Player Matchup

Hachiman
Hachiman
ColdSkull616
Hachiman
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 129L
1,270 Elo+
Solo
Cerberus
Cerberus
RockCowboy81
Cerberus
Level 27
God Stats
10W - 11L
1,331 SR
Queue Stats
87W - 130L
1,168 Elo+
Solo
Freya
Freya
SirBongsAlot187
Freya
Level 24
God Stats
78W - 53L
1,481 SR
Queue Stats
99W - 71L
1,251 Elo+
Solo
Kuzenbo
Kuzenbo
bee_Almighty758
Kuzenbo
Level 16
God Stats
2W - 0L
1,652 SR
Queue Stats
23W - 31L
1,304 Elo+
Solo
Ares
Ares
worthy_goods8
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
896 Elo+
Solo
Team Averages
Level 19
1,493 SR
1,178 Elo+

VS

Team Averages
Level 13
1,341 SR
1,160 Elo+
Osiris
Osiris
BludinoRaptor
Osiris
Level 8
God Stats
7W - 21L
1,140 SR
Queue Stats
60W - 100L
991 Elo+
Solo
Chaac
Chaac
ClemsonTiger172
Chaac
Level 7
God Stats
1W - 2L
1,422 SR
Queue Stats
6W - 14L
1,169 Elo+
Solo
Zeus
Zeus
Yeyo tunas54
Zeus
Level 24
God Stats
25W - 33L
1,377 SR
Queue Stats
171W - 174L
1,261 Elo+
Solo
Bellona
Bellona
marplesmandy
Bellona
Level 9
God Stats
10W - 18L
1,364 SR
Queue Stats
10W - 20L
1,224 Elo+
Solo
Xing Tian
Xing Tian
sry-phantom
Xing Tian
Level 18
God Stats
6W - 5L
1,403 SR
Queue Stats
7W - 9L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ColdSkull616
Hachiman
20
5 / 8 / 15
16,780
1,049
20,520
19,792
10,017
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
RockCowboy81
Cerberus
20
2 / 8 / 15
14,044
878
12,540
28,842
11,672
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

20
22 / 4 / 8
19,161
1,198
47,753
21,910
8,288
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
4 / 3 / 20
16,269
1,017
14,750
22,810
39,649
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
0 / 8 / 11
13,843
865
679
15,314
6,768
Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 13 / 18
15,479
967
16,004
40,584
54,154
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 3 / 16
16,846
1,053
22,956
20,530
18,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
17 / 12 / 9
18,649
1,166
49,879
32,660
17,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
marplesmandy
Bellona
19
2 / 5 / 11
13,442
840
7,394
10,930
8,170
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xing Tian
sry-phantom
Xing Tian
16
0 / 0 / 0
11,410
713
0
0
0

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
84
33
Kills
30
31
Deaths
33
69
Assists
54
Player
Kills
Deaths
Assists
KDA
L
3
13
18
0.92
L
8
3
16
5.33
W
Hachiman
ColdSkull616
Hachiman
5
8
15
1.56
W
Cerberus
RockCowboy81
Cerberus
2
8
15
1.19
W
22
4
8
6.5
L
17
12
9
1.79
W
4
3
20
4.67
L
Bellona
marplesmandy
Bellona
2
5
11
1.5
L
Xing Tian
sry-phantom
Xing Tian
0
0
0
0
W
0
8
11
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,242
Damage
96,233
108,668
Taken
104,704
76,394
Mitigated
98,388
11,431
Healing
10,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,004
5,708
0
729
40,584
54,154
0
26,090
14,446
17,831
37,756
L
22,956
3,762
0
4,076
20,530
18,518
0
16,412
4,118
0
38,384
W
Hachiman
ColdSkull616
Hachiman
20,520
17,260
498
485
19,792
10,017
0
11,270
8,413
0
57,093
W
Cerberus
RockCowboy81
Cerberus
12,540
2,276
0
2,621
28,842
11,672
0
15,888
12,683
30,446
0
W
47,753
18,678
0
7,827
21,910
8,288
0
13,339
8,471
70,125
0
L
49,879
11,341
0
5,149
32,660
17,546
0
24,466
8,194
88,685
0
W
14,750
5,305
0
0
22,810
39,649
0
9,416
13,146
33,330
0
L
Bellona
marplesmandy
Bellona
7,394
2,784
0
92
10,930
8,170
0
8,706
2,224
8
17,149
L
Xing Tian
sry-phantom
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
679
104
0
0
15,314
6,768
0
4,810
10,354
15,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,097
Gold Earned
75,826
214
Minions Killed
234
8
Camps Cleared
3
1,324,343
Distance Traveled
907,701
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
15,479
967
75
5
0
265,745
0
L
Chaac
16,846
1,053
50
3
1
271,823
1
W
Hachiman
16,780
1,049
80
5
0
201,453
0
W
Cerberus
14,044
878
44
3
1
253,373
0
W
Freya
19,161
1,198
44
3
0
283,364
0
L
Zeus
18,649
1,166
82
5
1
216,190
4
W
Kuzenbo
16,269
1,017
31
2
0
330,182
0
L
Bellona
13,442
840
27
2
1
153,943
1
L
Xing Tian
11,410
713
0
0
0
0
0
W
Ares
13,843
865
15
1
7
255,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role