Player Matchup

Artio
Artio
BlindVegeta
Artio
Level 62
God Stats
1W - 1L
1,439 SR
Queue Stats
174W - 256L
1,097 Elo+
Solo
Ymir
Ymir
PlayDead176293
Ymir
Level 29
God Stats
8W - 7L
1,167 SR
Queue Stats
37W - 59L
1,078 Elo+
Party 2
Sol
Sol
cjmyers
Sol
Level 25
God Stats
35W - 29L
1,415 SR
Queue Stats
69W - 60L
1,055 Elo+
Party 2
Team Averages
Level 39
1,341 SR
1,077 Elo+

VS

Team Averages
Level 27
1,563 SR
1,005 Elo+
Thoth
Thoth
OurGorilla48846
Thoth
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 25L
853 Elo+
Party 1
Ullr
Ullr
Passivpanda1738
Ullr
Level 43
God Stats
13W - 24L
1,386 SR
Queue Stats
185W - 246L
1,173 Elo+
Solo
Loki
Loki
rocketbot903
Loki
Level 21
God Stats
2W - 1L
1,804 SR
Queue Stats
11W - 25L
990 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
8,275
591
2,685
13,996
6,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 1 / 8
10,324
737
5,582
8,891
10,567
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
15
11 / 0 / 2
11,078
791
18,233
9,601
5,291
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
8,202
586
4,467
11,238
6,344
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 4 / 3
8,125
580
3,414
10,612
3,864
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
3 / 7 / 3
8,393
600
6,886
14,015
10,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
15
Kills
6
6
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
5
4
0.4
L
2
4
3
0.88
L
1
4
3
0.63
W
4
1
8
8
W
Sol
11
0
2
12
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,500
Damage
14,767
32,488
Taken
35,865
22,206
Mitigated
20,372
13,923
Healing
2,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,685
370
328
4,369
13,996
6,348
397
1,600
12,396
11,898
0
L
4,467
785
0
0
11,238
6,344
0
9,083
2,155
17,938
0
L
3,414
1,325
0
803
10,612
3,864
0
7,384
3,228
0
26,583
W
5,582
491
284
1,754
8,891
10,567
533
1,495
7,396
23,921
0
W
Sol
18,233
6,679
366
6,822
9,601
5,291
2,223
1,570
8,031
53,212
0
L
6,886
651
582
954
14,015
10,164
0
10,033
3,982
0
15,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,677
Gold Earned
24,720
109
Minions Killed
73
0
Camps Cleared
0
728,861
Distance Traveled
661,298
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,275
591
5
0
0
287,734
0
L
Thoth
8,202
586
17
1
0
195,072
1
L
Ullr
8,125
580
45
3
0
209,179
0
W
Ymir
10,324
737
29
2
0
230,088
0
W
Sol
11,078
791
75
5
0
211,039
0
L
Loki
8,393
600
11
1
0
257,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role