Player Matchup

Hel
Hel
AbaTheObject
Hel
Level 25
God Stats
31W - 39L
1,313 SR
Queue Stats
115W - 132L
1,195 Elo+
Solo
Yemoja
Yemoja
Kaytastrophe44
Yemoja
Level 5
God Stats
2W - 3L
1,295 SR
Queue Stats
2W - 6L
1,067 Elo+
Solo
Tsukuyomi
Tsukuyomi
ProvokedWolf01
Tsukuyomi
Level 33
God Stats
20W - 30L
1,252 SR
Queue Stats
143W - 175L
1,386 Elo+
Party 1
Bakasura
Bakasura
Solaegos
Bakasura
Level 12
God Stats
11W - 14L
1,308 SR
Queue Stats
48W - 79L
1,224 Elo+
Party 1
Izanami
Izanami
racistpanda420
Izanami
Level 12
God Stats
38W - 58L
1,413 SR
Queue Stats
80W - 123L
1,266 Elo+
Party 1
Team Averages
Level 17
1,316 SR
1,228 Elo+

VS

Team Averages
Level 10
1,321 SR
1,202 Elo+
Osiris
Osiris
AD322
Osiris
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,115 Elo+
Solo
Loki
Loki
CashlessGolem02
Loki
Level 16
God Stats
5W - 10L
1,279 SR
Queue Stats
10W - 16L
1,141 Elo+
Solo
Cthulhu
Cthulhu
DodusMaximus
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 25L
1,500 Elo+
Solo
Cerberus
Cerberus
HeartSharker
Cerberus
Level 5
God Stats
0W - 2L
1,141 SR
Queue Stats
1W - 8L
1,023 Elo+
Solo
Anubis
Anubis
deadmoy
Anubis
Level 17
God Stats
1W - 5L
1,183 SR
Queue Stats
15W - 28L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 10
10,168
484
10,904
13,011
3,136
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 2 / 6
9,900
471
5,475
11,277
3,656
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
ProvokedWolf01
Tsukuyomi
19
12 / 4 / 6
13,263
632
16,356
16,023
5,604
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
Solaegos
Bakasura
18
5 / 5 / 2
12,087
576
8,288
17,063
6,854
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
12 / 3 / 4
12,886
614
23,367
13,422
4,285
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AD322
Osiris
16
5 / 4 / 2
9,827
468
15,012
20,536
18,033
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 9 / 4
9,611
458
5,824
13,291
3,644
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
DodusMaximus
Cthulhu
15
4 / 7 / 1
10,042
478
6,876
15,018
10,717
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
HeartSharker
Cerberus
13
1 / 8 / 4
9,322
444
8,276
17,598
10,355
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
deadmoy
Anubis
17
5 / 7 / 2
10,628
506
13,902
17,978
9,008
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
32
Kills
18
18
Deaths
35
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Osiris
AD322
Osiris
5
4
2
1.5
W
2
4
10
1.75
L
3
9
4
0.56
L
Cthulhu
DodusMaximus
Cthulhu
4
7
1
0.64
L
Cerberus
HeartSharker
Cerberus
1
8
4
0.38
W
1
2
6
2
W
Tsukuyomi
ProvokedWolf01
Tsukuyomi
12
4
6
3.75
W
Bakasura
Solaegos
Bakasura
5
5
2
1.2
L
Anubis
deadmoy
Anubis
5
7
2
0.86
W
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,390
Damage
49,890
70,796
Taken
84,421
23,535
Mitigated
51,757
26,345
Healing
17,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AD322
Osiris
15,012
6,951
0
4,644
20,536
18,033
0
5,782
14,754
0
45,422
W
10,904
820
5,339
5,842
13,011
3,136
1,390
5,713
7,213
36,924
0
L
5,824
2,026
0
1,361
13,291
3,644
0
1,644
11,592
0
25,879
L
Cthulhu
DodusMaximus
Cthulhu
6,876
327
112
250
15,018
10,717
1,379
1,097
13,921
37,397
0
L
Cerberus
HeartSharker
Cerberus
8,276
619
0
3,352
17,598
10,355
0
3,630
13,968
34,849
0
W
5,475
589
754
102
11,277
3,656
324
3,465
7,587
28,299
0
W
Tsukuyomi
ProvokedWolf01
Tsukuyomi
16,356
6,589
0
4,498
16,023
5,604
2,762
6,307
9,648
0
83,410
W
Bakasura
Solaegos
Bakasura
8,288
5,689
0
5,412
17,063
6,854
3,618
6,981
10,007
0
42,987
L
Anubis
deadmoy
Anubis
13,902
1,051
0
7,604
17,978
9,008
509
4,226
13,239
81,253
0
W
23,367
18,699
0
4,398
13,422
4,285
7,975
6,588
6,788
0
78,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,304
Gold Earned
49,430
443
Minions Killed
385
0
Camps Cleared
0
1,811,156
Distance Traveled
1,487,620
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,827
468
76
4
0
325,987
0
W
Hel
10,168
484
51
2
0
360,666
2
L
Loki
9,611
458
30
1
0
274,324
3
L
Cthulhu
10,042
478
89
4
0
302,768
5
L
Cerberus
9,322
444
51
2
0
289,075
2
W
Yemoja
9,900
471
32
2
0
350,614
1
W
Tsukuyomi
13,263
632
103
5
0
389,601
4
W
Bakasura
12,087
576
121
6
0
380,179
4
L
Anubis
10,628
506
139
7
0
295,466
1
W
Izanami
12,886
614
136
6
0
330,096
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role