Player Matchup

Cthulhu
Cthulhu
Asuryan
Cthulhu
Level 80
God Stats
2W - 4L
1,530 SR
Queue Stats
53W - 58L
1,567 Elo+
Party 2
Loki
Loki
Bonin
Loki
Level 67
God Stats
1W - 2L
1,436 SR
Queue Stats
13W - 15L
1,463 Elo+
Party 2
Scylla
Scylla
beaginator
Scylla
Level 89
God Stats
14W - 8L
1,624 SR
Queue Stats
43W - 37L
1,588 Elo+
Party 2
Artemis
Artemis
winterskilodge
Artemis
Level 57
God Stats
0W - 4L
1,474 SR
Queue Stats
34W - 33L
1,511 Elo+
Party 2
Team Averages
Level 73
1,516 SR
1,532 Elo+

VS

Team Averages
Level 94
1,496 SR
1,519 Elo+
Thanatos
Thanatos
Dimintia
Thanatos
Level 128
God Stats
3W - 2L
1,584 SR
Queue Stats
17W - 14L
1,651 Elo+
Party 1
Odin
Odin
Pengunius
Odin
Level 58
God Stats
1W - 1L
1,315 SR
Queue Stats
2W - 5L
1,353 Elo+
Party 1
Hades
Hades
SenpaiSpooky662
Hades
Level 142
God Stats
1W - 0L
1,795 SR
Queue Stats
23W - 21L
1,617 Elo+
Party 1
Olorun
Olorun
shnails
Olorun
Level 48
God Stats
1W - 0L
1,291 SR
Queue Stats
3W - 4L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asuryan
Cthulhu
19
3 / 5 / 9
12,948
719
9,064
12,250
11,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
Bonin
Loki
18
2 / 7 / 10
12,606
700
6,061
12,508
4,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
beaginator
Scylla
20
9 / 4 / 3
14,650
814
18,954
9,187
3,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 5 / 8
12,733
707
10,504
13,184
4,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dimintia
Thanatos
20
12 / 5 / 2
14,352
797
15,373
16,296
6,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
18
1 / 2 / 5
12,325
685
4,207
16,211
18,740
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 5 / 7
13,343
741
12,827
16,983
14,033
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
shnails
Olorun
18
2 / 4 / 7
11,923
662
7,878
15,184
7,857
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
42
16
Kills
21
21
Deaths
16
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Asuryan
Cthulhu
3
5
9
1.5
L
Loki
Bonin
Loki
2
7
10
1
W
Thanatos
Dimintia
Thanatos
12
5
2
2.6
W
Odin
1
2
5
1.75
W
6
5
7
1.9
L
Scylla
beaginator
Scylla
9
4
3
2.63
W
Olorun
shnails
Olorun
2
4
7
1.38
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,583
Damage
40,285
47,129
Taken
64,674
23,825
Mitigated
47,386
2,978
Healing
26,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Asuryan
Cthulhu
9,064
711
143
657
12,250
11,774
852
6,689
5,561
35,533
0
L
Loki
Bonin
Loki
6,061
1,763
0
250
12,508
4,044
0
4,878
7,630
0
30,702
W
Thanatos
Dimintia
Thanatos
15,373
4,294
0
11,426
16,296
6,756
0
7,199
9,097
0
58,919
W
Odin
4,207
404
0
948
16,211
18,740
1,327
7,504
8,707
0
33,742
W
12,827
1,039
1,259
5,675
16,983
14,033
1,122
8,027
8,956
65,277
0
L
Scylla
beaginator
Scylla
18,954
1,046
0
650
9,187
3,143
1,318
3,559
5,628
61,609
0
W
Olorun
shnails
Olorun
7,878
3,967
1,888
5,568
15,184
7,857
971
6,202
8,982
36,761
0
L
10,504
5,727
0
1,278
13,184
4,864
1,278
5,601
7,583
0
35,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,937
Gold Earned
51,943
257
Minions Killed
284
6
Camps Cleared
19
1,314,602
Distance Traveled
1,323,017
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,948
719
49
3
0
349,512
3
L
Loki
12,606
700
42
2
2
327,160
3
W
Thanatos
14,352
797
63
4
10
342,927
3
W
Odin
12,325
685
73
4
0
338,966
1
W
Hades
13,343
741
99
6
7
317,596
1
L
Scylla
14,650
814
112
6
3
355,606
2
W
Olorun
11,923
662
49
3
2
323,528
2
L
Artemis
12,733
707
54
3
1
282,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role