8
10,059
719
8,535
10,582
4,689
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Wicked Belial
Cernunnos
18
6 / 7 / 11
10,489
749
15,845
15,017
6,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 8 / 2
9,782
699
7,048
13,554
5,798
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
vastrom
Bakasura
16
5 / 7 / 7
10,473
748
8,729
13,803
6,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
9 / 3 / 16
12,496
893
17,338
16,525
7,486
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
11 / 4 / 10
11,908
851
13,574
10,914
4,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 4 / 17
10,750
768
9,812
16,227
15,817
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 4 / 11
11,022
787
9,447
12,528
5,649
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
punkmaen
Nemesis
11
0 / 6 / 11
8,564
612
2,666
8,261
2,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
93
21
Kills
28
28
Deaths
21
36
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
3
16
5.67
L
Bacchus
Ese_Snickers
Bacchus
2
3
8
2
L
3
3
8
2.33
W
11
4
10
4
W
3
4
17
2.88
W
5
4
11
2.63
L
Cernunnos
Wicked Belial
Cernunnos
6
7
11
1.64
L
5
8
2
0.75
W
Nemesis
punkmaen
Nemesis
0
6
11
0.92
L
Bakasura
vastrom
Bakasura
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,349
Damage
52,837
64,037
Taken
64,455
35,340
Mitigated
36,248
16,279
Healing
26,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,338
4,871
1,716
8,559
16,525
7,486
2,552
2,013
14,057
47,258
0
L
Bacchus
Ese_Snickers
Bacchus
8,192
284
1,749
3,249
11,081
12,185
0
4,225
6,787
14,955
0
L
8,535
4,414
1,632
3,078
10,582
4,689
210
4,032
6,500
0
25,910
W
13,574
5,979
1,944
1,215
10,914
4,416
913
674
9,794
0
21,894
W
9,812
1,180
152
6,016
16,227
15,817
506
2,579
12,923
277
22,929
W
9,447
4,240
2,796
2,823
12,528
5,649
1,744
991
11,310
32,287
0
L
Cernunnos
Wicked Belial
Cernunnos
15,845
7,233
270
2,900
15,017
6,565
0
6,479
8,363
0
36,064
L
7,048
2,786
69
1,140
13,554
5,798
0
6,532
6,897
0
12,658
W
Nemesis
punkmaen
Nemesis
2,666
1,231
144
880
8,261
2,880
0
1,422
6,749
0
2,991
L
Bakasura
vastrom
Bakasura
8,729
6,209
407
1,785
13,803
6,103
0
5,794
7,909
0
13,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,380
Gold Earned
54,740
143
Minions Killed
130
0
Camps Cleared
0
1,183,488
Distance Traveled
1,154,733
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,496
893
61
4
0
254,881
3
L
Bacchus
9,577
684
9
1
0
295,811
1
L
Anhur
10,059
719
52
4
0
251,352
0
W
Bastet
11,908
851
15
1
0
274,380
0
W
Chaac
10,750
768
18
1
0
239,780
0
W
Olorun
11,022
787
35
3
0
237,793
0
L
Cernunnos
10,489
749
34
2
0
182,751
1
L
Kali
9,782
699
33
2
0
224,123
1
W
Nemesis
8,564
612
1
0
0
147,899
0
L
Bakasura
10,473
748
15
1
0
229,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role