Player Matchup

Medusa
Medusa
JokeaWild
Medusa
Level 18
God Stats
25W - 17L
1,432 SR
Queue Stats
52W - 58L
1,084 Elo+
Party 2
Hera
Hera
ProBigDaddy2U
Hera
Level 26
God Stats
43W - 37L
1,338 SR
Queue Stats
71W - 74L
1,087 Elo+
Party 2
Nu Wa
Nu Wa
ThirdEYEgree
Nu Wa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,060 Elo+
Solo
Team Averages
Level 22
1,423 SR
1,077 Elo+

VS

Team Averages
Level 19
1,292 SR
926 Elo+
Nemesis
Nemesis
Buddahs Hands
Nemesis
Level 11
God Stats
0W - 3L
1,158 SR
Queue Stats
3W - 27L
837 Elo+
Party 1
Nu Wa
Nu Wa
MysariaRose
Nu Wa
Level 28
God Stats
3W - 10L
1,406 SR
Queue Stats
7W - 35L
980 Elo+
Solo
Sobek
Sobek
fender bender70
Sobek
Level 17
God Stats
1W - 6L
1,312 SR
Queue Stats
4W - 21L
959 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JokeaWild
Medusa
14
7 / 3 / 6
11,045
690
16,140
14,750
4,666
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
4 / 3 / 9
10,359
647
13,100
9,717
3,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 0 / 9
10,314
645
11,980
9,037
3,389
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
0 / 5 / 2
8,350
522
973
11,100
5,432
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

14
1 / 6 / 3
10,137
634
14,970
12,578
3,999
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 3 / 1
9,871
617
8,435
30,895
30,259
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
14
Kills
5
6
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
5
2
0.2
W
Medusa
JokeaWild
Medusa
7
3
6
3.33
L
1
6
3
0.42
W
4
3
9
2.83
W
3
0
9
7.5
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,220
Damage
24,378
33,504
Taken
54,573
11,394
Mitigated
39,690
13,383
Healing
8,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
973
262
0
143
11,100
5,432
94
6,090
5,010
0
7,157
W
Medusa
JokeaWild
Medusa
16,140
10,913
0
6,373
14,750
4,666
1,223
9,504
5,096
0
51,592
L
14,970
2,518
0
401
12,578
3,999
0
7,174
5,404
78,147
0
W
13,100
3,837
0
3,948
9,717
3,339
1,014
6,492
3,100
46,085
0
W
11,980
3,821
665
2,397
9,037
3,389
1,193
7,020
1,867
39,613
0
L
8,435
730
306
7,269
30,895
30,259
0
11,816
19,079
27,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,718
Gold Earned
28,358
181
Minions Killed
142
0
Camps Cleared
0
735,793
Distance Traveled
696,946
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,350
522
8
1
0
199,151
0
W
Medusa
11,045
690
71
4
0
250,157
0
L
Nu Wa
10,137
634
108
7
0
245,250
0
W
Hera
10,359
647
58
4
0
230,185
1
W
Nu Wa
10,314
645
52
3
0
255,451
2
L
Sobek
9,871
617
26
2
0
252,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role