Player Matchup

Tyr
Tyr
MalevolenThrill
Tyr
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,268 Elo+
Solo
Sun Wukong
Sun Wukong
Sek9_Elite
Sun Wukong
Level 105
God Stats
11W - 7L
1,779 SR
Queue Stats
236W - 238L
1,350 Elo+
Party 2
Mercury
Mercury
SlurpGodUwU
Mercury
Level 24
God Stats
9W - 12L
1,464 SR
Queue Stats
132W - 128L
1,268 Elo+
Party 2
Team Averages
Level 48
1,581 SR
1,296 Elo+

VS

Team Averages
Level 22
1,363 SR
1,243 Elo+
Ymir
Ymir
BionicleJoe
Ymir
Level 15
God Stats
11W - 15L
1,382 SR
Queue Stats
13W - 17L
1,183 Elo+
Party 1
Cthulhu
Cthulhu
Dexegen
Cthulhu
Level 24
God Stats
2W - 6L
1,253 SR
Queue Stats
34W - 30L
1,281 Elo+
Party 1
Chaac
Chaac
TumorBloomer
Chaac
Level 27
God Stats
60W - 64L
1,453 SR
Queue Stats
115W - 104L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 16
16,348
605
16,741
30,147
28,883
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Sek9_Elite
Sun Wukong
20
12 / 0 / 15
17,568
651
29,215
28,521
45,676
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
SlurpGodUwU
Mercury
20
13 / 7 / 16
18,660
691
20,893
22,970
15,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 7
16,326
605
23,035
35,086
32,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Dexegen
Cthulhu
18
5 / 7 / 6
15,320
567
17,376
29,362
18,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 12 / 7
16,505
611
22,101
39,400
25,672
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
35
29
Kills
15
15
Deaths
29
47
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
10
7
0.75
L
Cthulhu
Dexegen
Cthulhu
5
7
6
1.14
W
4
8
16
1.5
W
Sun Wukong
Sek9_Elite
Sun Wukong
12
0
15
19.5
W
Mercury
SlurpGodUwU
Mercury
13
7
16
3
L
6
12
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,849
Damage
62,512
81,638
Taken
103,848
89,827
Mitigated
76,174
18,860
Healing
22,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,035
5,896
0
2,173
35,086
32,429
164
0
34,185
72,982
0
L
Cthulhu
Dexegen
Cthulhu
17,376
967
2,003
4,288
29,362
18,073
720
122
28,889
62,146
0
W
16,741
3,330
990
5,572
30,147
28,883
1,810
16,921
13,226
0
61,276
W
Sun Wukong
Sek9_Elite
Sun Wukong
29,215
6,202
0
6,881
28,521
45,676
576
12,977
15,544
0
82,331
W
Mercury
SlurpGodUwU
Mercury
20,893
9,486
0
5,417
22,970
15,268
1,731
11,565
11,405
0
91,131
L
22,101
5,409
0
13,689
39,400
25,672
563
441
38,331
1,026
77,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,576
Gold Earned
48,151
238
Minions Killed
209
0
Camps Cleared
0
1,438,040
Distance Traveled
1,308,161
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
16,326
605
77
3
0
408,289
1
L
Cthulhu
15,320
567
70
3
0
449,349
1
W
Tyr
16,348
605
66
2
0
422,754
0
W
Sun Wukong
17,568
651
67
2
0
504,646
3
W
Mercury
18,660
691
105
4
0
510,640
0
L
Chaac
16,505
611
62
2
0
450,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role