Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Caspaselll
Ah Muzen Cab
Level 25
God Stats
9W - 8L
1,587 SR
Queue Stats
29W - 25L
1,333 Elo+
Party 1
Merlin
Merlin
gress_thanes
Merlin
Level 15
God Stats
3W - 13L
1,278 SR
Queue Stats
3W - 20L
1,020 Elo+
Solo
Odin
Odin
ltzz Vivid
Odin
Level 59
God Stats
3W - 1L
1,571 SR
Queue Stats
73W - 74L
1,321 Elo+
Party 1
Team Averages
Level 33
1,479 SR
1,225 Elo+

VS

Team Averages
Level 12
1,403 SR
1,131 Elo+
Heimdallr
Heimdallr
Prdrdave
Heimdallr
Level 10
God Stats
8W - 3L
1,192 SR
Queue Stats
81W - 94L
1,163 Elo+
Solo
Cerberus
Cerberus
crackfueledpanda
Cerberus
Level 18
God Stats
1W - 7L
1,466 SR
Queue Stats
2W - 8L
1,088 Elo+
Party 2
Sun Wukong
Sun Wukong
m3tr0Terrel
Sun Wukong
Level 7
God Stats
0W - 6L
1,550 SR
Queue Stats
1W - 6L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Caspaselll
Ah Muzen Cab
19
16 / 4 / 11
14,995
750
29,650
14,301
5,110
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
16
5 / 3 / 15
13,081
654
11,551
8,031
2,690
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
7 / 1 / 15
13,843
692
14,544
18,454
17,104
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Prdrdave
Heimdallr
13
0 / 9 / 4
10,933
547
9,316
23,006
7,975
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 8 / 3
11,221
561
8,254
22,343
23,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
m3tr0Terrel
Sun Wukong
13
6 / 11 / 0
12,196
610
10,099
25,694
26,382
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
28
Kills
7
8
Deaths
28
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Caspaselll
Ah Muzen Cab
16
4
11
5.38
L
Heimdallr
Prdrdave
Heimdallr
0
9
4
0.22
L
1
8
3
0.31
W
Merlin
5
3
15
4.17
W
7
1
15
14.5
L
Sun Wukong
m3tr0Terrel
Sun Wukong
6
11
0
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,745
Damage
27,669
40,786
Taken
71,043
24,904
Mitigated
58,151
9,752
Healing
8,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Caspaselll
Ah Muzen Cab
29,650
15,422
0
6,387
14,301
5,110
1,398
2,436
11,018
0
75,995
L
Heimdallr
Prdrdave
Heimdallr
9,316
4,571
708
2,359
23,006
7,975
306
2,738
20,268
0
37,547
L
8,254
247
561
2,139
22,343
23,794
0
3,733
18,610
32,778
0
W
Merlin
11,551
274
0
123
8,031
2,690
1,679
1,452
6,579
44,467
0
W
14,544
3,910
831
2,411
18,454
17,104
411
4,382
13,332
0
42,603
L
Sun Wukong
m3tr0Terrel
Sun Wukong
10,099
2,200
973
1,516
25,694
26,382
0
5,080
20,614
0
42,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,919
Gold Earned
34,350
177
Minions Killed
153
0
Camps Cleared
0
1,249,045
Distance Traveled
852,062
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,995
750
94
5
0
406,252
1
L
Heimdallr
10,933
547
51
3
0
257,721
0
L
Cerberus
11,221
561
40
2
0
297,717
1
W
Merlin
13,081
654
44
2
0
313,626
0
W
Odin
13,843
692
39
2
0
529,167
1
L
Sun Wukong
12,196
610
62
3
0
296,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role