Player Matchup

Cerberus
Cerberus
Platinum V
BTHD FRESH
Cerberus
Platinum V
Level 105
God Stats
17W - 19L
1,504 SR
Queue Stats
266W - 202L
1,694 MMR
Party 1
Achilles
Achilles
Diamond V
BTHD LACKED
Achilles
Diamond V
Level 115
God Stats
42W - 37L
1,663 SR
Queue Stats
342W - 262L
1,961 MMR
Party 1
Kukulkan
Kukulkan
Diamond I
BTHD WALLS
Kukulkan
Diamond I
Level 126
God Stats
4W - 6L
1,465 SR
Queue Stats
581W - 502L
2,262 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,544 SR
1,972 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 96
1,546 SR
1,847 MMR
Chang'e
Chang'e
Platinum I
Demon Dylan10Th
Chang'e
Platinum I
Level 111
God Stats
293W - 234L
1,663 SR
Queue Stats
493W - 477L
1,963 MMR
Party 2
Chaac
Chaac
Diamond IV
DreadAkatsuki
Chaac
Diamond IV
Level 138
God Stats
0W - 2L
1,474 SR
Queue Stats
397W - 276L
1,973 MMR
Party 2
Vamana
Vamana
Platinum V
GoPingYourself
Vamana
Platinum V
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 88L
1,604 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BTHD FRESH
Cerberus
19
3 / 2 / 13
15,696
604
25,289
25,861
35,649
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
BTHD LACKED
Achilles
20
11 / 2 / 5
17,008
654
24,601
26,912
39,666
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
BTHD WALLS
Kukulkan
18
3 / 6 / 4
15,049
579
13,920
16,793
7,709
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneCthulhuSobekAphroditeHel

VS

Bans
HeraCabrakanGaneshaKumbhakarnaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 3
14,804
569
18,700
23,094
8,585
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 5 / 2
14,120
543
19,098
31,633
34,563
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 5 / 4
15,089
580
19,767
27,503
28,773
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
17
Kills
9
10
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BTHD FRESH
Cerberus
3
2
13
4.75
W
Achilles
BTHD LACKED
Achilles
11
2
5
6.75
W
Kukulkan
BTHD WALLS
Kukulkan
3
6
4
0.83
L
3
7
3
0.64
L
2
5
2
0.6
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,810
Damage
57,565
69,566
Taken
82,230
83,024
Mitigated
71,921
15,730
Healing
36,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BTHD FRESH
Cerberus
25,289
588
0
10,369
25,861
35,649
1,052
8,854
16,310
66,708
0
W
Achilles
BTHD LACKED
Achilles
24,601
10,604
0
4,432
26,912
39,666
1,286
7,239
18,670
0
65,644
W
Kukulkan
BTHD WALLS
Kukulkan
13,920
766
0
929
16,793
7,709
0
3,475
12,994
109,980
0
L
18,700
128
7,337
10,409
23,094
8,585
891
11,813
10,931
87,423
0
L
19,098
4,069
0
9,836
31,633
34,563
90
13,617
16,991
0
84,435
L
19,767
7,848
1,636
7,431
27,503
28,773
0
12,835
14,043
830
44,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,753
Gold Earned
44,013
300
Minions Killed
252
0
Camps Cleared
0
1,421,010
Distance Traveled
1,413,899
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,696
604
83
3
0
504,413
2
W
Achilles
17,008
654
84
3
0
459,351
1
W
Kukulkan
15,049
579
133
5
0
457,246
1
L
Chang'e
14,804
569
122
5
0
443,620
1
L
Chaac
14,120
543
96
4
0
499,270
2
L
Vamana
15,089
580
34
1
0
471,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role