Player Matchup

Fenrir
Fenrir
ATS FLUX
Fenrir
Level 54
God Stats
1W - 0L
1,212 SR
Queue Stats
108W - 116L
1,349 Elo+
Party 1
Chaac
Chaac
Exelcix
Chaac
Level 42
God Stats
9W - 6L
1,593 SR
Queue Stats
124W - 120L
1,313 Elo+
Party 1
Chernobog
Chernobog
JaggedNightmare
Chernobog
Level 79
God Stats
8W - 7L
1,448 SR
Queue Stats
253W - 294L
1,387 Elo+
Solo
Team Averages
Level 58
1,418 SR
1,350 Elo+

VS

Team Averages
Level 110
1,445 SR
1,374 Elo+
Hercules
Hercules
Bartholomew4797
Hercules
Level 63
God Stats
1W - 2L
1,495 SR
Queue Stats
291W - 260L
1,376 Elo+
Party 2
Janus
Janus
DOOL811230
Janus
Level 143
God Stats
7W - 12L
1,389 SR
Queue Stats
770W - 907L
1,367 Elo+
Solo
Heimdallr
Heimdallr
RenegadeGA1
Heimdallr
Level 124
God Stats
1W - 3L
1,449 SR
Queue Stats
392W - 379L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ATS FLUX
Fenrir
10
3 / 7 / 5
9,675
645
4,836
9,343
3,377
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
Exelcix
Chaac
14
2 / 0 / 9
10,011
667
7,332
10,284
10,364
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
JaggedNightmare
Chernobog
16
9 / 1 / 4
11,826
788
12,278
11,584
5,026
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
6 / 5 / 2
10,222
681
9,324
12,790
13,064
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Janus
10
0 / 3 / 5
8,477
565
3,592
4,920
1,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
RenegadeGA1
Heimdallr
12
2 / 6 / 5
9,453
630
7,871
12,004
3,875
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
14
Kills
8
8
Deaths
14
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ATS FLUX
Fenrir
3
7
5
0.79
L
Hercules
6
5
2
1.4
L
Janus
0
3
5
0.83
W
Chaac
Exelcix
Chaac
2
0
9
6.5
W
Chernobog
JaggedNightmare
Chernobog
9
1
4
11
L
Heimdallr
RenegadeGA1
Heimdallr
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,446
Damage
20,787
31,211
Taken
29,714
18,767
Mitigated
18,187
10,186
Healing
4,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ATS FLUX
Fenrir
4,836
758
159
916
9,343
3,377
0
1,228
7,939
0
25,832
L
Hercules
9,324
2,831
0
2,232
12,790
13,064
0
0
12,640
0
19,841
L
Janus
3,592
303
515
385
4,920
1,248
0
0
4,845
19,159
0
W
Chaac
Exelcix
Chaac
7,332
1,467
0
3,518
10,284
10,364
588
1,650
8,434
0
20,693
W
Chernobog
JaggedNightmare
Chernobog
12,278
9,440
123
5,470
11,584
5,026
2,582
1,328
10,135
0
64,083
L
Heimdallr
RenegadeGA1
Heimdallr
7,871
3,832
0
1,043
12,004
3,875
26
68
11,736
0
42,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,512
Gold Earned
28,152
129
Minions Killed
118
0
Camps Cleared
0
877,718
Distance Traveled
654,203
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,675
645
19
1
0
229,482
0
L
Hercules
10,222
681
18
1
0
262,651
0
L
Janus
8,477
565
41
3
0
146,818
3
W
Chaac
10,011
667
21
1
0
344,431
2
W
Chernobog
11,826
788
89
6
0
303,805
2
L
Heimdallr
9,453
630
59
4
0
244,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role